Focus Punch (move): Difference between revisions

(38 intermediate revisions by 20 users not shown)
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{{MoveInfobox|
{{MoveInfobox|
n=264 |
n=264|
name=Focus Punch |
name=Focus Punch|
jname=きあいパンチ |
jname=きあいパンチ|
jtrans=Fighting Spirit Punch |
jtrans=Fighting Spirit Punch|
jtranslit=Kiai Panchi |
jtranslit=Kiai Panchi|
gameimage=Focus Punch.png |
gameimage=Focus Punch.png|
gameimage2=Focus Punch 2.png |
gameimage2=Focus Punch 2.png|
gameimagewidth=300 |
gameimagewidth=300|
type=Fighting |
type=Fighting|
damagecategory=Physical |
damagecategory=Physical|
basepp=20 |
basepp=20|
maxpp=32 |
maxpp=32|
power=150 |
power=150|
accuracy=100 |
accuracy=100|
priority=-3 |
priority=-3|
gen=III |
gen=III|
category=Tough |
category=Tough|
appeal=3 |
appeal=3|
jam=0 |
jam=0|
cdesc=The next appeal can be made later next turn. |
cdesc=The next appeal can be made later next turn.|
appealsc=1 |
appealsc=1|
scdesc=Earn +3 if no other Pokémon has chosen the same Judge. |
scdesc=Earn +3 if no other Pokémon has chosen the same Judge.|
pokefordex=Focus%20Punch |
appeal6=2|
touches=yes |
jam6=0|
protect=yes |
cdesc6=Works great if the user goes last this turn.|
magiccoat=no |
pokefordex=Focus%20Punch|
snatch=no |
touches=yes|
brightpowder=no |
protect=yes|
kingsrock=no |
magiccoat=no|
flag7=no |
snatch=no|
flag8=yes |
brightpowder=no|
sound=no |
kingsrock=no|
flag7=no|
flag8=yes|
sound=no|
tm3=yes|
tm3=yes|
tm#3=01|
tm#3=01|
tm4=yes|
tm4=yes|
tm#4=01|
tm#4=01|
mtc=no|
mtoras=yes|
na=no|
na=no|
target=anyadjacent |
target=anyadjacent|
footnotes= }}
footnotes=}}
'''Focus Punch''' (Japanese: '''きあいパンチ''' ''Fighting Spirit Punch'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation III]]. It was [[TM01]] from Generation III to Generation IV.
'''Focus Punch''' (Japanese: '''きあいパンチ''' ''{{wp|Kiai|Fighting Spirit}} Punch'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation III]]. It was [[TM01]] from Generation III to Generation IV.


==Effect==
==Effect==
===Generation III===
===Generation III===
Focus Punch is a decreased [[priority]] move. The user of Focus Punch will charge up during the beginning of the turn it is executed, then attack at the end, unless it is hit by another Pokémon's attack before launching its own, in which case it will lose its focus and be unable to attack that turn.
Focus Punch is a decreased [[priority]] move. The user of Focus Punch will start focusing at the beginning of the turn the move is used, then execute the move Focus Punch at a priority of -3, unless it was hit by another Pokémon's damaging move before executing Focus Punch, in which case it will lose its focus and be unable to attack that turn. The user's focus will not be broken if its {{m|substitute}} is attacked or if it is hit by a [[status move]].
 
Its charging message is displayed before even moves with a priority of +7.
 
{{PP}} is consumed even if the user loses its focus and fails to execute the move. Even if the user loses focus, it is considered the last move used (for the purposes of {{m|Encore}}, etc.).


Charging turn has a priority of +8.
If a Pokémon becomes locked into Focus Punch by Encore but selected a different move that turn and hasn't already moved, it will use Focus Punch at the priority of the move it selected, but the charging message does not appear and it will still lose its focus if it took damage from an attack that turn.


===Generation IV and on===
===Generation IV===
Charging turn has a priority of +6.
Focus Punch's charging message is displayed as if it were a move with a priority of +6. If the user is hit before the attack, it will say, "<Pokémon> used Focus Punch!" before it says the "<Pokémon> lost its focus and couldn't move!"


In Generation IV only, if the user is hit before the attack, it will say "<Pokémon> used Focus Punch!" before it says the "<Pokémon> lost its focus and couldn't move!".
===Generation V===
It no longer states "<Pokémon> used Focus Punch!" preceding "<Pokémon> lost its focus and couldn't move!"


===Pokémon Mystery Dungeon===
PP is no longer consumed if the user loses its focus and fails to execute the move. If the user loses focus, it is ignored when determining the last move used (for the purposes of {{m|Encore}}, etc.).


Focus Punch has a charge-up turn (akin to {{m|Skull Bash}}, {{m|Sky Attack}}, etc.), and can hit even when the user is hit during the turn of charge-up, unless the user is inflicted with a [[Status condition]] like paralysis or sleep.
If a Pokémon becomes locked into Focus Punch by Encore but selected a different move that turn and hasn't already moved, it will use Focus Punch at the priority of the move it selected regardless of whether it took damage that turn, but the charging message does not appear.


==Description==
==Description==
{{movedesc|Fighting}}
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrev3|RSE}}|A powerful loyalty attack. The user flinches if hit.{{tt|*|Move}}<br/>Powerful, but makes the user flinch if hit by foe.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|RSE}}|A powerful loyalty attack. The user flinches if hit.{{tt|*|Move}}<br>Powerful, but makes the user flinch if hit by foe.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that is executed last. The user flinches if hit beforehand.}}
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that is executed last. The user flinches if hit beforehand.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A powerful loyalty attack. The user flinches if hit.{{tt|*|Move}}<br/>Powerful, but makes the user flinch if hit by the target.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A powerful loyalty attack. The user flinches if hit.{{tt|*|Move}}<br>Powerful, but makes the user flinch if hit by the target.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.{{tt|*|Move}}<br/>The user focuses its mind before launching this attack. It will fail if the user is hit before it is used.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.{{tt|*|Move}}<br>The user focuses its mind before launching this attack. It will fail if the user is hit before it is used.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.}}
{{movedescentry|{{gameabbrev3|XY}}|The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|3}}
{{Moveheader/Level|Fighting|3}}
{{Moveentry/Level3|107|Hitmonchan|1|Fighting|Fighting|no|no|56|--, 56|STAB='''}}
{{Moveentry/Level3|107|Hitmonchan|1|Fighting|Fighting|no|no|56|1, 56|STAB='''}}
{{Moveentry/Level3|288|Vigoroth|1|Normal|Normal|43|43|49|49}}
{{Moveentry/Level3|288|Vigoroth|1|Normal|Normal|43|43|49|{{tt|49|XY}}<br>{{tt|37|ORAS}}}}
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|46|46|STAB='''}}
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|46|46|STAB='''}}
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|53|53|STAB='''}}
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|53|53|STAB='''}}
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{{Moveentry/Level3|560|Scrafty|2|Dark|Fighting|no|no|58|58|STAB='''}}
{{Moveentry/Level3|560|Scrafty|2|Dark|Fighting|no|no|58|58|STAB='''}}
{{Moveentry/Level3|622|Golett|2|Ground|Ghost|no|no|55|55}}
{{Moveentry/Level3|622|Golett|2|Ground|Ghost|no|no|55|55}}
{{Moveentry/Level3|623|Golurk|2|Ground|Ghost|no|no|70|--, 70}}
{{Moveentry/Level3|623|Golurk|2|Ground|Ghost|no|no|70|1, 70}}
{{Movefooter|Fighting|3}}
{{Movefooter|Fighting|3}}


Line 153: Line 161:
{{Moveentry/TM3|143|Snorlax|1|Normal|Normal|yes|yes|no}}
{{Moveentry/TM3|143|Snorlax|1|Normal|Normal|yes|yes|no}}
{{Moveentry/TM3|149|Dragonite|2|Dragon|Flying|yes|yes|no}}
{{Moveentry/TM3|149|Dragonite|2|Dragon|Flying|yes|yes|no}}
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|no}}
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|no|STAB=''}}
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|no}}
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|no}}
{{Moveentry/TM3|156|Quilava|1|Fire|Fire|yes|yes|no}}
{{Moveentry/TM3|156|Quilava|1|Fire|Fire|yes|yes|no}}
Line 204: Line 212:
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|no|STAB='''}}
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|no|STAB='''}}
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|no|STAB='''}}
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|no|STAB='''}}
{{Moveentry/TM3|313|Volbeat|2|Bug|Flying|yes|yes|no}}
{{Moveentry/TM3|313|Volbeat|1|Bug|Bug|yes|yes|no}}
{{Moveentry/TM3|314|Illumise|2|Bug|Flying|yes|yes|no}}
{{Moveentry/TM3|314|Illumise|1|Bug|Bug|yes|yes|no}}
{{Moveentry/TM3|326|Grumpig|1|Psychic|Psychic|yes|yes|no}}
{{Moveentry/TM3|326|Grumpig|1|Psychic|Psychic|yes|yes|no}}
{{Moveentry/TM3|327|Spinda|1|Normal|Normal|yes|yes|no}}
{{Moveentry/TM3|327|Spinda|1|Normal|Normal|yes|yes|no}}
Line 225: Line 233:
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|no}}
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|no}}
{{Moveentry/TM3|424|Ambipom|1|Normal|Normal|no|yes|no}}
{{Moveentry/TM3|424|Ambipom|1|Normal|Normal|no|yes|no}}
{{Moveentry/TM3|427|Buneary|1|Normal|Normal|no|yes|no}}
{{Moveentry/TM3|427|Buneary|1|Normal|Normal|no|yes|no|STAB=''}}
{{Moveentry/TM3|428|Lopunny|1|Normal|Normal|no|yes|no}}
{{Moveentry/TM3|428|Lopunny|1|Normal|Normal|no|yes|no|STAB=''}}
{{Moveentry/TM3|439|Mime Jr.|1|Psychic|Psychic|no|yes|no}}
{{Moveentry/TM3|439|Mime Jr.|1|Psychic|Psychic|no|yes|no}}
{{Moveentry/TM3|446|Munchlax|1|Normal|Normal|no|yes|no}}
{{Moveentry/TM3|446|Munchlax|1|Normal|Normal|no|yes|no}}
Line 233: Line 241:
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|no|STAB='''}}
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|no|STAB='''}}
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|no|STAB='''}}
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|no|STAB='''}}
{{Moveentry/TM3|460|Abomasnow|2|Ice|Grass|no|yes|no}}
{{Moveentry/TM3|460|Abomasnow|2|Grass|Ice|no|yes|no}}
{{Moveentry/TM3|461|Weavile|2|Dark|Ice|no|yes|no}}
{{Moveentry/TM3|461|Weavile|2|Dark|Ice|no|yes|no}}
{{Moveentry/TM3|463|Lickilicky|1|Normal|Normal|no|yes|no}}
{{Moveentry/TM3|463|Lickilicky|1|Normal|Normal|no|yes|no}}
Line 246: Line 254:
{{Moveentry/TM3|491|Darkrai|1|Dark|Dark|no|yes|no}}
{{Moveentry/TM3|491|Darkrai|1|Dark|Dark|no|yes|no}}
{{Movefooter|Fighting|3}}
{{Movefooter|Fighting|3}}
===By [[Move Tutor]]===
{{Moveheader/tutor|Fighting|1}}
{{Moveheader/tutor/6|no|yes}}
{{Moveentry/tutor|004|Charmander|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|005|Charmeleon|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|006|Charizard|2|Fire|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|007|Squirtle|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|008|Wartortle|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|009|Blastoise|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|025|Pikachu|1|Electric|Electric|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|026|Raichu|1|Electric|Electric|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|027|Sandshrew|1|Ground|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|028|Sandslash|1|Ground|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|031|Nidoqueen|2|Poison|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|034|Nidoking|2|Poison|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|035|Clefairy|1|Fairy|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|036|Clefable|1|Fairy|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|039|Jigglypuff|2|Normal|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|040|Wigglytuff|2|Normal|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|054|Psyduck|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|055|Golduck|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|056|Mankey|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|057|Primeape|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|061|Poliwhirl|1|Water|Water|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|062|Poliwrath|2|Water|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|063|Abra|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|064|Kadabra|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|065|Alakazam|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|066|Machop|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|067|Machoke|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|068|Machamp|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|080|Slowbro|2|Water|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|096|Drowzee|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|097|Hypno|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|104|Cubone|1|Ground|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|105|Marowak|1|Ground|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|106|Hitmonlee|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|107|Hitmonchan|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|108|Lickitung|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|112|Rhydon|2|Ground|Rock|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|113|Chansey|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|115|Kangaskhan|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|122|Mr. Mime|2|Psychic|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|124|Jynx|2|Ice|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|125|Electabuzz|1|Electric|Electric|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|126|Magmar|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|127|Pinsir|1|Bug|Bug|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|143|Snorlax|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|149|Dragonite|2|Dragon|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|150|Mewtwo|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|156|Quilava|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|157|Typhlosion|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|158|Totodile|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|159|Croconaw|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|160|Feraligatr|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|161|Sentret|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|162|Furret|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|165|Ledyba|2|Bug|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|166|Ledian|2|Bug|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|176|Togetic|2|Fairy|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|180|Flaaffy|1|Electric|Electric|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|181|Ampharos|1|Electric|Electric|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|183|Marill|2|Water|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|184|Azumarill|2|Water|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|186|Politoed|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|190|Aipom|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|195|Quagsire|2|Water|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|199|Slowking|2|Water|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|209|Snubbull|1|Fairy|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|210|Granbull|1|Fairy|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|214|Heracross|2|Bug|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|215|Sneasel|2|Dark|Ice|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|216|Teddiursa|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|217|Ursaring|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|225|Delibird|2|Ice|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|239|Elekid|1|Electric|Electric|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|240|Magby|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|241|Miltank|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|242|Blissey|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|248|Tyranitar|2|Rock|Dark|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|252|Treecko|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|253|Grovyle|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|254|Sceptile|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|256|Combusken|2|Fire|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|257|Blaziken|2|Fire|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|260|Swampert|2|Water|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|272|Ludicolo|2|Water|Grass|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|285|Shroomish|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|286|Breloom|2|Grass|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|287|Slakoth|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|288|Vigoroth|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|289|Slaking|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|296|Makuhita|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|297|Hariyama|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|302|Sableye|2|Dark|Ghost|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|303|Mawile|2|Steel|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|306|Aggron|2|Steel|Rock|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|307|Meditite|2|Fighting|Psychic|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|308|Medicham|2|Fighting|Psychic|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|313|Volbeat|2|Bug|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|314|Illumise|2|Bug|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|326|Grumpig|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|327|Spinda|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|331|Cacnea|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|332|Cacturne|2|Grass|Dark|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|335|Zangoose|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|352|Kecleon|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|356|Dusclops|1|Ghost|Ghost|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|390|Chimchar|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|391|Monferno|2|Fire|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|392|Infernape|2|Fire|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|400|Bibarel|2|Normal|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|409|Rampardos|1|Rock|Rock|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|418|Buizel|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|419|Floatzel|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|424|Ambipom|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|427|Buneary|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|428|Lopunny|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|439|Mime Jr.|2|Psychic|Fairy|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|446|Munchlax|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|447|Riolu|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|448|Lucario|2|Fighting|Steel|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|453|Croagunk|2|Poison|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|454|Toxicroak|2|Poison|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|460|Abomasnow|2|Ice|Grass|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|461|Weavile|2|Dark|Ice|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|463|Lickilicky|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|464|Rhyperior|2|Ground|Rock|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|466|Electivire|1|Electric|Electric|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|467|Magmortar|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|468|Togekiss|2|Fairy|Flying|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|475|Gallade|2|Psychic|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|477|Dusknoir|1|Ghost|Ghost|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|484|Palkia|2|Water|Dragon|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|486|Regigigas|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|491|Darkrai|1|Dark|Dark|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|499|Pignite|2|Fire|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|500|Emboar|2|Fire|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|505|Watchog|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|511|Pansage|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|512|Simisage|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|513|Pansear|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|514|Simisear|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|515|Panpour|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|516|Simipour|1|Water|Water|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|531|Audino|1|Normal|Normal|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|532|Timburr|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|533|Gurdurr|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|534|Conkeldurr|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|536|Palpitoad|2|Water|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|537|Seismitoad|2|Water|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|538|Throh|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|539|Sawk|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|552|Krokorok|2|Ground|Dark|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|553|Krookodile|2|Ground|Dark|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|554|Darumaka|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|555|Darmanitan|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|559|Scraggy|2|Dark|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|560|Scrafty|2|Dark|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|579|Reuniclus|1|Psychic|Psychic|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|604|Eelektross|1|Electric|Electric|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|613|Cubchoo|1|Ice|Ice|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|614|Beartic|1|Ice|Ice|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|619|Mienfoo|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|620|Mienshao|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|622|Golett|2|Ground|Ghost|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|623|Golurk|2|Ground|Ghost|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|631|Heatmor|1|Fire|Fire|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|648|Meloetta|2|Normal|Psychic|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|650|Chespin|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|651|Quilladin|1|Grass|Grass|X|X|X|X|X|X|X|X|X|yes|STAB=''}}
{{Moveentry/tutor|652|Chesnaught|2|Grass|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|660|Diggersby|2|Normal|Ground|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|674|Pancham|1|Fighting|Fighting|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|675|Pangoro|2|Fighting|Dark|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|701|Hawlucha|2|Fighting|Flying|X|X|X|X|X|X|X|X|X|yes|STAB='''}}
{{Moveentry/tutor|706|Goodra|1|Dragon|Dragon|X|X|X|X|X|X|X|X|X|yes}}
{{Moveentry/tutor|720|Hoopa|2|Psychic|Ghost|X|X|X|X|X|X|X|X|X|yes}}
{{Movefooter/tutor|Fighting|1}}


===Special move===
===Special move===
Line 256: Line 455:
{{Moveentryspecial|447|Riolu|1|Fighting|Fighting|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|'''}}
{{Moveentryspecial|447|Riolu|1|Fighting|Fighting|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|'''}}
{{Learnlist/footer}}
{{Learnlist/footer}}
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Focus Punch has a charge-up turn (akin to {{m|Skull Bash}}, {{m|Sky Attack}}, etc.), and can hit even when the user is hit during the turn of charge-up, unless the user is inflicted with a [[Status condition]] like paralysis or sleep.
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Focus Punch status, and it attacks on the next turn. It is not possible to link this move.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=fighting|exp=yes|gen=The user's hand glows white and then it punches its opponent.|image3=Linda Timburr Focus Punch.png|image3p=Timburr|image2=Master Hamm Hitmonlee Focus Punch.png|image2p=Hitmonlee|image1=Tyson Hariyama Focus Punch.png|image1p=Hariyama|image4=Crimson Zangoose Focus Punch.png|image4p=Zangoose}}
{{moveanime|type=fighting|exp=yes|gen=The user's hand glows white and then it punches its opponent.|image3=Linda Timburr Focus Punch.png|image3p=Timburr|image2=Master Hamm Hitmonlee Focus Punch.png|image2p=Hitmonlee|image1=Tyson Hariyama Focus Punch.png|image1p=Hariyama|image4=Crimson Zangoose Focus Punch.png|image4p=Zangoose}}
{{movep|type=fighting|ms=302|pkmn=Sableye|method=Sableye punches the opponent with one of its fists.}}
{{movep|type=fighting|ms=302|pkmn=Sableye|method=Sableye punches the opponent with one of its fists.}}
{{movemid|type=fighting|user=Cassidy|user1=Cassidy's Sableye|startcode=SS008|startname=Oaknapped|notes=Debut}}
{{movemid|type=fighting|user=Cassidy|user1=Cassidy's Sableye|startcode=SS008|startname=Oaknapped!|notes=Debut}}
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite's hand glows white with a purple aura and it punches the opponent.}}
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite's hand glows white with a purple aura and it punches the opponent.}}
{{movemid|type=fighting|user=Shauna (anime)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!}}
{{movemid|type=fighting|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!}}
{{movep|type=fighting|ms=356|pkmn=Dusclops|method=Dusclops punches the air and a light blue energy blast comes out of it and hits the opponent.}}
{{movep|type=fighting|ms=356|pkmn=Dusclops|method=Dusclops punches the air and a light blue energy blast comes out of it and hits the opponent.}}
{{movemid|type=fighting|user=Timmy Grimm|user1=Timmy Grimm's Dusclops|startcode=AG062|startname=Disguise Da Limit}}
{{movemid|type=fighting|user=Timmy Grimm|user1=Timmy Grimm's Dusclops|startcode=AG062|startname=Disguise Da Limit}}
{{movep|type=fighting|ms=272|pkmn=Ludicolo|method=Ludicolo's fist becomes surrounded by a white aura. Then it punches the opponent.}}
{{movep|type=fighting|ms=272|pkmn=Ludicolo|method=Ludicolo's fist becomes surrounded by a white aura. Then it punches the opponent.}}
{{movemid|type=fighting|user=Poncho (Hoenn)|user1=Poncho's Ludicolo|startcode=AG067|startname=Go Go Ludicolo!}}
{{movemid|type=fighting|user=Poncho (AG067)|user1=Poncho's Ludicolo|startcode=AG067|startname=Go Go Ludicolo!}}
{{movep|type=fighting|ms=055|pkmn=Golduck|method=Golduck's fist becomes covered in a light blue sphere. Then, it punches the opponent.}}
{{movep|type=fighting|ms=055|pkmn=Golduck|method=Golduck's fist becomes covered in a light blue sphere. Then, it punches the opponent.}}
{{movemid|type=fighting|user=Golduck (Pokémon)|user1=Unknown Trainer's Golduck|startcode=AG068|startname=A Double Dilemma}}
{{movemid|type=fighting|user=Golduck (Pokémon)|user1=Unknown Trainer's Golduck|startcode=AG068|startname=A Double Dilemma}}
Line 282: Line 491:
{{movemid|type=fighting|user=Arena Tycoon Greta|user1=Greta's Hariyama|startcode=AG149|startname=Wheel of Frontier}}
{{movemid|type=fighting|user=Arena Tycoon Greta|user1=Greta's Hariyama|startcode=AG149|startname=Wheel of Frontier}}
{{movep|type=fighting|ms=054|pkmn=Psyduck|method=Psyduck's fist becomes surrounded in a blue orb. It then punches the opponent.}}
{{movep|type=fighting|ms=054|pkmn=Psyduck|method=Psyduck's fist becomes surrounded in a blue orb. It then punches the opponent.}}
{{movemid|type=fighting|user=Emily (Kanto)|user1=Emily's Psyduck|startcode=AG140|startname=Sitting Psyduck}}
{{movemid|type=fighting|user=Emily (AG140)|user1=Emily's Psyduck|startcode=AG140|startname=Sitting Psyduck}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee gathers energy in its fist until it starts to glow light blue. It then punches the opponent.}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee gathers energy in its fist until it starts to glow light blue. It then punches the opponent.}}
{{movemid|type=fighting|user=Master Hamm|user1=Master Hamm's Hitmonlee|startcode=AG145|startname=Pasta La Vista!}}
{{movemid|type=fighting|user=Master Hamm|user1=Master Hamm's Hitmonlee|startcode=AG145|startname=Pasta La Vista!}}
Line 291: Line 500:
{{movep|type=fighting|ms=446|pkmn=Munchlax|method=Munchlax's fist glows light blue, and it punches the opponent, leaving behind a streak of light blue light behind it.}}
{{movep|type=fighting|ms=446|pkmn=Munchlax|method=Munchlax's fist glows light blue, and it punches the opponent, leaving behind a streak of light blue light behind it.}}
{{movemid|type=fighting|user=May's Munchlax|startcode=AG150|startname=May's Egg-Cellent Adventure}}
{{movemid|type=fighting|user=May's Munchlax|startcode=AG150|startname=May's Egg-Cellent Adventure}}
{{movep|type=fighting|ms=150|pkmn=Mewtwo|method=Mewtwo's fist glows light blue and it punches the opponent, leaving behind a light blue trail behind its fist.}}
{{movemid|type=fighting|user=Dr. Yung|user1=A mirage Mewtwo|startcode=The Mastermind of Mirage Pokémon}}
{{movep|type=fighting|ms=065|pkmn=Alakazam|method=Alakazam's fist becomes surrounded by a light blue aura and it punches the opponent.}}
{{movep|type=fighting|ms=065|pkmn=Alakazam|method=Alakazam's fist becomes surrounded by a light blue aura and it punches the opponent.}}
{{movemid|type=fighting|user=Salon Maiden Anabel|user1=Anabel's Alakazam|startcode=AG169|startname=Talking a Good Game!}}
{{movemid|type=fighting|user=Salon Maiden Anabel|user1=Anabel's Alakazam|startcode=AG169|startname=Talking a Good Game!}}
{{movep|type=fighting|ms=377|pkmn=Regirock|method=The stones at the end of Regirock's arms glow white and it punches the opponent with it.}}
{{movep|type=fighting|ms=377|pkmn=Regirock|method=The stones at the end of Regirock's arms glow white and it punches the opponent with it.}}
{{movemid|type=fighting|user=Brandon's legendary golems#Regirock|user1=Brandon's Regirock|startcode=AG178|startname=Battling the Enemy Within!}}
{{movemid|type=fighting|user=Brandon's legendary titans#Regirock|user1=Brandon's Regirock|startcode=AG178|startname=Battling the Enemy Within!}}
{{movep|type=fighting|ms=190|pkmn=Aipom|method=The hand on the end of Aipom's tail becomes surrounded in a light blue aura, and it punches the opponent with it.}}
{{movep|type=fighting|ms=190|pkmn=Aipom|method=The hand on the end of Aipom's tail becomes surrounded in a light blue aura, and it punches the opponent with it.}}
{{movemid|type=fighting|user=Dawn's Aipom|startcode=AG182|startname=Channeling the Battle Zone!}}
{{movemid|type=fighting|user=Dawn's Aipom|startcode=AG182|startname=Channeling the Battle Zone!}}
{{movep|type=fighting|ms=378|pkmn=Regice|method=Regice's arm glows white. It then punches the opponent.}}
{{movep|type=fighting|ms=378|pkmn=Regice|method=Regice's arm glows white. It then punches the opponent.}}
{{movemid|type=fighting|user=Brandon's legendary golems#Regice|user1=Brandon's Regice|startcode=AG190|startname=Pace - The Final Frontier!}}
{{movemid|type=fighting|user=Brandon's legendary titans#Regice|user1=Brandon's Regice|startcode=AG190|startname=Pace - The Final Frontier!}}
{{movep|type=fighting|ms=026|pkmn=Raichu|method=Raichu's paw glows white and it punches the opponent.}}
{{movep|type=fighting|ms=026|pkmn=Raichu|method=Raichu's paw glows white and it punches the opponent.}}
{{movemid|type=fighting|user=Abigail|user1=Abigail's Sugar|startcode=DP024|startname=Cooking Up a Sweet Story!}}
{{movemid|type=fighting|user=Abigail|user1=Abigail's Sugar|startcode=DP024|startname=Cooking Up a Sweet Story!}}
Line 309: Line 516:
{{movemid|type=fighting|user=Muk (Pokémon)|user1=A wild Muk|startcode=DP087|startname=The Psyduck Stops Here!}}
{{movemid|type=fighting|user=Muk (Pokémon)|user1=A wild Muk|startcode=DP087|startname=The Psyduck Stops Here!}}
{{movep|type=fighting|ms=379|pkmn=Registeel|method=One of Registeel's hands glow light blue and it punches the opponent.}}
{{movep|type=fighting|ms=379|pkmn=Registeel|method=One of Registeel's hands glow light blue and it punches the opponent.}}
{{movemid|type=fighting|user=Brandon's legendary golems#Registeel|user1=Brandon's Registeel|startcode=DP129|startname=Pillars of Friendship!}}
{{movemid|type=fighting|user=Brandon's legendary titans#Registeel|user1=Brandon's Registeel|startcode=DP129|startname=Pillars of Friendship!}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=One of Zangoose's forearms glows light blue and it punches the opponent.}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=One of Zangoose's forearms glows light blue and it punches the opponent.}}
{{movemid|type=fighting|user=Crimson|user1=Crimson's Zangoose|startcode=DP135|startname=Beating the Bustle and Hustle!}}
{{movemid|type=fighting|user=Crimson|user1=Crimson's Zangoose|startcode=DP135|startname=Beating the Bustle and Hustle!}}
Line 315: Line 522:
{{movemid|type=fighting|user=Ash's Heracross|startcode=DP183|startname=League Unleashed!}}
{{movemid|type=fighting|user=Ash's Heracross|startcode=DP183|startname=League Unleashed!}}
{{movep|type=fighting|ms=532|pkmn=Timburr|method=One of Timburr's fists glow light blue and it punches the opponent with great force.}}
{{movep|type=fighting|ms=532|pkmn=Timburr|method=One of Timburr's fists glow light blue and it punches the opponent with great force.}}
{{movebtm|type=fighting|user=Linda (anime)|user1=Linda's Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}
{{movebtm|type=fighting|user=Linda (BW057)|user1=Linda's Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}


==In the manga==
==In the manga==
===In the Ash and Pikachu manga===
===In the Ash & Pikachu manga===
{{movemanga|type=fighting|exp=yes|gen=The user readies its fist and punches the opponent with it.|image1=Norman Slaking Focus Punch AP.png|image1p=Slaking|image2=Greta Medicham Focus Punch AP.png|image2p=Medicham}}
{{movemanga|type=fighting|exp=yes|gen=The user readies its fist and punches the opponent with it.|image1=Norman Slaking Focus Punch AP.png|image1p=Slaking|image2=Greta Medicham Focus Punch AP.png|image2p=Medicham}}
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking's fist glows and punches the opponent with it.}}
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking's fist glows and punches the opponent with it.}}
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{{movemid|type=fighting|user=Poli|user1=Red's Poli|startcode=PS278|startname=Put Your Beast Foot Forward}}
{{movemid|type=fighting|user=Poli|user1=Red's Poli|startcode=PS278|startname=Put Your Beast Foot Forward}}
{{movep|type=fighting|ms=303|pkmn=Mawile|method=Mawile punches the opponent with great force.}}
{{movep|type=fighting|ms=303|pkmn=Mawile|method=Mawile punches the opponent with great force.}}
{{movemid|type=fighting|user=Mawile (Pokémon)|user1=The Battle Factory's Mawile|startcode=PS306|startname=VS. Pinsir}}
{{movemid|type=fighting|user=Mawile (Pokémon)|user1=The Battle Factory's Mawile|startcode=PS306|startname=Pinsir Me, I Must Be Dreaming}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile punches the opponent with great force.}}
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS322|startname=Susceptible to Sceptile}}
{{movep|type=fighting|ms=392|pkmn=Infernape|method=Infernape swiftly punches the opponent with great force.}}
{{movep|type=fighting|ms=392|pkmn=Infernape|method=Infernape swiftly punches the opponent with great force.}}
{{movemid|type=fighting|user=Chimler|user1=Pearl's Chimler|startcode=PS384|startname=Maddening Magby}}
{{movemid|type=fighting|user=Chimler|user1=Pearl's Chimler|startcode=PS384|startname=Maddening Magby}}
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genV=Focus Punch V|
genV=Focus Punch V|
}}
}}
{{Movegen|
type=Fighting|
Colo=Focus Punch Colo|
XD=Focus Punch XD|
}}
{{Movegen|
{{Movegen|
type=Fighting|
type=Fighting|
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==Trivia==
==Trivia==
* Focus Punch has the highest base power of any {{type|Fighting}} move, except {{m|Reversal}} at its full power.
* Focus Punch has the highest base power of any {{type|Fighting}} move, except {{m|Reversal}} at its full power.
* Since Focus Punch has a higher [[priority]] than {{m|Avalanche}}, {{m|Revenge}}, {{m|Counter}}, {{m|Dragon Tail}}, or {{m|Circle Throw}}, they are unable to break the focus of a Pokémon using Focus Punch. Thus, they are the only attacks that can strike a Pokémon in the same turn it successfully uses Focus Punch under normal circumstances.
* Since Focus Punch has a higher [[priority]] than {{m|Avalanche}}, {{m|Revenge}}, {{m|Counter}}, {{m|Dragon Tail}}, or {{m|Circle Throw}}, they are unable to break the focus of a Pokémon using Focus Punch. Thus, they and Focus Punch itself are the only attacks that can strike a Pokémon in the same turn it successfully uses Focus Punch, without the use of {{m|Quash}} or {{m|After You}}.
* In Generation III, {{DL|List of glitches in Generation III|Focus Punch glitch|a glitch}} will cause the user of Focus Punch to prepare to use it, but not execute the attack. This glitch is triggered by selecting Focus Punch in a [[Double Battle]] on the first Pokémon, pressing the "B" button, then switching out the first Pokémon. When the battle is conducted, the first Pokémon will tighten its focus in preparation for Focus Punch, then switch out. This is due to charging turn having a priority of +8, and therefore being executed before switch out.
* In Generation III, {{DL|List of glitches in Generation III|Focus Punch glitch|a glitch}} will cause the user of Focus Punch to prepare to use it, but not execute the attack. This glitch is triggered by selecting Focus Punch in a [[Double Battle]] on the first Pokémon, pressing the "B" button, then switching out the first Pokémon. When the battle is conducted, the first Pokémon will tighten its focus in preparation for Focus Punch, then switch out. This is due to charging turn having a priority of +8, and therefore being executed before switch out.
* {{p|Shroomish}} and {{p|Togekiss}} are able to learn Focus Punch, despite lacking any visible hands to use the move. In Shroomish's case, it is likely explained by the fact that it evolves into {{p|Breloom}}, which not only has arms, but also is a Fighting type. The fact that Togekiss can learn the move is likely due to the fact that it evolves from {{p|Togetic}}, a Pokémon that does have hands.
* {{p|Shroomish}} and {{p|Togekiss}} are able to learn Focus Punch, despite lacking any visible hands to use the move. In Shroomish's case, it is likely explained by the fact that it evolves into {{p|Breloom}}, which not only has arms, but also is a Fighting type. The fact that Togekiss can learn the move is likely due to the fact that it evolves from {{p|Togetic}}, a Pokémon that does have hands.
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|zh_cmn=集中猛擊 ''{{tt|Jízhōng Měngjī|Focus Punch}}''
|zh_cmn=集中猛擊 ''{{tt|Jízhōng Měngjī|Focus Punch}}''
|nl=Focusslag
|nl=Focusslag
|fi=Huomioisku/{{tt|Täysmäjäys|Also used for Mach Punch}}<br/>Hirmuisku ([[AG145]])
|fi=Huomioisku/{{tt|Täysmäjäys|Also used for Mach Punch}}<br>Hirmuisku ([[AG145]])
|fr=Mitra-Poing
|fr=Mitra-Poing
|de=Power-Punch
|de=Power-Punch
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|it=Centripugno
|it=Centripugno
|ko=힘껏펀치 ''Himkkeot Punch''
|ko=힘껏펀치 ''Himkkeot Punch''
|pl=Centro Cios
|pl=Centrocios
|pt_br=Soco Focalizado
|pt_br=Soco Focalizado
|pt_eu=Punho Focus (Pokémon Chronicles)<br>Soco Focalizado/Soco Focado (DP series)<br>Soco Certeiro
|pt_eu=Punho Focus (Pokémon Chronicles)<br>Soco Focalizado/Soco Focado (DP series)<br>Soco Certeiro
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[[ja:きあいパンチ]]
[[ja:きあいパンチ]]
[[pl:Focus Punch]]
[[pl:Focus Punch]]
[[pt:Focus Punch]]
[[zh:集中猛击(招式)]]
[[zh:集中猛击(技能)]]
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