Open main menu
Home
Random
Log in
Settings
About Bulbapedia
Disclaimers
Bulbapedia
Search
Please remember to follow the
manual of style
and
code of conduct
at all times.
Check the
Bulbagarden home page
for up-to-date Pokémon news and discuss it on the
forums
or in the
Bulbagarden Discord server
.
Giratina (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Giratina
By
leveling up
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Dragon Breath
Dragon
Special
060
60
100
100%
20
Cool
2
♥♥
3
♥♥♥
01
1
Scary Face
Normal
Status
0000
—
100
100%
10
Tough
3
♥♥♥
0
06
6
Ominous Wind
Ghost
Special
060
60
100
100%
5
Beautiful
1
♥
0
10
10
Ancient Power
Rock
Special
060
60
100
100%
5
Tough
1
♥
0
15
15
Slash
Normal
Physical
070
70
100
100%
20
Cool
4
♥♥♥♥
0
19
19
Shadow Sneak
Ghost
Physical
040
40
100
100%
30
Clever
3
♥♥♥
0
24
24
Destiny Bond
Ghost
Status
0000
—
00—
—%
5
Clever
8
♥♥♥♥♥♥♥♥
0
28
28
Dragon Claw
Dragon
Physical
080
80
100
100%
15
Cool
4
♥♥♥♥
0
33
33
Earth Power
Ground
Special
090
90
100
100%
10
Beautiful
4
♥♥♥♥
0
37
37
Aura Sphere
Fighting
Special
080
80
00—
—%
20
Beautiful
2
♥♥
0
42
42
Shadow Claw
Ghost
Physical
070
70
100
100%
15
Cool
4
♥♥♥♥
0
46
46
Shadow Force
Ghost
Physical
120
120
100
100%
5
Cool
1
♥
0
50
50
Hex
Ghost
Special
065
65
100
100%
10
Clever
2
♥♥
1
♥
Bold
indicates a move that gets
STAB
when used by Giratina
Italic
indicates a move that gets STAB only when used by an evolution of Giratina
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
Cute
1
♥
0
TM02
TM02
Dragon Claw
Dragon
Physical
080
80
100}}
100%
15
Cool
4
♥♥♥♥
0
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
Clever
1
♥
0
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
Cool
3
♥♥♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
Cool
4
♥♥♥♥
0
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
Cool
1
♥
0
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
Clever
4
♥♥♥♥
0
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
Clever
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
Beautiful
3
♥♥♥
0
TM51
TM51
Steel Wing
Steel
Physical
070
70
090}}
90%
25
Cool
3
♥♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
Beautiful
1
♥
0
TM61
TM61
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
Beautiful
3
♥♥♥
0
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
Cool
4
♥♥♥♥
0
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
Tough
2
♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
Tough
3
♥♥♥
0
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
Clever
2
♥♥
0
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM82
TM82
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
Tough
3
♥♥♥
0
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
Clever
2
♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
Cool
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM02
HM02
Fly
Flying
Physical
090
90
095}}
95%
15
Clever
2
♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Giratina
Italic
indicates a move that gets STAB only when used by an evolution of Giratina
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be
chain bred
onto Giratina in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Giratina in that game.
Bold
indicates a move that gets
STAB
when used by Giratina
Italic
indicates a move that gets STAB only when used by an evolution of Giratina
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Altered Forme
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Aqua Tail
Water
Physical
90
90%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Draco Meteor
Dragon
Special
130
90%
5
Beautiful
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Dragon Pulse
Dragon
Special
85
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Earth Power
Ground
Special
90
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Gravity
Psychic
Status
—
—%
5
Clever
2
♥♥
0
X
Y
OR
AS
Hyper Voice
Normal
Special
90
100%
10
Cool
2
♥♥
2
♥♥
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Head
Steel
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Outrage
Dragon
Physical
120
100%
10
Cool
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Pain Split
Normal
Status
—
—%
20
Clever
1
♥
0
X
Y
OR
AS
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Spite
Ghost
Status
—
100%
10
Tough
2
♥♥
1
♥
A black or white abbreviation in a colored box indicates that Giratina can be tutored the move in that game
A colored abbreviation in a white box indicates that Giratina cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Giratina
Italic
indicates a move that gets STAB only when used by an evolution of Giratina
Click on the generation numbers at the top to see Move Tutor moves from other generations
Origin Forme
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Aqua Tail
Water
Physical
90
90%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Draco Meteor
Dragon
Special
130
90%
5
Beautiful
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Dragon Pulse
Dragon
Special
85
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Earth Power
Ground
Special
90
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Gravity
Psychic
Status
—
—%
5
Clever
2
♥♥
0
X
Y
OR
AS
Hyper Voice
Normal
Special
90
100%
10
Cool
2
♥♥
2
♥♥
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Head
Steel
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Magic Coat
Psychic
Status
—
—%
15
Beautiful
2
♥♥
0
X
Y
OR
AS
Outrage
Dragon
Physical
120
100%
10
Cool
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Spite
Ghost
Status
—
100%
10
Tough
2
♥♥
1
♥
X
Y
OR
AS
Tailwind
Flying
Status
—
—%
15
Cool
3
♥♥♥
0
A black or white abbreviation in a colored box indicates that Giratina can be tutored the move in that game
A colored abbreviation in a white box indicates that Giratina cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Giratina
Italic
indicates a move that gets STAB only when used by an evolution of Giratina
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
IV
V
Air Cutter
Flying
Special
060
60
095}}
95%
25
Cool
4
♥♥♥♥
0
IV
V
Defog
Flying
Status
0000
—
00—}}
—%
15
Cool
2
♥♥
0
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
IV
V
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
Cool
3
♥♥♥
0
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
IV
V
Heal Block
Psychic
Status
0000
—
100}}
100%
15
Clever
3
♥♥♥
0
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
IV
V
Silver Wind
Bug
Special
060
60
100}}
100%
5
Beautiful
1
♥
0
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
IV
V
Telekinesis
Psychic
Status
0000
—
00—}}
—%
15
Clever
2
♥♥
0
IV
V
Twister
Dragon
Special
040
40
100}}
100%
20
Cool
4
♥♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Giratina
Italic
indicates a move that gets STAB only when used by an evolution of Giratina
Click on the generation numbers at the top to see transfer-only moves for other generations
By
events
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Dahara City Giratina
Korean Dahara City Giratina
Iron Head
X
Y
Steel
Physical
80
100%
15
Tough
4
♥♥♥♥
0
A superscript level indicates that Giratina can learn this move normally in Generation VI
Bold
indicates a move that gets
STAB
when used by Giratina
Italic
indicates a move that gets STAB only when used by an evolution or
alternate form
of Giratina
Click on the generation numbers at the top to see moves from other generations