Gear Grind (move)

Gear Grind
ギアソーサー Gear Saucer
Gear Grind VIII.png
[[File:|300px|center]]
Type  Steel
Category  Physical
PP  15 (max. 24)
Power  50
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Gear Grind (Japanese: ギアソーサー Gear Saucer) is a damage-dealing Steel-type multi-strike move introduced in Generation V. It is the signature move of Klink's evolutionary line.

Effect

Gear Grind inflicts damage, hitting twice per use. Each strike has an equal chance to be a critical hit.

Gear Grind will hit again if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.

If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate twice.

If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.

If the target has Weak Armor or Stamina, each strike will activate it.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Gear Grind can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if the move Shift Gear was used in the prior turn.

Description

Games Description
BWB2W2 The user attacks by throwing two steel gears at its target.
XYORAS
SMUSUM
SwSh
The user attacks by throwing steel gears at its target twice.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0599     Mineral Mineral 16 16 16 32
0600     Mineral Mineral 1, 16 1, 16 1, 16 32
0601     Mineral Mineral 1, 16 1, 16 1, 16 32
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDGtI
SMD
It damages an enemy 2 times in a row.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Chinese Cantonese 齒輪飛盤 Chílèuhn Fēipùhn *
Mandarin 齒輪飛盤 / 齿轮飞盘 Chǐlún Fēipán *
齒輪盤 Chǐlún Pán *
  French Lancécrou
  German Klikkdiskus
  Italian Ingracolpo
  Korean 기어소서 Gear Saucer
  Brazilian Portuguese Moedor
  Spanish Rueda Doble
  Vietnamese Đĩa Bay Bánh Răng


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.