Fire (type)

Revision as of 04:24, 20 July 2014 by SnorlaxMonster (talk | contribs) (→‎Trivia: The justification is unnecessary, and "easily-obtainable" is poorly defined)

The Fire type (Japanese: ほのおタイプ Flame type) is one of the eighteen types. Notable Trainers who specialize in Fire-type Pokémon include Blaine of Cinnabar Island, Flannery of Lavaridge Town, Flint of the Sinnoh Elite Four, Chili of Striaton City, and Malva of the Kalos Elite Four. Prior to changes in Generation IV, all Fire-type moves were special, but they may now also be physical depending on the attack.

Statistical averages

Overall

Stat
HP: 69.34
Attack: 80.88
Defense: 66.30
Sp.Atk: 87.80
Sp.Def: 72.62
Speed: 71.54
Total: 448.48


Fully evolved

Stat
HP: 82.30
Attack: 94.48
Defense: 81.85
Sp.Atk: 105.78
Sp.Def: 88.04
Speed: 80.93
Total: 533.37


Battle properties

Fire-type Pokémon are immune to the burn condition.

Generation I

Offensive   Defensive
Power Types   Power Types
 
 
 
½×  
 
 
½×  
 
 
 
 
 
 
None None


Generation II-V

Offensive   Defensive
Power Types   Power Types
 
 
 
 
½×  
 
 
 
 
½×  
 
 
 
 
 
 
None None


Generation VI-onward

Offensive   Defensive
Power Types   Power Types
 
 
 
 
½×  
 
 
 
 
 
½×  
 
 
 
 
 
 
None None


Characteristics

Defense

The Fire type has its pros and cons defensively. Ground, Rock, and Water moves are all very common, while most of the Fire type's resistances are of little use. Most Fire-type Pokémon will not survive too long in battle; they must deal damage quickly in order to earn their slot on a team. This reflects the nature of fire being a glass cannon; a very destructive force yet at the same time being very fragile. The biggest flaw Fire types have is that most Fire-type Pokémon are weak to Water.

However, not only does the Fire type have six resistances, among them being a key resistance to the powerful Ice, but it is also immune to burns, making Pokémon of this type key physical sweepers. Also, most Fire types can at least learn Solar Beam to counter all three of the type's weaknesses.

Offense

Offensively, Fire is very powerful. The ability to deal super-effective damage to Steel-type Pokémon is very useful for Pokémon that specialize in special moves, as many Steel-type Pokémon typically have high Defense but a low Special Defense and would suffer with any special moves thrown at them. Also, Fire-type moves are generally powerful, with around half of its damaging moves having 100 or more for power and 17 out of 27 having 80 or more. While Fire is resisted by four types, two types are hindered by their own bad Special Defenses and relative scarcity therefore keeping their moves rather valuable. Although Fire types often have below average defensive stats, they often have high Speed and Attack stats, making them great offensive Pokémon.

Fire is super effective against four types, tying it in amount with Ice and Rock. However, double weaknesses to Ice and Rock are slightly more common, and Ground and Fighting hit even more types super-effectively. Despite this, Fire is unique in that it is the only type that can cause 5× times damage, due to the combination of Paras's evolutionary family's double weakness and the Ability Dry Skin. Fire types also possess higher offensive stats compared to Ice and Rock types. Many Fire types can now learn Grass moves, which can make double resistances to Fire useless (in this case, Water/Rock types, who are doubly weak to Grass).

Contest properties

All Fire-type moves were Beauty moves in Generation III. Generation IV introduced some Tough and Smart Fire-type moves.

Pokémon

As of Generation VI, there are 59 Fire-type Pokémon or 8% of all Pokémon (counting forms and Mega Evolutions that change typing as different Pokémon), making it the 8th most common type, tied with Poison.

Pure Fire-type Pokémon

# Name
004   Charmander
005   Charmeleon
037   Vulpix
038   Ninetales
058   Growlithe
059   Arcanine
077   Ponyta
078   Rapidash
126   Magmar
136   Flareon
155   Cyndaquil
156   Quilava
157   Typhlosion
218   Slugma
240   Magby
244   Entei
255   Torchic
324   Torkoal
351   Sunny Castform
390   Chimchar
467   Magmortar
498   Tepig
513   Pansear
514   Simisear
554   Darumaka
555   Darmanitan*
631   Heatmor
653   Fennekin
654   Braixen

Pokéstar Studios opponents

# Name
N/A   White Door

Half Fire-type Pokémon

Primary Fire-type Pokémon

# Name Type 1 Type 2
006   Charizard Fire Flying
006   Mega Charizard X Fire Dragon
006   Mega Charizard Y Fire Flying
146   Moltres Fire Flying
219   Magcargo Fire Rock
250   Ho-Oh Fire Flying
256   Combusken Fire Fighting
257   Blaziken Fire Fighting
257   Mega Blaziken Fire Fighting
322   Numel Fire Ground
323   Camerupt Fire Ground
391   Monferno Fire Fighting
392   Infernape Fire Fighting
485   Heatran Fire Steel
499   Pignite Fire Fighting
500   Emboar Fire Fighting
555   Darmanitan* Fire Psychic
655   Delphox Fire Psychic
662   Fletchinder Fire Flying
663   Talonflame Fire Flying
667   Litleo Fire Normal
668   Pyroar Fire Normal

Secondary Fire-type Pokémon

# Name Type 1 Type 2
228   Houndour Dark Fire
229   Houndoom Dark Fire
229   Mega Houndoom Dark Fire
383   Primal Groudon Ground Fire
479   Heat Rotom* Electric Fire
494   Victini Psychic Fire
607   Litwick Ghost Fire
608   Lampent Ghost Fire
609   Chandelure Ghost Fire
636   Larvesta Bug Fire
637   Volcarona Bug Fire
643   Reshiram Dragon Fire

Moves

Gen Move Category Contest Power Accuracy PP Target Description
III Blast Burn Special Beauty 150 90% 5 (max 8)
     
     
Any adjacent Pokémon
The target is razed by a fiery explosion. The user must rest on the next turn, however.
III Blaze Kick Physical Beauty 85 90% 10 (max 16)
     
     
Any adjacent Pokémon
The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
V Blue Flare Special 130 85% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.
I Ember Special Beauty 40 100% 25 (max 40)
     
     
Any adjacent Pokémon
The target is attacked with small flames. It may also leave the target with a burn.
III Eruption Special Beauty 150 100% 5 (max 8)
     
     
All adjacent foes
The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
V Fiery Dance Special 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat.
I Fire Blast Special Beauty 110 85% 5 (max 8)
     
     
Any adjacent Pokémon
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
IV Fire Fang Physical Beauty 65 95% 15 (max 24)
     
     
Any adjacent Pokémon
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
V Fire Pledge Special 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
I Fire Punch Physical Beauty 75 100% 15 (max 24)
     
     
Any adjacent Pokémon
The target is punched with a fiery fist. It may leave the target with a burn.
I Fire Spin Special Beauty 35 85% 15 (max 24)
     
     
Any adjacent Pokémon
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
V Flame Burst Special 70 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
V Flame Charge Physical 50 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
II Flame Wheel Physical Beauty 60 100% 25 (max 40)
     
     
Any adjacent Pokémon
The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
I Flamethrower Special Beauty 90 100% 15 (max 24)
     
     
Any adjacent Pokémon
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
IV Flare Blitz Physical Smart 120 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
V Fusion Flare Special 100 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
V Heat Crash Physical Varies 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.
III Heat Wave Special Beauty 95 90% 10 (max 16)
     
     
All adjacent foes
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
V Incinerate Special 60 100% 15 (max 24)
     
     
All adjacent foes
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
V Inferno Special 100 50% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
IV Lava Plume Special Tough 80 100% 15 (max 24)
     
     
All adjacent Pokémon
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
IV Magma Storm Special Tough 100 75% 5 (max 8)
     
     
Any adjacent Pokémon
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
VI Mystical Fire Special 65 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
III Overheat Special Beauty 130 90% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
II Sacred Fire Physical Beauty 100 95% 5 (max 8)
     
     
Any adjacent Pokémon
The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.
V Searing Shot Special 100 100% 5 (max 8)
     
     
All adjacent Pokémon
An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.
II Sunny Day Status Beauty % 5 (max 8)
     
     
All Pokémon
The user intensifies the sun for five turns, powering up Fire-type moves.
V V-create Physical 180 95% 5 (max 8)
     
     
Any adjacent Pokémon
With a hot flame on its forehead, the user hurls itself at its target. It lowers the user's Defense, Sp. Def, and Speed stats.
III Will-O-Wisp Status Beauty 85% 15 (max 24)
     
     
Any adjacent Pokémon
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with Fire-type

When it is sunny, Forecast will transform the user into Fire-type. User of Color Change will be changed into Fire-type after it is hit with a Fire-type move. Protean will change its user into Fire-type when it uses a Fire-type move. When a Pokémon with Multitype holds a Flame Plate, it will become a Fire-type Pokémon. When a Pokémon with Imposter is sent out and its opposite opponent is Fire-type, it will transform into that Pokémon and turn into Fire-type.

Gen Ability Description
III Blaze Powers up Fire-type moves in a pinch.
IV Dry Skin Reduces HP if it is hot. Water restores HP.
III Flash Fire Powers up Fire-type moves if hit by a fire move.
IV Heatproof Weakens the power of Fire-type moves.
III Thick Fat Raises resistance to Fire- and Ice-type moves.
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.

In addition, Fire-type Pokémon are immune to Flame Body. Synchronize cannot inflict burning status condition on Fire-type Pokémon.

Exclusive Abilities

Only Fire-type Pokémon can have these Abilities. This does not include signature Abilities.

Gen Ability Description
III Blaze Powers up Fire-type moves in a pinch.
III Flame Body Contact with the Pokémon may burn the foe.
III Flash Fire Powers up Fire-type moves if hit by a fire move.
III Magma Armor Prevents the Pokémon from becoming frozen.
III White Smoke Prevents stats reduction.
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.

Trivia

  • Generation V introduced the most Fire-type Pokémon of any generation, with 16, and Generation IV introduced the fewest Fire-type Pokémon, with five.
  • Generation V introduced the most Fire-type moves of any generation, with 11, and Generation VI introduced the least, with only one
  • The Fire type is the only type that has not been paired with the Water type.
  • In the Hoenn region games, Fire-type moves could be used underwater, with no damage reduction unlike in the rain, and Fire types like Charmander were able to battle underwater, even though its Pokédex entries point out that it will die if its flame goes out. In Pokémon Origins, however, it is shown that a Charizard's flame will not go out if it is submerged.
  • Up until Generation V, every Fire-type starter family had at least one member whose English name begins with a C.
  • Pokémon Diamond and Pearl have been criticized for the relative lack of Fire-type Pokémon in the Sinnoh Pokédex (the Chimchar and Ponyta lines being the only ones), which became apparent when Flint's team only had two Fire types (the final forms of those two lines). This was changed in Platinum with the expansion of the Sinnoh Pokédex to include the Houndour, Magmar, and Eevee families.
  • In the main Pokémon games since Generation III, the Fire type has been represented by the color orange. However, in most other Pokémon media, the Fire type has been associated with the color red, including the Pokémon Trading Card Game, the Pokémon Stadium series, and Pokémon Mystery Dungeon.
    • Also, the Cool condition uses the same shade of orange in its status screen icon as the Fire type's icon does, despite being described as red in-text. However, no Fire-type moves are Cool moves.
  • Fire is the only starter type whose respective starter Pokémon lines have not been of the same color category each generation. The Charmander, Torchic, Tepig, and Fennekin lines are in the Red color category, however the Cyndaquil line is in the Yellow color category, and the Chimchar line is in the Brown color category.
  • Generation III is the only generation so far not to have introduced a Fire-type move with the word "fire" in its name.
  • The Fire type is able to deal the highest[citation needed] type-based multiplier. This is possible in intense sunlight against a Bug/Steel-type Pokémon with Dry Skin that has been affected by Forest's Curse. This would result in a 15× multiplier.
  • Fire types are much rarer in colder regions than in warmer ones, as proven with Hoenn and Sinnoh's Pokédex listings, which have the most and the least Fire types respectively.
  • Fire types are rare, with only 29 fully-evolved Pokémon among the total amount of 55, of which there are six Legendary Pokémon and six starter Pokémon.

In other languages

Language Title
  Japanese ほのお (炎) Honō
Mandarin Chinese Yán
火燄 / 火焰 Huǒyàn
  Czech Ohnivý
  Danish Ild
  Dutch Vuur
  Finnish Tuli
  French Feu
  German Feuer
  Greek Φωτιάς Fotias
  Hebrew אש Aesh
  Indonesian Api
  Italian Fuoco
  Korean 불꽃 Bulkkot
  Norwegian Ild
  Polish Ognisty
Portuguese   Brazil Fogo
  Portugal Fogo
  Romanian Foc
  Russian Огненный Ognennyi
  Spanish Fuego
  Swedish Eld
  Thai ไฟ