Flaaffy (Pokémon)/Generation II learnset

Revision as of 03:23, 25 February 2011 by Bikini Miltank (talk | contribs)

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By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Tackle Normal 03535 095}}95% 35
00Start Growl Normal 0000 100}}100% 40
00Start ThunderShock Electric 04040 100}}100% 30
099 ThunderShock Electric 04040 100}}100% 30
1818 Thunder Wave Electric 0000 100}}100% 20
2727 Cotton Spore Grass 0000 085}}85% 40
3636 Light Screen Psychic 0000 —}}—% 30
4545 Thunder Electric 120120 070}}70% 10
  • Bold indicates a move that gets STAB when used by Flaaffy
  • Italic indicates a move that gets STAB only when used by an evolution of Flaaffy
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM01 DynamicPunch Fighting 100 50% 5
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM07 Zap Cannon Electric 100 50% 5
  TM08 Rock Smash Fighting 20 100% 15
  TM10 Hidden Power Normal 100% 15
  TM13 Snore Normal 40 100% 15
  TM17 Protect Normal —% 10
  TM18 Rain Dance Water —% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM23 Iron Tail Steel 100 75% 15
  TM25 Thunder Electric 120 70% 10
  TM27 Return Normal 100% 20
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM39 Swift Normal 60 —% 20
  TM40 Defense Curl Normal —% 40
  TM41 ThunderPunch Electric 75 100% 15
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM48 Fire Punch Fire 75 100% 15
  HM04 Strength Normal 80 100% 15
  HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Flaaffy
  • Italic indicates a move that gets STAB only when used by an evolution of Flaaffy
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Body Slam Normal 85 100% 15
Reflect Psychic —% 20
Safeguard Normal —% 20
Screech Normal 85% 40
Take Down Normal 90 85% 20
Thunderbolt Electric 95 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Flaaffy in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Flaaffy in that game.
  • Bold indicates a move that gets STAB when used by Flaaffy
  • Italic indicates a move that gets STAB only when used by an evolution of Flaaffy
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Flaaffy can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Flaaffy cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Flaaffy
  • Italic indicates a move that gets STAB only when used by an evolution of Flaaffy
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Flaaffy
  • Italic indicates a move that gets STAB only when used by an evolution of Flaaffy
  • Click on the generation numbers at the top to see moves from other generations