Follow Me (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VII images}}
{{MoveInfobox
{{MoveInfobox|
|n=266
n=266 |
|name=Follow Me
name=Follow Me |
|jname=このゆびとまれ
jname=このゆびとまれ |
|jtrans=Stay With This Finger
jtrans=Stay With This Finger |
|jtranslit=Konoyubitomare
jtranslit=Konoyubitomare |
|gameimage=Follow Me VII.png
gameimage=Follow Me.png |
|gameimagewidth=300
gameimage2=Follow Me 2.png |
|type=Normal
gameimagewidth=300|
|damagecategory=Status
type=Normal |
|basepp=20
damagecategory=Status |
|maxpp=32
basepp=20 |
|power=—
maxpp=32 |
|accuracy=—
power=— |
|priority=+2{{tt|*|+3 in Generations III-V}}
accuracy=— |
|gen=III
priority=+2{{tt|*|+3 in Generations III-V}} |
|category=Cute
gen=III |
|appeal=3
category=Cute |
|jam=0
appeal=3 |
|cdesc=Temporarily stops the crowd from growing excited.
jam=0 |
|appealsc=2
cdesc=Temporarily stops the crowd from growing excited. |
|scdesc=Makes the order of contestants random in the next turn.
appealsc=2 |
|appeal6=3
scdesc=Makes the order of contestants random in the next turn. |
|jam6=0
appeal6=3 |
|cdesc6=Temporarily stops the crowd from growing excited.
jam6=0 |
|touches=no
cdesc6=Temporarily stops the crowd from growing excited. |
|protect=no
pokefordex=Follow%20Me |
|magiccoat=no
touches=no |
|snatch=no
protect=no |
|mirrormove=no
magiccoat=no |
|kingsrock=no
snatch=no |
|sound=no
brightpowder=no |
|target=self
kingsrock=no |
}}
flag7=no |
flag8=no |
sound=no |
target=self|
footnotes= }}
'''Follow Me''' (Japanese: '''このゆびとまれ''' ''Stay With This Finger'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]].
'''Follow Me''' (Japanese: '''このゆびとまれ''' ''Stay With This Finger'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]].


==Effect==
==Effect==
===Generations III and IV===
===Generations III and IV===
Follow Me makes the user the center of attention, forcing opposing Pokémon to use its move on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as {{m|Acupressure}} or {{m|Helping Hand}}) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.
Follow Me has a [[priority]] of +3 and makes the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as {{m|Acupressure}} or {{m|Helping Hand}}) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.


If the center of attention [[Fainting|faints]] or [[Recall|switches out]], it no longer draws moves.
If the center of attention [[Fainting|faints]] or [[Recall|switches out]], it no longer draws moves.


Follow Me cannot draw {{cat|moves with a charging turn}} like {{m|Fly}} or {{m|Solar Beam}}.
Follow Me can draw {{cat|moves with a charging turn}} (such as {{m|Fly}} and {{m|Solar Beam}}) if it is used on the turn the move would hit. Follow Me will draw the moves {{m|Future Sight}} and {{m|Doom Desire}} only if it used on the turn these moves are selected.


Follow Me draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightningrod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.
Follow Me draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightningrod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.


Due to only having a [[priority]] of +3, Follow Me cannot divert {{m|Pursuit}} (when used on a switching opponent of the Pokémon using Pursuit) or {{m|Snatch}}. Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.
Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.


===Generation V===
===Generation V===
In [[Triple Battle]]s, Follow Me will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a {{cat|Moves that can target non-adjacent Pokémon|move which is able to strike non-adjacent targets}}.
In [[Triple Battle]]s, Follow Me will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a {{cat|Moves that can target non-adjacent Pokémon|move which is able to strike non-adjacent targets}}.


If the center of attention is taken into the air by {{m|Sky Drop}}, it no longer draws moves.
Follow Me cannot redirect {{m|Sky Drop}}. If the center of attention is taken into the air by {{m|Sky Drop}}, it no longer draws moves.
 
Due to now being in the same priority bracket, Follow Me can only divert {{m|Fake Out}} if the user of Follow Me would move before the user of Fake Out. Follow Me can divert {{m|Snatch}} if the user has {{a|Prankster}} and would move before the Pokémon using Snatch.


===Generation VI onward===
===Generation VI onward===
Follow Me now has +2 priority.
Follow Me now has +2 priority.


If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Follow Me, all of the user's lowered stats are reset.
Follow Me does not redirect {{m|Future Sight}} or {{m|Doom Desire}}.
 
If powered up by a [[Normalium Z]] into Z-Follow Me, all of the user's lowered stats are reset.


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|RSE}}|Draws attention to make foes attack only the user.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Draws attention to make foes attack only the user.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user draws attention to itself, making foes attack only the user.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user draws attention to itself, making foes attack only the user.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Draws attention to make foes attack only the user.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user draws attention to itself, making all foes take aim only at the user.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user draws attention to itself, making all foes take aim only at the user.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user draws attention to itself, making all targets take aim only at the user.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user draws attention to itself, making all targets take aim only at the user.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|3}}
{{Movehead/Level|Normal|3}}
{{Moveentry/5|035|Clefairy|1|Fairy|Fairy|17|16|16|16|16|16}}
{{Moveentry/5|035|Clefairy|type=Fairy|1|Fairy|Fairy|17|16|16|16|16|16}}
{{Moveentry/5|161|Sentret|1|Field|Field|31|19|19|19|19}}
{{Moveentry/5|161|Sentret|type=Normal|1|Field|Field|31|19|19|19|19}}
{{Moveentry/5|162|Furret|1|Field|Field|37|21|21|21|21}}
{{Moveentry/5|162|Furret|type=Normal|1|Field|Field|37|21|21|21|21}}
{{Moveentry/5|175|Togepi|1|Undiscovered|Undiscovered|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21}}
{{Moveentry/5|175|Togepi|type=Fairy|1|Undiscovered|Undiscovered|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21}}
{{Moveentry/5|176|Togetic|2|Flying|Fairy|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21}}
{{Moveentry/5|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21}}
{{Movefoot|Normal}}
{{Movefoot|Normal|5}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|3}}
{{Movehead/Breed|Normal|3}}
{{Moveentry/5|417|Pachirisu|2|Field|Fairy|||✔|✔|✔}}
{{Moveentry/5|417|Pachirisu|type=Electric|2|Field|Fairy|||✔|✔|✔}}
{{Moveentry/5|447|Riolu|1|Undiscovered|Undiscovered||✔{{sup/4|HGSS}}|✔|✔|✔}}
{{Moveentry/5|447|Riolu|type=Fighting|2|Field|Human-Like||✔{{sup/4|HGSS}}|✔|✔|✔}}
{{Movefoot|Normal}}
{{Movefoot|Normal|5}}


===Special move===
===Special move===
====[[Generation III]]====
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|122|Mr. Mime|1|Human-Like|Human-Like|[[Purification|Purified]] in {{pkmn|XD: Gale of Darkness}}}}
{{Moveentry/1|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|125|Electabuzz|1|Human-Like|Human-Like|[[Purification|Purified]] in {{pkmn|XD: Gale of Darkness}}}}
{{Moveentry/1|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|126|Magmar|1|Human-Like|Human-Like|[[Purification|Purified]] in {{pkmn|XD: Gale of Darkness}}}}
{{Moveentry/1|126|Magmar|type=Fire|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Movefoot|Normal}}
{{Movefoot|Normal|1}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation III]]====
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|172|Pichu|1|Undiscovered|Undiscovered|[[List of Japanese event Pokémon distributions in Generation III#Pichu|PokéPark Eggs]]}}
{{Moveentry/1|172|Pichu|type=Electric|1|Undiscovered|Undiscovered|[[List of Japanese event Pokémon distributions in Generation III#Pichu|PokéPark Eggs]]}}
{{Movefoot|Normal}}
{{Movefoot|Normal|1}}


====[[Generation V]]====
====[[Generation V]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|007|Squirtle|2|Monster|Water 1|[[List of local Japanese event Pokémon distributions in Generation V#Squirtle|Sticker Promotional Kanto Starter Eggs]]}}
{{Moveentry/1|007|Squirtle|type=Water|2|Monster|Water 1|[[List of local Japanese event Pokémon distributions in Generation V#Squirtle|Sticker Promotional Egg Squirtle]]<br>[[List of local Korean event Pokémon distributions in Generation V#Squirtle|Kanto Starter Egg Squirtle]]}}
{{Moveentry/1|385|Jirachi|1|Undiscovered|Undiscovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|2013 Tanabata Jirachi}}}}
{{Moveentry/1|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|2013 Tanabata Jirachi}}}}
{{Movefoot|Normal}}
{{Movefoot|Normal|1}}
 
====[[Generation VI]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|417|Pachirisu|type=Electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions in Generation VI|Se Jun Park's Pachirisu}}}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
Follow Me turns the user into a [[Status ailments in Mystery Dungeon#Other status condition categories|decoy]].
 
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]<!--and Sky?-->, Follow Me turns the user into a [[Status conditions in the Mystery Dungeon series#Other status condition categories|decoy]].
 
From [[Pokémon Mystery Dungeon: Gates to Infinity]] onwards, Follow Me warps 1 random enemy in the same room to the tile in front of the user, and warps allies nearby the user to surround said enemy.
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Decoy status, making it the primary target of foes.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Decoy status. A Pokémon with the Decoy status is the primary target of enemies.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを みがわりじょうたいにかえる みがわりじょうたいになると てきポケモンから ゆうせんてきに こうげきされる|Gives the user a Decoy status. A Pokémon with the Decoy status is the primary target of enemies}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It warps 1 random enemy in the same room to the tile in front of you. Then it warps your teammates near you to surround the enemy.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
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{{movemanga|type=normal|exp=yes|gen=The user raises one of their arms in the air.|image1=Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|image1p=Clefairy}}
{{movemanga|type=normal|exp=yes|gen=The user raises one of their arms in the air.|image1=Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|image1p=Clefairy}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy raises one of its arms in the air and points one of its fingers above. It then waves its finger around.}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy raises one of its arms in the air and points one of its fingers above. It then waves its finger around.}}
{{movebtmManga|type=normal|user=Daisy Oak|user1=Daisy's Clefairy|startcode=PS262|startname=The Final Showdown II|notes=Debut}}
{{movebtmManga|type=normal|user=Daisy Oak|user1=Daisy's Clefairy|startcode=PS262|startname=It All Ends Now III|notes=Debut}}


===In the Pokémon Pocket Monsters manga===
===In the Pokémon Pocket Monsters manga===
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==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genIII=Follow Me III|
|type=Normal
genIV=Follow Me IV|
|genIII=Follow Me III
genV=Follow Me V|
|genIV=Follow Me IV
|genV=Follow Me V
|genVI=Follow Me VI
|genVI2=Follow Me VI 2
}}
}}
{{Movegen|
===Side series games===
type=Normal|
{{Movegen
PMDRB=Follow Me PMD RB|
|type=Normal
|Colo=Follow Me Colo
|XD=Follow Me XD
|PBR=Follow Me PBR
}}
}}
{{Movegen|
===Spin-off series games===
type=Normal|
{{Movegen
Colo=Follow Me Colo|
|type=Normal
XD=Follow Me XD|
|PMDRB=Follow Me PMD RB
}}
}}


==Trivia==
==Trivia==
* [[Stay with This Finger|A song under the same Japanese name]] uses this move as the title, as well as Pokémon and move puns.
* [[Stay with This Finger|A song under the same Japanese name]] uses this move as the title, as well as Pokémon and move puns.
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
|zh_cmn=跟我來 ''{{tt|Gēn wǒ lái|Follow Me}}''
|zh_yue=看我嘛 ''{{tt|Hon Ngóh Ma|Look at me}}'' {{tt|*|Games}}<br>跟我來 ''{{tt|Gān Ngóh Lòih|Follow Me}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=看我嘛 ''{{tt|Kàn Wǒ Ma|Look at me}}'' {{tt|*|Games}}<br>跟我來 ''{{tt|Gēn Wǒ Lái|Follow Me}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Par Ici
|fr=Par Ici
|de=Spotlight
|de=Spotlight
Line 153: Line 174:
|it=Sonoqui
|it=Sonoqui
|ko=날따름 ''Nalttareum''
|ko=날따름 ''Nalttareum''
|pt_br=Isca-Viva
|pt_br=Isca-viva ({{TCG|Guardians Rising}}-present)<br>Isca-Viva ({{TCG|Furious Fists}})
|sr=Traženje Pažnje
|sr=Traženje Pažnje
|es=Señuelo
|es=Señuelo
|vi=Dẫn Dụ
}}
}}
{{-}}


{{Follow Me}}
{{Follow Me}}
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[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Moves learned by purification]]
[[Category:Moves learned by purification]]
[[Category:Moves that make the target the center of attention]]


[[de:Spotlight]]
[[de:Spotlight]]
[[es:Señuelo]]
[[fr:Par Ici]]
[[fr:Par Ici]]
[[it:Sonoqui (mossa)]]
[[it:Sonoqui]]
[[ja:このゆびとまれ]]
[[ja:このゆびとまれ]]
[[pl:Follow Me]]
[[zh:看我嘛(招式)]]
[[zh:看我嘛(招式)]]
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