Generation VII: Difference between revisions

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* A new [[Villainous teams|villainous team]], [[Team Skull]].  
* A new [[Villainous teams|villainous team]], [[Team Skull]].  
* Several [[Generation I]] Pokémon have a form unique to Alola known as a [[regional variant]]; this aspect of Generation VII is based on [[wp:Evolutionary pressure|selective pressures]] which occur in the [[Pokémon world in relation to the real world|real world]].
* Several [[Generation I]] Pokémon have a form unique to Alola known as a [[regional variant]]; this aspect of Generation VII is based on [[wp:Evolutionary pressure|selective pressures]] which occur in the [[Pokémon world in relation to the real world|real world]].
* The player can move freely in any direction, as opposed to the eight-directional grid of the previous generation.
* The player can move freely in any direction in any area of the game, as opposed to the eight-directional grid of the previous generation.
* The addition of the Rotom Pokédex, a special [[Pokédex]] inhabited by a {{p|Rotom}} that doubles as a real-time map on the bottom screen of the [[Nintendo 3DS]].
* The addition of the Rotom Pokédex, a special [[Pokédex]] inhabited by a {{p|Rotom}} that doubles as a real-time map on the bottom screen of the [[Nintendo 3DS]].
* The 3D models used for characters on the overworld are refined, and Trainers can be seen behind their Pokémon during battle, similar to {{g|Colosseum}}, {{pkmn|XD: Gale of Darkness}}, and {{pkmn|Battle Revolution}}.
* The 3D models used for characters on the overworld are refined, and Trainers can be seen behind their Pokémon during battle, similar to {{g|Colosseum}}, {{pkmn|XD: Gale of Darkness}}, and {{pkmn|Battle Revolution}}.
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