GameShark: Difference between revisions

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== Criticism ==
The GameShark was widely criticized for its poor construction and software quality. The Game Boy Color and Nintendo 64 models had a bare cartridge connector instead of a slot, so cartridges could be easily jarred out of place during play. The software used buggy and incorrect methods of writing to its internal memory, which caused it to occasionally corrupt the code list or the software itself and could render the device unusable. The case was made of thin plastic and fell apart easily.
Additionally, the devices left the flash memory chips fully accessible to games, which allowed them to easily detect and even erase the GameShark. No games are known to tamper with it, however most N64 games included routines that would prevent the game from running or erase save files if a GameShark was detected. While these routines can be detected and removed automatically, the GameShark did not make any attempt to do so.
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