Generation I: Difference between revisions

15 bytes removed ,  14 September 2019
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(→‎Comparison: Edit the part about HMs.)
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===In-battle bugs===
===In-battle bugs===
* {{m|Leech Seed}} and {{m|Toxic}} used the same damage counter, allowing Leech Seed to drain twice as much damage when a Pokémon was affected by both at the same time.
* {{m|Leech Seed}} and {{m|Toxic}} used the same damage counter, allowing Leech Seed to drain twice as much damage when a Pokémon was affected by both at the same time.
* {{m|Focus Energy}} and {{DL|Battle item|Dire Hit}} divided the user's [[critical hit]] rate by 4 instead of multiplying it by 4.
* {{m|Focus Energy}} and [[Dire Hit]] divided the user's [[critical hit]] rate by 4 instead of multiplying it by 4.
* Using {{m|Agility}} or Swords Dance while {{status|Paralysis|paralyzed}} or {{status|burn}}ed, respectively, would negate the status impairments from those effects and then double the enhanced stat.
* Using {{m|Agility}} or Swords Dance while {{status|Paralysis|paralyzed}} or {{status|burn}}ed, respectively, would negate the status impairments from those effects and then double the enhanced stat.
* If {{m|Hyper Beam}} knocked out a Pokémon or destroyed a {{m|Substitute}}, the user would not need to recharge on the succeeding turn.
* If {{m|Hyper Beam}} knocked out a Pokémon or destroyed a {{m|Substitute}}, the user would not need to recharge on the succeeding turn.
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