Gate: Difference between revisions

20 bytes added ,  2 April 2012
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[[File:Lookoutstation.png|thumb|160px|A gate in {{game|FireRed and LeafGreen|s}}]]
[[File:Gate outside FRLG.png|thumb|160px|A gate in {{game|FireRed and LeafGreen|s}}]]
'''Gates''' (Japanese:  '''ゲート''' ''Gate'') are prominent features of [[route]]s in the [[Pokémon world]]. They are located at junctions between different routes, or placed between a route and a [[city]].
'''Gates''' (Japanese:  '''ゲート''' ''Gate'') are prominent features of [[route]]s in the [[Pokémon world]]. They are located at junctions between different routes, or placed between a route and a [[city]].


==In the games==
==In the games==
[[File:Lookout-tower-RBY.png‎|thumb|Inside a gate in Generation I]]
[[File:Gate inside RGBY.png‎|thumb|Inside a gate in Generation I]]
===Generation I===
===Generation I===
In Pokémon {{3v2|Red|Blue|Yellow}}, gates serve to separate two areas, and also to guard the corresponding route, which is why an {{tc|Policeman|Officer}} usually resides inside. Upon speaking to the Officer, they may offer words of advice or information about the route or city that the gate guards. In [[Generation I]], certain gates contained a second floor that contained a spot where binoculars could be used to see faraway landmarks, or even certain Pokémon. This generation also contained certain gates that prohibited entry until the Officer, who claimed to be thirsty, was given a drink that could be bought at the [[Celadon Department Store]]. These gates all lead to [[Saffron City]].
In Pokémon {{3v2|Red|Blue|Yellow}}, gates serve to separate two areas, and also to guard the corresponding route, which is why an {{tc|Policeman|Officer}} usually resides inside. Upon speaking to the Officer, they may offer words of advice or information about the route or city that the gate guards. In [[Generation I]], certain gates contained a second floor that contained a spot where binoculars could be used to see faraway landmarks, or even certain Pokémon. This generation also contained certain gates that prohibited entry until the Officer, who claimed to be thirsty, was given a drink that could be bought at the [[Celadon Department Store]]. These gates all lead to [[Saffron City]].
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Much like [[Generation I]], gates serve to separate two areas. Unlike other buildings, the {{player}} can often ride their [[bicycle]] through these buildings to guarantee fast transportation. {{Jo|Webster|Randy}}, a [[non-player character]], will give a {{p|Spearow}} to the player in the gate north of [[Goldenrod City]].
Much like [[Generation I]], gates serve to separate two areas. Unlike other buildings, the {{player}} can often ride their [[bicycle]] through these buildings to guarantee fast transportation. {{Jo|Webster|Randy}}, a [[non-player character]], will give a {{p|Spearow}} to the player in the gate north of [[Goldenrod City]].


[[File:LookoutFRLG.png|thumb|{{ga|Red}} inside a gate in {{game|FireRed and LeafGreen|s}}]]
[[File:Gate inside FRLG.png|thumb|{{ga|Red}} inside a gate in {{game|FireRed and LeafGreen|s}}]]
===Generation III===
===Generation III===
Gates were sparse in the [[Generation III]] games set in [[Hoenn]]. There are just two gates, each connected to the [[Seaside Cycling Road]]. Players may not ride [[bicycle]]s as they travel away from the Cycling Road, but are forced upon their bicycle if traveling toward it. If the bicycle has not been obtained, they may not enter.
Gates were sparse in the [[Generation III]] games set in [[Hoenn]]. There are just two gates, each connected to the [[Seaside Cycling Road]]. Players may not ride [[bicycle]]s as they travel away from the Cycling Road, but are forced upon their bicycle if traveling toward it. If the bicycle has not been obtained, they may not enter.
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[[File:DP gate.png|thumb|Inside a gate in {{game|Diamond and Pearl|s}}]]
[[File:DP gate.png|thumb|Inside a gate in {{game|Diamond and Pearl|s}}]]


[[File:LookoutPt.png|thumb|{{ga|Lucas}}, an {{tc|Policeman|officer}}, and a {{tc|Fisherman}} inside a gate in {{game|Platinum}}]]
[[File:Gate inside Pt.png|thumb|{{ga|Lucas}}, an {{tc|Policeman|officer}}, and a {{tc|Fisherman}} inside a gate in {{game|Platinum}}]]
===Generation IV===
===Generation IV===
Much like in past generations, the gates in [[Generation IV]] serve to separate two areas. In {{game|Diamond and Pearl|s}}, the {{player}} cannot ride their [[bicycle]] through these buildings, but this is possible in {{game|Platinum}} and {{v2|HeartGold and SoulSilver|s}}. {{tc|Policeman|Officer}}s do not watch over the route, but other travelers can be found inside, as well as a [[Town Map|map]] showing the player's current location.
Much like in past generations, the gates in [[Generation IV]] serve to separate two areas. In {{game|Diamond and Pearl|s}}, the {{player}} cannot ride their [[bicycle]] through these buildings, but this is possible in {{game|Platinum}} and {{v2|HeartGold and SoulSilver|s}}. {{tc|Policeman|Officer}}s do not watch over the route, but other travelers can be found inside, as well as a [[Town Map|map]] showing the player's current location.
[[File:HGSS fp2.jpg|thumb|{{ga|Ethan}} and {{p|Larvitar}} in a gate in {{game|HeartGold and SoulSilver|s}}]]
[[File:Gate inside HGSS.jpg|thumb|{{ga|Ethan}} and {{p|Larvitar}} in a gate in {{game|HeartGold and SoulSilver|s}}]]


===Generation V===
===Generation V===