117
edits
Lightning37 (talk | contribs) |
m (→Trivia) |
||
Line 411: | Line 411: | ||
* Along with the Dark type, there are no Pokémon with a type combination doubly vulnerable to Ghost, though in generation VI the move {{m|Trick-or-Treat}} can be used to create such a combination ({{t|Psychic}}/Ghost) in-battle -- the only type combination to possess a double vulnerability to itself. | * Along with the Dark type, there are no Pokémon with a type combination doubly vulnerable to Ghost, though in generation VI the move {{m|Trick-or-Treat}} can be used to create such a combination ({{t|Psychic}}/Ghost) in-battle -- the only type combination to possess a double vulnerability to itself. | ||
* As of Generation VI, it is not possible for any Pokémon to possess a double resistance to Ghost. The only Pokémon to possess a double resistance in previous generations are {{p|Pawniard}} and {{p|Bisharp}}. | * As of Generation VI, it is not possible for any Pokémon to possess a double resistance to Ghost. The only Pokémon to possess a double resistance in previous generations are {{p|Pawniard}} and {{p|Bisharp}}. | ||
* The Ghost type is the only type immune to {{t|Normal | * The Ghost type is the only type immune to two types: {{t|Normal}} and {{t|Fighting}}. | ||
* Offensively, the only difference between {{t|Dark}} and Ghost is that Dark type moves are not very effective on {{t|Fighting}} or {{t|Fairy}} and Ghost type moves don't affect {{t|Normal}}, while the other does normal damage to those types. | * Offensively, the only difference between {{t|Dark}} and Ghost is that Dark type moves are not very effective on {{t|Fighting}} or {{t|Fairy}} and Ghost type moves don't affect {{t|Normal}}, while the other does normal damage to those types. | ||
* In {{g|Mystery Dungeon}}, most Ghost-type Pokémon can naturally move through walls. While on a wall tile, they cannot be attacked but can attack their foes, and their [[Belly]] empties at a rate of 5 per turn. | * In {{g|Mystery Dungeon}}, most Ghost-type Pokémon can naturally move through walls. While on a wall tile, they cannot be attacked but can attack their foes, and their [[Belly]] empties at a rate of 5 per turn. |
edits