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m ((Automated edit) changing hyphen to something slightly wider) |
Storm Aurora (talk | contribs) (→Pokémon Masters EX: added more users, formatting tweaks) |
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===[[Pokémon Masters EX]]=== | ===[[Pokémon Masters EX]]=== | ||
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center; width:80%" | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
! style=" | ! style="{{roundytl|5px}}" | Name | ||
! | ! {{color2|000|Damage category|Category}} | ||
! | ! <small>Cost in move-gauge slots</small> | ||
! | ! MP<br>(uses) | ||
! | ! Base {{color2|000|power}} | ||
! | ! Max {{color2|000|power}} | ||
! | ! {{color2|000|Accuracy}} | ||
! | ! Target | ||
! | ! Effect tag | ||
! style=" | ! Description | ||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
|style="{{roundybl|5px}}"|Giga Drain | |||
{{statustable|Special}} | {{statustable|Special}} | ||
|3 | |3 | ||
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|An opponent | |An opponent | ||
|Absorbs | |Absorbs | ||
|The more damage dealt to the target, the more this move restores the user's HP.{{ | |The more damage dealt to the target, the more this move restores the user's HP. | ||
|{{ | |style="{{roundybr|5px}}"|{{sync|Rosa|Snivy}}/Servine/Serperior<hr>{{sync|Dawn|Wormadam}}<hr>{{sync|Mallow|Shiinotic}}<hr>{{sync/player|egg|Bulbasaur/Ivysaur/Venusaur}} <small>(Support role only)</small><hr>{{sync/player|egg|Oddish/Gloom/Vileplume}} <small>(Strike role only)</small><hr>{{sync/player|egg|Exeggcute/Exeggutor}} <small>(Support role only)</small><hr>Parker ({{tc|Youngster}}) & {{p|Cottonee}} <small>(in the {{DL|Special event|Double Trouble}} event)</small> | ||
|} | |} | ||
* Description prior to Version 2.10.0 | * Description prior to Version 2.10.0 (from June 28, 2021): Restores the user's HP based on the amount of damage dealt to the target. | ||
==={{g|UNITE}}=== | ==={{g|UNITE}}=== |