Fire Spin (move): Difference between revisions

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Fire Spin has a power of 15 and an accuracy of 70. Fire Spin inflicts damage and traps the target for 2-5 turns, damaging the target at the end of each turn. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Although only the first hit can be a [[critical hit]], each consecutive turn will deal the same amount of damage. While the target is trapped, it will be unable to attack, and if the user of Fire Spin strikes before the target, when used, the target will also be unable to attack during the same turn.
Fire Spin has a power of 15 and an accuracy of 70. Fire Spin inflicts damage and traps the target for 2-5 turns, damaging the target at the end of each turn. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Although only the first hit can be a [[critical hit]], each consecutive turn will deal the same amount of damage. While the target is trapped, it will be unable to attack, and if the user of Fire Spin strikes before the target, when used, the target will also be unable to attack during the same turn.


Damage done by Fire Spin's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, Fire Spin will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Fire Spin has 0 PP, Fire Spin will still be used against the incoming Pokémon. After that use, {{DL|List of glitches in Generation I|Struggle bypassing|the current PP of Fire Spin will roll over to 63}}, and full {{DL|Vitamin|PP Up}}s will be applied to it.
Damage done by Fire Spin's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, Fire Spin will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Fire Spin has 0 PP, Fire Spin will still be used against the incoming Pokémon. After that use, {{DL|List of glitches in Generation I|Struggle bypassing|the current PP of Fire Spin will roll over to 63}}, and full [[PP Up]]s will be applied to it.


In Pokémon Stadium, if the target Pokémon switches out before the duration ends Fire Spin is ended and the user's turn is skipped.
In Pokémon Stadium, if the target Pokémon switches out before the duration ends Fire Spin is ended and the user's turn is skipped.
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===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=fire|exp=yes|gen=The foe becomes trapped within a fierce vortex of fire.|image1=Blue Charizard Fire Spin.png|image1p=Charizard|image2=Thu-Fi-Zer Triple Attack.png|image2p=Thu-Fi-Zer|image3=Malva Braixen Fire Spin Adventures.png|image3p=Braixen|image4=Blue Charmeleon Fire Spin.png|image4p=Charmeleon}}
{{movemanga|type=fire|exp=yes|gen=The foe becomes trapped within a fierce vortex of fire.|image1=Blue Charizard Fire Spin.png|image1p=Charizard|image2=Thu-Fi-Zer Triple Attack.png|image2p=Thu-Fi-Zer|image3=Malva Braixen Fire Spin Adventures.png|image3p=Braixen|image4=Blue Charmeleon Fire Spin.png|image4p=Charmeleon}}
{{movep|type=fire|ms=005|pkmn=Charmeleon|method=Charmeleon releases a vortex of fire from its mouth at the opponent.}}
{{movep|type=fire|ms=005|pkmn=Charmeleon|method=Charmeleon releases a vortex of fire from its tail at the opponent.}}
{{movemid|type=fire|user=Blue's Charmeleon|startcode=PS014|startname=That Awful Arbok!|notes=Debut}}
{{movemid|type=fire|user=Blue's Charmeleon|startcode=PS014|startname=That Awful Arbok!|notes=Debut}}
{{movep|type=fire|ms=078|pkmn=Rapidash|method=Rapidash lowers its head and releases a spiral of fire from its mane at the opponent, or Rapidash fires a spiraling flame at the opponent from its mouth.}}
{{movep|type=fire|ms=078|pkmn=Rapidash|method=Rapidash lowers its head and releases a spiral of fire from its mane at the opponent, or Rapidash fires a spiraling flame at the opponent from its mouth.}}
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|id=Api Melingkar<br>Pusaran Api
|id=Api Melingkar<br>Pusaran Api
|it=Turbofuoco
|it=Turbofuoco
|ko=회오리불꽃 ''Hoe-ori Bulkkot''
|ko=회오리불꽃 ''{{tt|Hoeoribulkkot|Whirly flame}}''
|no=Ildspinn<br>Flammespinn
|no=Ildspinn<br>Flammespinn
|pl=Ognisty Wir{{tt|*|Diamond and Pearl series onwards}}<br>Ogniowy Wir{{tt|*|EP190-EP191}}<br>Spirala Ognia{{tt|*|EP169}}<br>Atak Płomieniem{{tt|*|EP131}}<br>Ogniowy Atak{{tt|*|Holiday Hi-Jynx}}<br>Ogniowa Pętla{{tt|*|EP063}}<br>Ognisty Powiew{{tt|*|EP058}}<br>Łańcuch Ognia{{tt|*|EP040}}<br>Ognista Trąba{{tt|*|EP036}}<br>Bicz Ognia{{tt|*|EP032}}<br>Fala Ognia{{tt|*|EP028}}
|pl=Ognisty Wir{{tt|*|Diamond and Pearl series onwards}}<br>Atak Ognia{{tt|*|EP270}}<br>Uderzenie Ognia{{tt|*|EP254}}<br>Spięcie Ogniowe/Ogniowy Pierścień{{tt|*|EP253}}<br>Ogniowy Wir{{tt|*|EP190-EP191}}<br>Spirala Ognia{{tt|*|EP169}}<br>Atak Płomieniem{{tt|*|EP131}}<br>Ogniowy Atak{{tt|*|Holiday Hi-Jynx}}<br>Ogniowa Pętla{{tt|*|EP063}}<br>Ognisty Powiew{{tt|*|EP058}}<br>Łańcuch Ognia{{tt|*|EP040}}<br>Ognista Trąba{{tt|*|EP036}}<br>Bicz Ognia{{tt|*|EP032}}<br>Fala Ognia{{tt|*|EP028}}
|pt_br=Chama Furacão (games, {{series|XY}}-present, TCG, manga)<br>Redemoinho de Fogo (early anime)<br>Gira-Fogo (The Official Pokémon Handbook)
|pt_br=Chama Furacão (games, {{series|XY}}-present, TCG, manga)<br>Redemoinho de Fogo (early anime)<br>Gira-Fogo (The Official Pokémon Handbook)
|pt_eu=Espiral de Fogo
|pt_eu=Espiral de Fogo
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