Generation III: Difference between revisions

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* Two new forms of {{p|Unown}} are also introduced.
* Two new forms of {{p|Unown}} are also introduced.
* The addition of 103 new [[move]]s, bringing the total to 354.
* The addition of 103 new [[move]]s, bringing the total to 354.
* Pokémon may now have one or two of 77 different [[Ability|Abilities]] which can change the tide of battle or affect out-of-battle gameplay.
* Pokémon may now have one or two of 77 different [[Ability|Abilities]], special attributes in addition to types and moves which can change the tide of battle or affect out-of-battle gameplay.
* The [[Pokémon Storage System]] has changed from a text-based interface to a full-color graphical user interface. Boxes, while remaining at 14, now have 10 extra spaces, allowing for storage of 140 additional Pokémon (for a total of 420 Pokémon).
* The [[Pokémon Storage System]] has changed from a text-based interface to a full-color graphical user interface. Boxes, while remaining at 14, now have 10 extra spaces, allowing for storage of 140 additional Pokémon (for a total of 420 Pokémon).
* The introduction of [[Pokémon Contest]]s, where Pokémon show off their style in one of five [[Contest condition]]s, with Contest stats enhanced by [[Pokéblock]]s. Through this and other methods [[Ribbon]]s can be won for Pokémon, which they will retain when transferred to a Generation IV game.
* The introduction of [[Pokémon Contest]]s, where Pokémon show off their style in one of five [[Contest condition]]s, with Contest stats enhanced by [[Pokéblock]]s. Through this and other methods [[Ribbon]]s can be won for Pokémon, which they will retain when transferred to a Generation IV game.
* A brand-new region, [[Hoenn]], with its own set of eight [[Gym Leader]]s and [[Elite Four]]. Player characters are also different from before.
* A brand-new region, [[Hoenn]], with its own set of eight [[Gym Leader]]s and [[Elite Four]]. The player characters are also different from before.
* Seven new {{DL|Poké Ball|Introduced in Generation III|Poké Ball}} variants, replacing those found in Johto.
* Seven new {{DL|Poké Ball|Introduced in Generation III|Poké Ball}} variants, replacing those available in Johto.
* New [[villainous teams]], [[Team Aqua]] and [[Team Magma]], whose focus is on capturing the Legendary Pokémon {{p|Kyogre}} and {{p|Groudon}}, respectively.
* New [[villainous teams]], [[Team Aqua]] and [[Team Magma]], whose focus is on capturing the Legendary Pokémon {{p|Kyogre}} and {{p|Groudon}}, respectively.
* [[Weather]] can now be found on the field and activate at the start of battle, while one more, {{weather|hail}}, has been added.
* [[Weather]] can now be found on the field and activate at the start of battle, while one more, {{weather|hail}}, has been added.
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===Major alterations from Generation II===
===Major alterations from Generation II===
* A complete overhaul of the Pokémon data structure; Pokémon now have an individual [[personality value]] which can range up to a number above four billion. [[Ability|Abilities]] and [[nature]]s, also newly introduced, are determined based on this value, as is a Pokémon's [[gender]], while the {{IV}} system has been overhauled for greater variance (0-31 rather than 0-15 as it was before). {{shiny|Shininess}} is now based on a calculation between the personality value and [[Original Trainer]]'s [[Trainer ID number]] and secret ID number with the same rarity.
* A complete overhaul of the Pokémon data structure; Pokémon now have an individual [[personality value]] which can range up to a number above four billion. [[Ability|Abilities]] and [[nature]]s, also newly introduced, are determined based on this value, as is a Pokémon's [[gender]], while the {{IV}} system has been overhauled for greater variance (0-31 rather than 0-15 as it was before). {{shiny|Shininess}} is now based on a calculation between the personality value and [[Original Trainer]]'s [[Trainer ID number]] and secret ID number with the same rarity.
* An overhaul of the [[Berry]] system introduced in Generation II: old Berries rejected in favor of Berries which grow individually as plants and can be picked and planted elsewhere. The effects of the first ten new Berries are similar to the ten Generation II Berries.
* An overhaul of the [[Berry]] system introduced in Generation II: old Berries rejected in favor of Berries which grow individually as plants and can be picked and planted elsewhere. The Berries are now named after real life fruits instead of their "basic" names from the previous generation. The effects of the first ten new Berries are similar to the ten Generation II Berries.
* Each Pokémon has its own status screen sprite, for ease of use in the party screen or PC.
* Each Pokémon has its own status screen sprite, for ease of use in the party screen or PC.


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==Discussion of Generation III==
==Discussion of Generation III==
While the opinion of the fandom shifts from time to time, Generation III is notable for drawing the most criticism for the series yet. The sense of a reboot when players were thrust into Hoenn (which excludes 184 of the older 251 Pokémon from availability) with no way to recover their old Pokémon without third-party tools drew ire from some fans. The game also saw a jump in newly introduced Legendary Pokémon, with 10 more introduced, a significant increase from Generation II, which only introduced 6.
While the opinion of the fandom shifts from time to time, Generation III is notable for drawing the most criticism for the series yet. The sense of a reboot when players were thrust into Hoenn (which excludes 184 of the older 251 Pokémon from availability) with no way to recover their old Pokémon drew ire from some fans. The game also saw a jump in newly introduced Legendary Pokémon, with 10 more introduced, a significant increase from Generation II, which only introduced 6.


Later games improved this, however, with Emerald's return to Hoenn being a welcome addition to the series (and including the first {{Gdis|Battle Frontier|III}} in the series as well). FireRed and LeafGreen brought back nostalgic fans who decided to pass on Hoenn's primary paired versions, as well as bringing new fans to the Kanto region, only previously available in its fullest state on the [[Game Boy]].
Later games improved this, however, with Emerald's return to Hoenn being a welcome addition to the series (and including the first {{Gdis|Battle Frontier|III}} in the series as well). FireRed and LeafGreen brought back nostalgic fans who decided to pass on Hoenn's primary paired versions, as well as bringing new fans to the Kanto region, only previously available in its fullest state on the [[Game Boy]].
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* Generation III does not introduce any evolved forms of Pokémon from previous generations (a trait shared with [[Generation V]]), with the only cross-generational relatives being [[baby Pokémon]] {{p|Azurill}} and {{p|Wynaut}}.
* Generation III does not introduce any evolved forms of Pokémon from previous generations (a trait shared with [[Generation V]]), with the only cross-generational relatives being [[baby Pokémon]] {{p|Azurill}} and {{p|Wynaut}}.
* Generation III introduced the most Pokémon [[List of Pokémon that are not part of an evolutionary line|that are unable to evolve]], with a total of 21 at the time.
* Generation III introduced the most Pokémon [[List of Pokémon that are not part of an evolutionary line|that are unable to evolve]], with a total of 21 at the time.
* Generation III has the largest number of total games, with fifteen. It is tied with [[Generation IV]] for the largest number of main series games, with five each.
* Generation III has the largest number of total games, with fifteen. It is tied with [[Generation IV]] for the largest number of [[core series]] games, with five each.
* Starting with Generation III, [[Ken Sugimori]]'s art style shows noticeable differences from that of [[Generation I]] and {{gen|II}}. This can be seen when comparing the artwork for {{ga|Red}}, {{ga|Ethan}}, and {{cat|Generation I Pokémon|Generation I}} and {{cat|Generation II Pokémon|II}} Pokémon from their original games to that of those games' remakes.
* Starting with Generation III, [[Ken Sugimori]]'s art style shows noticeable differences from that of [[Generation I]] and {{gen|II}}. This can be seen when comparing the artwork for {{ga|Red}}, {{ga|Ethan}}, and {{cat|Generation I Pokémon|Generation I}} and {{cat|Generation II Pokémon|II}} Pokémon from their original games to that of those games' remakes.
* Most of the Generation III Pokémon that are not in the [[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]] have only one sprite in the [[Generation IV]] games. {{cat|Generation IV Pokémon}} received sprite updates in {{game|Platinum}}, while Generation I and II Pokémon received updates in {{game|HeartGold and SoulSilver|s}}.
* Most of the Generation III Pokémon that are not in the [[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]] have only one sprite in the [[Generation IV]] games. {{cat|Generation IV Pokémon}} received sprite updates in {{game|Platinum}}, while Generation I and II Pokémon received updates in {{game|HeartGold and SoulSilver|s}}.