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Flabébé (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Flabébé
By
leveling up
Generation VI
Other generations:
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Tackle
Normal
Physical
050
50
100
100%
35
Tough
4
♥♥♥♥
0
01
1
Vine Whip
Grass
Physical
045
45
100
100%
25
Cool
4
♥♥♥♥
0
06
6
Fairy Wind
Fairy
Special
040
40
100
100%
30
Beautiful
4
♥♥♥♥
0
10
10
Lucky Chant
Normal
Status
0000
—
00—
—%
30
Cute
1
♥
0
15
15
Razor Leaf
Grass
Physical
055
55
095
95%
25
Cool
4
♥♥♥♥
0
20
20
Wish
Normal
Status
0000
—
00—
—%
10
Cute
3
♥♥♥
0
22
22
Magical Leaf
Grass
Special
060
60
00—
—%
20
Beautiful
2
♥♥
0
24
24
Grassy Terrain
Grass
Status
0000
—
00—
—%
10
Beautiful
3
♥♥♥
0
28
28
Petal Blizzard
Grass
Physical
090
90
100
100%
15
Beautiful
2
♥♥
2
♥♥
33
33
Aromatherapy
Grass
Status
0000
—
00—
—%
5
Clever
1
♥
0
37
37
Misty Terrain
Fairy
Status
0000
—
00—
—%
10
Beautiful
3
♥♥♥
0
41
41
Moonblast
Fairy
Special
095
95
100
100%
15
Beautiful
1
♥
4
♥♥♥♥
45
45
Petal Dance
Grass
Special
120
120
100
100%
10
Beautiful
6
♥♥♥♥♥♥
0
48
48
Solar Beam
Grass
Special
120
120
100
100%
10
Cool
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Flabébé
Italic
indicates a move that gets STAB only when used by an evolution of Flabébé
By
TM
/
HM
Generation VI
Other generations:
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
Clever
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
Cool
3
♥♥♥
0
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
Clever
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
Beautiful
3
♥♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
Beautiful
3
♥♥♥
0
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
Cute
1
♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM99
TM99
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
Beautiful
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Flabébé
Italic
indicates a move that gets STAB only when used by an evolution of Flabébé
By
breeding
Generation VI
Other generations:
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Camouflage
*
Normal
Status
—
—%
20
Clever
1
♥
0
Captivate
Normal
Status
—
100%
20
Cute
4
♥♥♥♥
0
Copycat
Normal
Status
—
—%
20
Cute
1
♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Flabébé in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Flabébé in that game.
Bold
indicates a move that gets
STAB
when used by Flabébé
Italic
indicates a move that gets STAB only when used by an evolution of Flabébé
By
tutoring
Generation VI
Other generations:
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
After You
Normal
Status
—
—%
15
Cute
3
♥♥♥
0
X
Y
OR
AS
Covet
Normal
Physical
60
100%
25
Cute
1
♥
0
X
Y
OR
AS
Endeavor
Normal
Physical
—
100%
5
Tough
2
♥♥
0
X
Y
OR
AS
Giga Drain
Grass
Special
75
100%
10
Clever
1
♥
4
♥♥♥♥
X
Y
OR
AS
Heal Bell
Normal
Status
—
—%
5
Beautiful
1
♥
0
X
Y
OR
AS
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
X
Y
OR
AS
Magic Coat
Psychic
Status
—
—%
15
Beautiful
2
♥♥
0
X
Y
OR
AS
Seed Bomb
Grass
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Synthesis
Grass
Status
—
—%
5
Clever
1
♥
0
X
Y
OR
AS
Worry Seed
Grass
Status
—
100%
10
Clever
2
♥♥
0
A black or white abbreviation in a colored box indicates that Flabébé can be tutored the move in that game
A colored abbreviation in a white box indicates that Flabébé cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Flabébé
Italic
indicates a move that gets STAB only when used by an evolution of Flabébé