Freeze (status condition): Difference between revisions

no edit summary
No edit summary
(153 intermediate revisions by 67 users not shown)
Line 1: Line 1:
:''Freeze redirects here. For the unexpected freezes which prevent the game from continuing, see [[game freeze]]. For the Badge given by [[Brycen]], see [[Badge#Freeze Badge|Badge → Freeze Badge]].''
:''Freeze redirects here. For the unexpected freezes which prevent the game from continuing, see [[game freeze]]. For the Badge given by [[Brycen]], see [[Badge#Freeze Badge|Badge → Freeze Badge]]. For the location in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], see [[Mt. Freeze]]. For the location in [[Pokémon Super Mystery Dungeon]], see [[Frozen Mountain]].''
----
----
[[File:Frozen Pokémon.png|thumb|250px|[[Iris's Excadrill|Excadrill]] is frozen]]
[[File:Frozen Pokémon.png|thumb|250px|[[Iris's Excadrill]] frozen in the {{pkmn|anime}}]]
The '''freeze''' condition (FRZ) (Japanese: '''こおり''' ''Ice'') causes a Pokémon to be unable to make a move. It is the only [[status ailment]] that does not have a move that will always cause it, and because of this, it is arguably the most uncommon.
The '''freeze''' condition (FRZ) (Japanese: '''{{tt|凍|こお}}り''' ''Ice''), also called '''ice''' in the [[Pokémon Stadium series]], causes a Pokémon to be unable to make a move. It is the only [[status condition]] that does not have a [[move]] that will always cause it or an [[Ability]] that can cause it, and because of this, it is arguably the most uncommon.


It is evidently associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type, and {{type|Ice}} Pokémon are immune to being frozen. In [[Generation V]], Pokémon glow blue and stop moving when afflicted with freeze.
It is associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type. {{type|Ice}} Pokémon are usually immune to being frozen, except from {{m|Tri Attack}} in [[Generation II]]. In [[Generation V]], Pokémon glow blue and stop moving when frozen.


==Effect==
==Effect==
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of moves. The specifics vary between generations.
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of turns. The specifics vary between generations.


===Generation I===
===Generation I===
Once frozen, a Pokémon can't be thawed out in battle other than via the use of items such as an {{DL|Status ailment healing item|Ice Heal}} or being hit by a damaging {{type|Fire}} move. {{DL|List of glitches in Generation I|0 PP glitch|Due to a glitch}}, if a frozen Pokémon uses a move with 0 PP on the same turn that it thaws out, the PP of the move will roll over to 63 PP.
Once frozen, a Pokémon cannot be thawed out in battle other than via the use of items such as an [[Ice Heal]], being hit by a damaging {{type|Fire}} move that can inflict {{status|burn}} (i.e. any Fire-type move except {{m|Fire Spin}}), or the opponent using the move {{m|Haze}}. If a frozen Pokémon uses a move with 0 {{PP}} on the same turn that it thaws out, {{DL|List of glitches in Generation I|Struggle bypassing|the PP of the move will roll over to 63 PP}}, and full [[PP Up]]s will be applied to it.


===Generation II onwards===
===Generation II===
A frozen Pokémon has a 20%<!-- or 10%?--> chance of being thawed out every turn. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|Sleep}} in Generation I. In addition, several moves can still be used by the frozen Pokémon while frozen (thawing it out in the process); Pokémon can't be frozen in {{weather|intense sunlight}}, but they don't thaw out faster if already frozen, contrary to popular belief.
A frozen Pokémon has a 10% chance of being thawed out each time it attempts to move. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|sleep}} in Generation I.


===Generation III onwards===
In [[Generation II]] only, {{m|Tri Attack}} has a 1/3 chance of thawing a frozen target.
Same as Generation II, but Pokémon can attack on the turn that they defrost. Animation also shows up on every turn Pokémon is frozen (in contrast to previous generations, where animation showed up only when freeze was inflicted).


Freezing also disables the Ability {{a|Flash Fire}}.
In addition, {{cat|Moves that thaw out the user|some moves}} can still be used by the frozen Pokémon while frozen (thawing it out in the process). Pokémon cannot be frozen in {{weather|harsh sunlight}}, but harsh sunlight does not affect when an already-frozen Pokémon thaws.


===Generation IV onwards===
===Generation III===
Same as Generation III. A frozen {{DL|Form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.
Same as Generation II, but the thaw chance is now 20% and Pokémon can attack on the turn that they defrost. An animation also shows up whenever a Pokémon is unable to move due to being frozen (in contrast to previous generations, in which it only showed up when freeze was inflicted).
===Generation V onwards===
 
Pokémon glow blue and have their animation stopped when inflicted with freeze. It no longer stops {{a|Flash Fire}} from working.
Now all damaging Fire-type moves can thaw a frozen target, regardless of whether or not they have a chance to burn; however, Fire-type {{m|Hidden Power}} cannot thaw a frozen target. Tri Attack can no longer thaw a frozen Pokémon. Freezing also disables the Ability {{a|Flash Fire}}.
 
===Generation IV===
Fire-type Hidden Power can now thaw a frozen target.
 
A frozen {{DL|List of Pokémon with form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.
 
===Generation V===
Pokémon glow blue and have their animation stopped when inflicted with freeze.
 
Freezing no longer stops {{a|Flash Fire}} from working.
 
===Generation VI===
Frozen Pokémon no longer glow blue.


===Appearance===
===Appearance===
====Core series games====
{{incomplete|section|needs=Gen VI, VII images}}
{{movegen
{{movegen
|type=ice
|type=ice
Line 35: Line 49:
|type=ice
|type=ice
|genIV=Freeze IV
|genIV=Freeze IV
|genV=Freeze}}
|genV=Freeze V
 
}}
====Side series games====
{{movegen
|type=ice
|Stad=Freeze Stad
|Stad2=Freeze Stad2
|Colo=Freeze Colo
}}
{{movegen
|type=ice
|XD=Freeze XD
|PBR=Freeze PBR
}}
====Spin-off series games====
{{movegen
{{movegen
|type=ice
|type=ice
|Stad2=Freeze Stad2}}
|PMDRB=Freeze PMD RB
}}


==Causes==
==Causes==
===Moves===
===Moves===
Unlike other major status ailments, there is nothing in battle that can cause freezing except for several moves, and even then those freeze rarely, with no move having freezing the opponent as a primary effect. This is likely due to freeze being a powerful effect. The following are the moves that can freeze their targets. In addition, freezing is the only non-volatile status ailment where all moves that can cause it deal damage separately from inflicting the status ailment.
Unlike other major status conditions, the freeze status can only be caused by Pokémon moves (rather than by Abilities or items), with those moves rarely causing it. Currently, no moves have freeze as a primary effect. The following are the moves that can cause the freeze status:


{| class="roundy" width="100%" style="background: #{{ice color}}; border: 5px solid #{{ice color light}};"
{| class="roundy" width="100%" style="background:#{{ice color}}; border:5px solid #{{ice color light}}"
|-
|
{| border=1 width="100%" class="sortable roundy" style="text-align:center; background:#FFF; border:1px solid #{{ice color}}; border-collapse:collapse"
|-
|-
|
{| border=1 width="100%" class="sortable roundy" style="text-align:center; background: #FFFFFF; border:1px solid #{{ice color}}; border-collapse:collapse;"
|-
! Move
! Move
! width="15%" | [[Type]]
! width="15%" | [[Type]]
Line 61: Line 89:
{{typetable|Ice}}
{{typetable|Ice}}
{{statustable|Special}}
{{statustable|Special}}
| 10%
| {{tt|10%|30% in Japanese Generation I handheld games, except in Pokémon Yellow's Colosseum 2}}
| 120
| {{tt|110|120 in Generations I-V}}
| 70%
| {{tt|70%|90% in Generation I}}
|  
|
|-
|-
| class="l" | {{m|Freeze-Dry}}
| class="l" | {{m|Freeze-Dry}}
{{typetable|Ice}}
{{typetable|Ice}}
{{statustable|Special}}
{{statustable|Special}}
| N/A
| 10%
| 70
| 70
| 100%
| 100%
| class="l" | Inflicts super-effective damage against {{t|Water}} types. As it is a move introduced In Generation VI, further information is pending.
| class="l" | Inflicts super-effective damage against {{t|Water}} types.
|-
|-
| class="l" | {{m|Ice Beam}}
| class="l" | {{m|Ice Beam}}
Line 78: Line 106:
{{statustable|Special}}
{{statustable|Special}}
| 10%
| 10%
| 95
| {{tt|90|95 in Generations I-V}}
| 100%
| 100%
|  
|
|-
|-
| class="l" | {{m|Ice Fang}}
| class="l" | {{m|Ice Fang}}
Line 88: Line 116:
| 65
| 65
| 95%
| 95%
| class="l" | May also cause flinching (10% chance)
| class="l" | May also cause {{status|flinch|flinching}} (10% chance)
|-
|-
| class="l" | {{m|Ice Punch}}
| class="l" | {{m|Ice Punch}}
Line 96: Line 124:
| 75
| 75
| 100%
| 100%
|  
|
|-
|-
| class="l" | {{m|Powder Snow}}
| class="l" | {{m|Powder Snow}}
Line 104: Line 132:
| 40
| 40
| 100%
| 100%
|  
|
|-
|-
| class="l" | {{m|Secret Power}}
| class="l" | {{m|Secret Power}}
Line 128: Line 156:
| 80
| 80
| 100%
| 100%
| class="l" | May also cause burn or paralysis (6.67% chance of each)
| class="l" | May also cause [[burn]] or [[paralysis]] (6.67% chance of each)
|}
|}
|}
|}


===Other causes===
===Other causes===
Pokémon can be frozen by the {{tc|Gentleman}}'s {{p|Dusclops}} in the {{DL|Battle Frontier (Generation III)|Battle Pike}}, and by the {{DL|Battle Frontier (Generation III)|Battle Arcade}}.
Pokémon can be frozen by the {{tc|Gentleman}}'s {{p|Dusclops}} in the [[Battle Pike]], and by the [[Battle Arcade]].
 
==Curing==
In all generations except [[Generation I]], freeze has a chance to be cured on its own on the frozen Pokémon's turn; it has a 10% chance in Generation II, and 20% chance in all subsequent generations. Consequently, the frozen Pokémon may thaw out on the turn of freezing. Pokémon cannot be frozen in {{weather|harsh sunlight}}, but harsh sunlight has no effect on Pokémon that are already frozen.
 
Being frozen can be cured with the use of an [[Ice Heal]], a [[Pumkin Berry]] ([[Generation III]] only) and [[Aspear Berry]] ([[Burnt Berry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].
 
In Generation I and II, if a frozen Pokémon is hit by a damaging Fire-type move that can inflict {{status|burn}} (i.e. every Fire-type move except {{m|Fire Spin}} and {{m|Hidden Power}}), it will be thawed; in Generation II, if a frozen Pokémon is hit by {{m|Tri Attack}}, it has a 1/3 chance of being thawed.
 
From Generation III onward, if a frozen Pokémon is successfully hit by a damaging {{type|Fire}} move, it will be immediately thawed; {{cat|moves that change type}} such as {{m|Weather Ball}} can thaw a frozen target if they are Fire-type, except {{m|Hidden Power}} in Generation III. From [[Generation V]] onward, Pokémon with the Ability {{a|Flash Fire}} will not be thawed by Fire-type moves, since they will not be damaged by them (prior to Generation V, Flash Fire cannot be activated while the Pokémon is frozen).
 
Starting in Generation VI, if a frozen Pokémon is successfully hit by {{m|Scald}} or {{m|Steam Eruption}}, it will be immediately thawed; since Pokémon with the Ability {{a|Water Absorb}}, {{a|Dry Skin}}, or {{a|Storm Drain}} do not take damage from Scald or Steam Eruption, they cannot be thawed by them.


==Prevention and curing==
A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Fusion Flare}}, {{m|Scald}}, {{m|Steam Eruption}}, and {{m|Burn Up}} while frozen; these moves will thaw the user, then execute normally. They will thaw out the user even if they are {{cat|Protection moves|blocked}}, miss, deal no damage due an Ability like {{a|Flash Fire}}, or are prevented from being executed by {{m|Powder}}, [[Rain|heavy rain]] or [[Harsh sunlight|extremely harsh sunlight]]; however, they cannot thaw out the user if they would fail (such as a non-Fire-type Pokémon using Burn Up).
Being frozen can be cured with the use of an {{DL|Status ailment healing item|Ice Heal}} or an [[Aspear Berry]] ({{DL|Berries (Generation II)|Burnt Berry}} in [[Generation II]]). In addition, like all other major [[status ailment]]s, it can be cured by the items {{DL|Status ailment healing item|Full Heal}}, {{DL|Status ailment healing item|Lava Cookie}}, {{DL|Potion|Full Restore}}, {{DL|Status ailment healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], {{DL|Status ailment healing item|Casteliacone}}, and [[Sacred Ash]]. {{m|Heal Bell}} and {{m|Aromatherapy}} also removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} Ability will be cured while it is [[weather conditions|raining]], and one with {{a|Shed Skin}} has a 30% chance of being cured every turn.


Damaging {{type|Fire}} moves used on a frozen Pokémon will remove the freeze status. (This includes {{m|Hidden Power}}, if its type is Fire). However, Pokémon with the Ability {{a|Flash Fire}} will not be thawed out by any Fire type moves in Generation V, since they will not be damaged by them. As of [[Generation II]], freeze has a random, 20% chance to be cured on its own on the frozen Pokémon's turn. Consequently, the frozen Pokémon may thaw out on the turn of freezing—however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|Intense sunlight|sunny weather}}, but contrary to popular belief, sunny weather does not cause a quicker thawing.
The moves {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove the freeze condition from all Pokémon in the user's party. In Generation I only, using {{m|Haze}} cures the opponent from the freeze condition.


A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Fusion Flare}}, and {{m|Scald}} while frozen; these moves, if used successfully, will thaw the user, thaw the opponent if possible, and deal damage to the opponent. {{type|Ice}} Pokémon and those with the {{a|Magma Armor}} Ability are completely immune to being frozen by Ice-type moves; however, Ice-type Pokémon can be frozen by {{m|Tri Attack}} and {{m|Secret Power}}.
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured while it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 1/3 chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.
 
==Prevention==
{{type|Ice}} Pokémon cannot become frozen, except in [[Generation II]] by {{m|Tri Attack}}. However, if a Pokémon is frozen while not Ice-type (e.g. due to a {{cat|Moves that change a Pokémon's type|type-changing move}} like {{m|Soak}}), it remains frozen even if it becomes Ice-type later (e.g. due to switching out and in again after its type is changed).
 
Pokémon with the {{a|Magma Armor}} or {{a|Comatose}} Abilities cannot be frozen.
 
{{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) prevent any status conditions for five turns.
 
==Advantages==
The frozen status increases the catch rate of any given Pokémon.
 
==Other game effects==
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that freeze.


==In the spin-off games==
==In the spin-off games==
==={{pkmn|Mystery Dungeon series}}===
<!---checked in Rescue Team!--->
Frozen Pokémon cannot take any action and are immune to all damage except Fire-type and Blast Seed. Pokémon will thaw out after a few turns.<!--- is fixed to a random number or is it chance-based like in the core series?!--->
==={{pkmn|Rumble series}}===
<!--Checked in World only-->
Freeze ('''Frozen''' when inflicted in-game) is a negative status in the {{pkmn|Rumble series}}. A frozen Pokémon is unable to move or use any moves for roughly five seconds. However, if the affected Pokémon is controlled by a player, inputting movement or button commands will make the effect wear off faster, with a minimum duration of about two seconds. Frozen Pokémon are still, with ice crystals surrounding their body.
No types are immune to freeze, but Pokémon with the Adept, Ice Boost, or Steady [[Special Traits]] cannot be frozen, and those with the Reflector Trait will cause the user of the freeze-inducing move to become frozen instead if hit by one.
===Pokémon Conquest===
===Pokémon Conquest===
Frozen Pokémon cannot take any action, but their [[Warrior]] can still use [[Warrior Skill]]s or items on their turn. At the start of each turn there is a chance of a frozen Pokémon thawing, and they may act normally during that turn. Freeze can be inflicted by Abilities and by Ice-type attacks, and Ice types are immune to freezing. Freezing can be cured by certain Warrior Skills, items, or by ending a Pokémon's turn on a [[status ailment]]-curing tile of the battlefield, such as a Hot Spring or a Water Bucket.
In [[Pokémon Conquest]], frozen Pokémon cannot take any action, but their [[Warrior]] can still use [[Warrior Skill]]s or items on their turn. At the start of each turn there is a chance of a frozen Pokémon thawing, and they may act normally during that turn. Freeze can be inflicted by Abilities and by Ice-type attacks, and Ice types are immune to freezing. Freezing can be cured by certain Warrior Skills, items, or by ending a Pokémon's turn on a [[status condition]]-curing tile of the battlefield, such as a Hot Spring or a Water Bucket.
 
===Pokémon Shuffle===
In [[Pokémon Shuffle]], a frozen Pokémon cannot use any {{DL|Pokémon Shuffle|disruptions}}, its disruption countdown is paused, and it takes 20% more damage from {{type|Ice}} Pokémon.
 
Freezing can be inflicted by Pokémon with the Freeze and Freeze+ [[Skill]]s.
 
{{t|Fighting}}, {{t|Poison}}, {{t|Ghost}}, {{t|Steel}}, {{t|Fire}}, {{t|Electric}}, {{t|Psychic}}, {{t|Ice}}, and {{t|Fairy}}-type Pokémon are immune to being frozen.


==In the anime==
==In the anime==
{{incomplete|section}}
{{incomplete|section}}
[[File:EP189.png|right|thumb|{{an|Jigglypuff}} is frozen|200px]]
[[File:Ash Buizel Ice Aqua Jet.png|thumb|250px|{{AP|Buizel}} is frozen]]
In the anime, the frozen status is literally the same as in the games; once a Pokémon in frozen it can't move and is open to attacks. In some cases, a referee may call a frozen Pokémon unable to battle.
In the {{pkmn|anime}}, the frozen status is literally the same as in the {{pkmn|games}}; once a Pokémon is frozen, it can't move and is open to attacks. In some cases, a [[Battle judge|referee]] may call a frozen Pokémon unable to battle.
 
Freezing is one of the most common status conditions featured in the anime, resulting often when a Pokémon gets hit by an Ice-type attack like {{m|Ice Beam}} or {{m|Blizzard}}.
 
* In ''[[EP105|Charizard Chills]]'', [[Ash's Charizard]] was frozen by an Ice Beam from [[Tad]]'s {{p|Poliwrath}}, winning its Trainer the match. {{Ash}} stayed up all night with Charizard to treat its injuries, winning back its loyalty.
* In ''[[EP189|Freeze Frame]]'', {{an|Jigglypuff}} was frozen, but then thawed out by [[Ash's Cyndaquil]].
* In ''[[AG190|Pace - The Final Frontier!]]'', [[Ash's Pikachu]] was frozen by [[Brandon's Legendary titans|Brandon's Regice]]'s Ice Beam. However, thanks to Ash's encouragement, Pikachu was able to break free from the ice with a {{m|Thunderbolt}}.
* In ''[[DP128|A Pyramiding Rage!]]'', [[Paul]]'s {{p|Lairon}} was frozen when it was hit by {{FB|Pyramid King|Brandon}}'s Regice's Ice Beam.
* In ''[[DP187|A Real Rival Rouser]]'', Ash's Pikachu was frozen by Paul's {{p|Froslass}}'s Ice Beam, but thawed itself out by using {{m|Volt Tackle}}.
* In ''[[BW033|Iris and Excadrill Against the Dragon Buster!]]'', [[Iris's Excadrill]] was frozen by an Ice Beam in a battle with [[Georgia]]'s {{p|Beartic}}.
* In ''[[BW090|Jostling for the Junior Cup!]]'', [[Iris's Dragonite]] was frozen by Georgia's Beartic's Ice Beam.
* In ''[[SM088|Full Moon and Many Arms!]]'', a {{pkmn2|wild}} {{DL|Recurring wild Pokémon in the anime|Necrozma}} was briefly frozen by {{an|Lana}}'s [[Poké Ride|Ride Poké]] {{p|Dragonair}} before it broke out of the ice with brute force.
* In ''[[M15|Kyurem VS. The Sword of Justice]]'', {{OBP|Kyurem|M15}} froze the three {{OBP|Swords of Justice|M15}} with {{m|Ice Burn}}{{tt|*|causes a burn in the games}} and also froze {{OBP|Keldeo|M15}} with {{m|Freeze Shock}}{{tt|*|causes paralysis in the games}}.
* In ''[[PK25|Eevee and Friends]]'', {{p|Glaceon}} froze {{AP|Oshawott}} with Ice Beam when he caused a disruption in its room. He broke free afterwards.
 
==In the manga==
[[File:Feefee Blizzard.png|thumb|150px|Sceptile being frozen]]
===In the Pokémon Adventures manga===
In ''[[PS005|Onix is On!]]'', {{adv|Red}}'s [[Poli]] froze a [[Pewter Gym]] Trainer's {{p|Graveler}} with {{m|Ice Beam}}.
 
In ''[[PS017|The Jynx Jinx]]'', Red's Poli was frozen by [[Team Rocket Elite Trio|Ken]]'s {{p|Jynx}}'s {{m|Ice Punch}}.
 
In ''[[PS023|Make Way for Magmar!]]'', {{adv|Giovanni}} used his {{p|Cloyster}} to freeze and subsequently kill two wild {{p|Magmar}}.
 
In ''[[PS025|You Know... Articuno!]]'', {{DL|Legendary birds (Adventures)|Articuno}} used {{m|Blizzard}} to freeze [[Team Rocket]]'s {{p|Muk}} that was attacking Red and {{cat|Red's Pokémon|his Pokémon}}. This, however, forced Articuno to spend so much energy that Team Rocket was able to capture it soon after. When [[Koga]] [[PS031|later]] used Articuno against Red and {{adv|Blue}} during the [[Silph Co.]] showdown, he had it use Blizzard to freeze the two Trainers solid. However, they were freed from the ice when [[Blue's Charizard]] used {{m|Flamethrower}} on the room from outside of the building.
 
In ''[[PS111|Tyranitar War]]'', [[Silver's Sneasel]] froze {{adv|Gold}}'s {{p|Sunkern|Sunbo}} with Blizzard.
 
In ''[[PS144|Savvy Swinub]]'', [[Pryce]] used his {{p|Swinub}}'s Blizzard to freeze {{p|Suicune}}, although it was afterwards revealed that the "Suicune" was actually a moving ice statue created by Pryce and moved by his Ice Pokémon.
 
In ''[[PS309|Moving Past Milotic]]'', {{adv|Emerald}}'s borrowed {{p|Rapidash}} was frozen by a {{p|Dusclops}} during his [[Battle Pike]] challenge. It was able to thaw itself out by using {{m|Flame Wheel}}.


Freezing is one of the most common status ailments featured in the anime, resulting almost always when a Pokémon gets hit by an Ice-type attack like {{m|Ice Beam}} or {{m|Blizzard}}.
In ''[[PS322|Susceptible to Sceptile]]'', [[Emerald's Sceptile]] was frozen by {{adv|Ruby}}'s [[Feefee]]'s {{m|Blizzard}} during their [[Battle Dome]] match.


*In ''[[EP105|Charizard Chills]]'', {{Ash}}'s {{AP|Charizard}} was frozen by an Ice Beam from [[Tad]]'s {{p|Poliwrath}}, winning its Trainer the match. Ash stayed up all night with Charizard to treat its injuries, winning back its loyalty.
In ''[[PS409|Shunning Spiritomb]]'', [[Cyrus]]'s {{p|Weavile}} froze [[Cynthia]]'s {{p|Spiritomb}}. Cynthia tried to heal Spiritomb with an [[Aspear Berry]], but Cyrus prevented this by having Weavile use {{m|Embargo}}.
*In ''[[EP189|Freeze Frame]]'', {{an|Jigglypuff}} was frozen, but thawed by Ash's {{AP|Cyndaquil|Quilava}}.
{{-}}
*In ''[[AG190|Pace - The Final Frontier!]]'', [[Ash's Pikachu]] was frozen by [[Brandon's Regis|Brandon's Regice]]'s Ice Beam. However, thanks to Ash's brave encouragements, Pikachu was able to break free from the ice with a {{m|Thunderbolt}}.
*In ''[[DP128|A Pyramiding Rage!]]'', [[Paul]]'s {{p|Lairon}} is frozen when it is hit by {{FB|Pyramid King|Brandon}}'s Regice's Ice Beam.
*In ''[[DP187|A Real Rival Rouser]]'', Ash's Pikachu was frozen by Paul's {{p|Froslass}}'s Ice Beam, but thawed itself out by using {{m|Volt Tackle}}.
*In ''[[BW033|Iris and Excadrill Against the Dragon Buster!]]'', [[Iris's Excadrill]] was frozen by an Ice Beam in a battle with [[Georgia]]'s {{p|Beartic}}.
*In ''[[BW090|Jostling for the Junior Cup!]]'', [[Iris's Dragonite]] was frozen by Georgia's Beartic's Ice Beam.
*In ''[[M15|Kyurem VS. The Sword of Justice]]'', {{OBP|Kyurem|M15}} froze the three {{OBP|Swords of Justice|M15}} with {{m|Ice Burn}}{{tt|*|causes a burn in the games}} and also froze {{OBP|Keldeo|M15}} with {{m|Freeze Shock}}{{tt|*|causes paralysis in the games}}.


==In other languages==
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}
|zh_yue=冰凍 ''{{tt|Bīngdung|Freeze}}''
|zh_cmn=冰凍 / 冰冻 ''{{tt|Bīngdòng|Freeze}}''
|fr_ca=Engelure{{tt|*|Diamond manual}}
|fr_eu=Gel
|de=Gefroren
|it=Congelato
|ko=얼음 ''Eoreum''
|pt_br=Congelado
|ru=Замороженный ''Zamorozhenniy''
|es=Congelado
|vi=Đóng băng
|pt_eu=Congelado
}}
{{-}}
{{-}}
{{StatusNav|ice}}<br>
{{StatusNav|ice}}<br>
Line 169: Line 276:
[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[de:Vereisung]]
[[es:Congelado]]
[[fr:Statut#Gel]]
[[it:Congelamento]]
[[ja:こおり (状態異常)]]
[[ja:こおり (状態異常)]]
[[zh:冰冻(状态)]]
86,550

edits