Field Move (Ranger): Difference between revisions

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{{search|Field Moves in {{ga|Pokémon Ranger}} games|the moves usable out of the battle in the main games|Field move (main games)}}
{{outdated|needs=information from Guardian Signs}}
'''Field Moves''' are special moves Pokémon can use outside of battles in {{ga|Pokémon Ranger}} and {{g|Ranger: Shadows of Almia}}.  
{{search|Field Moves in {{vg|Pokémon Ranger}} games|the moves usable out of the battle in the core games|Field move}}
'''Field Moves''' (Japanese: '''フィールドわざ''' ''Field Move'') are special moves Pokémon can use outside of battles in {{vg|Pokémon Ranger}}, {{g|Ranger: Shadows of Almia}}, and {{g|Ranger: Guardian Signs}}.


==Pokémon Ranger==
==Pokémon Ranger==
They were first introduced in {{ga|Pokémon Ranger}} and are primarily used to remove an obstacle of some sort.  They are similar to [[Hidden Machine]] moves from the traditional games, and two of them share names with the traditional HMs.
[[File:Torchic Ranger.png|thumb|Artwork of Torchic using the Burn Field Move]]
They were first introduced in {{vg|Pokémon Ranger}} and are primarily used to remove an obstacle of some sort.  They are similar to [[HM|Hidden Machine]] moves from the traditional games, and two of them share names with the traditional HMs.


Aside from "Flash" and "Cross", all Field Moves come in 3 different levels of power, such as "Tackle ×1", "Tackle ×2", and "Tackle ×3".
Aside from "Flash" and "Cross", all Field Moves come in 3 different levels of power, such as "Tackle ×1", "Tackle ×2", and "Tackle ×3".


{{Fieldmove/f}}
{{Fieldmove/f}}
{{fdmv/f|Burn|Set objects on fire}}
{{fdmv/f|Burn|Set objects on fire|top}}
{{fdmv/f|Cross|Hang on to a Pokémon to cross}}
{{fdmv/f|Cross|Cross a gap}}
{{fdmv/f|Crush|Destroy an object with physical force}}
{{fdmv/f|Crush|Destroy an object with physical force}}
{{fdmv/f|Cut|Slice objects}}
{{fdmv/f|Cut|Slice objects}}
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{{fdmv/f|Recharge|Restore the styler's energy}}
{{fdmv/f|Recharge|Restore the styler's energy}}
{{fdmv/f|Soak|Shoot out water}}
{{fdmv/f|Soak|Shoot out water}}
{{fdmv/f|Tackle|Push an object}}
{{fdmv/f|Tackle|Push an object|bottom}}
|}
|}


==Pokémon Ranger: Shadows of Almia==
==Pokémon Ranger: Shadows of Almia==
[[Image:Poké Assist.png|Artwork of some Field Moves|thumb]]
[[File:Field Moves.png|Artwork of some Field Moves|thumb]]
In {{g|Ranger: Shadows of Almia}}, Field Moves have changed. Some Field Move levels have gone up to ×5, but most have stayed the way {{ga|Pokémon Ranger}} had them- only going up to ×3. Unlike in the original {{ga|Pokémon Ranger}}, the only Pokémon that don't have a Field Move are the ones that either can't be kept or the ones that are partners. Also ''Gust'' using Pokémon have either changed to ''Cut'' or in {{p|Skarmory|one exception}}, ''Demist''. ''Cross'' has been split from one Field Move used only to swing on posts to a variety of different travelling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places.
In {{g|Ranger: Shadows of Almia}}, Field Moves have changed. Some Field Move levels have gone up to ×5, but most have stayed the way {{vg|Pokémon Ranger}} had them- only going up to ×3. Unlike in the original {{vg|Pokémon Ranger}}, the only Pokémon that don't have a Field Move are the ones that either can't be kept or the ones that are partners. Also ''Gust'' using Pokémon have either changed to ''Cut'' or in {{p|Skarmory|one exception}}, ''Demist''. ''Cross'' has been split from one Field Move used only to swing on posts to a variety of different traveling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places. These are called ''Map Moves'' and ''Area Moves''. Both are types of Field Moves that are not used for Target Clear. The latter, such as Magma Flow, is only used when there is a question mark that appears above the player's head.


{{Fieldmove/a}}
{{Fieldmove/a}}
{{fdmv/a|{{m|Agility}}|Agility -|{{p|Doduo}}|Speed over the land at a higher speed}}
{{fdmv/a|{{m|Agility}}|Agility -|{{p|Doduo}}|Speed over the land at a higher speed|top}}
{{fdmv/a|Airlift|Airlift -|{{p|Drifloon}}|Float and cross over a river of lava}}
{{fdmv/a|Airlift|Airlift -|{{p|Drifloon}}|Float and cross over a river of lava}}
{{fdmv/a|Burn|Burn 5|None|Set objects on fire}}
{{fdmv/a|Crush|Crush 5|None|Destroys an object using force}}
{{fdmv/a|{{m|Cut}}|Cut 5|None|Cut objects or bring down vines}}
{{fdmv/a|{{m|Dark Void|Dark Power}}|Dark Power -|{{p|Darkrai}}|Send others to the Dark Void}}
{{fdmv/a|{{m|Dark Void|Dark Power}}|Dark Power -|{{p|Darkrai}}|Send others to the Dark Void}}
{{fdmv/a|{{m|Defog|Demist}}|Demist -|{{p|Skarmory}}|Blow away mist in an area}}
{{fdmv/a|{{m|Defog|Demist}}|Demist -|{{p|Skarmory}}|Blow away mist in an area}}
{{fdmv/a|Electrify|Electrify 3|None|Send electricity to power objects}}
{{fdmv/a|Elevate|Elevate -|{{p|Drifblim}}|Rise through a hole in a cave to a higher level}}
{{fdmv/a|Elevate|Elevate -|{{p|Drifblim}}|Rise through a hole in a cave to a higher level}}
{{fdmv/a|{{m|Flash}}|Flash -|{{p|Electabuzz}}|Lights up dark areas}}
{{fdmv/a|{{m|Flash}}|Flash -|{{p|Electabuzz}}|Lights up dark areas}}
{{fdmv/a|{{m|Fly}}|Fly -|{{p|Staraptor}}|Fly to different places on the map}}
{{fdmv/a|{{m|Fly}}|Fly -|{{p|Staraptor}}|Fly to different places on the map}}
{{fdmv/a|Magma Flow|Magma Flow -|{{p|Torkoal}}|Ride through lava}}
{{fdmv/a|Magma Flow|Magma Flow -|{{p|Torkoal}}|Ride through lava}}
{{fdmv/a|Psy Power|Psy Power 3|None|Open psychically sealed doors}}
{{fdmv/a|{{m|Rain Dance}}|Rain Dance -|{{p|Blastoise}}|Make heavy rains fall on a large area}}
{{fdmv/a|{{m|Rain Dance}}|Rain Dance -|{{p|Blastoise}}|Make heavy rains fall on a large area}}
{{fdmv/a|River Flow 1|River Flow 1|{{p|Floatzel}}|Ride across a clear river}}
{{fdmv/a|River Flow 2|River Flow 2|{{p|Empoleon}}|Ride across cold waters and break icebergs}}
{{fdmv/a|Recharge|Recharge 5|None|Restore the HP of the styler}}
{{fdmv/a|Sand Fill|Sand Fill -|{{p|Hippowdon}}|Fill a hole with sand}}
{{fdmv/a|Sand Fill|Sand Fill -|{{p|Hippowdon}}|Fill a hole with sand}}
{{fdmv/a|Soak|Soak 3|None|Shoot water}}
{{fdmv/a|{{a|Stench|Stink}}|Stink -|{{p|Skuntank}}|Drive away anything with a nose}}
{{fdmv/a|{{a|Stench|Stink}}|Stink -|{{p|Skuntank}}|Drive away anything with a nose}}
{{fdmv/a|{{m|Surf|Swim}}|Swim -|{{p|Mantine}}|Swim over abysses in the depths of the ocean}}
{{fdmv/a|Swim|Swim -|{{p|Mantine}}|Swim over abysses in the depths of the ocean}}
{{fdmv/a|{{m|Tackle}}|Tackle 5|None|Push an object}}
{{fdmv/a|{{m|Teleport}}|Teleport -|None|Return to the entrance of a location}}
{{fdmv/a|{{m|Teleport}}|Teleport -|None|Return to the entrance of a location}}
{{fdmv/a|{{m|Surf|River Flow 1}}|River Flow 1|{{p|Floatzel}}|Ride across a clear river}}
{{fdmv/a|{{m|Surf|River Flow 2}}|River Flow 2|{{p|Empoleon}}|Ride across cold waters and break icebergs}}
{{fdmv/a|{{m|Dig|Tunnel 1}}|Tunnel 1|{{p|Sandshrew}} and<br> {{p|Sandslash}}|Burrow through a sandy floor to expose a hole}}
{{fdmv/a|{{m|Dig|Tunnel 1}}|Tunnel 1|{{p|Sandshrew}} and<br> {{p|Sandslash}}|Burrow through a sandy floor to expose a hole}}
{{fdmv/a|Burn|Burn 5|{{p|Magmortar}}|Set objects on fire}}
{{fdmv/a|Crush|Crush 5|{{p|Garchomp}}|Destroys an object using force}}
{{fdmv/a|{{m|Cut}}|Cut 5|{{p|Gallade}}|Cut objects or bring down vines}}
{{fdmv/a|Electrify|Electrify 3|{{p|Magnezone}}|Send electricity to power objects}}
{{fdmv/a|Psy Power|Psy Power 3|None|Open psychically sealed doors}}
{{fdmv/a|Recharge|Recharge 5|{{p|Magneton}}|Restore the HP of the styler}}
{{fdmv/a|Soak|Soak 3|None|Shoot water}}
{{fdmv/a|{{m|Tackle}}|Tackle 5|{{p|Rampardos}}|Push an object|bottom}}
|}
|}


==Pokémon Ranger: Guardian Signs==
{{incomplete|section}}
In {{g|Ranger: Guardian Signs}}, Field Moves may now be combined with other Pokémon's to clear targets. The field moves remain the same as in Pokémon Ranger: Shadows of Almia.
{{Fieldmove/a|GS}}
{{fdmv/a|Burn|Burn 3|None|Set objects on fire}}
{{fdmv/a|Crush|Crush 4|None|Destroys an object using force}}
{{fdmv/a|{{m|Cut}}|Cut 4|None|Cut objects or bring down vines}}
{{fdmv/a|Electrify|Electrify 3|None|Send electricity to power objects}}
{{fdmv/a|{{m|Fly}}|Fly -|{{p|Staraptor}}|Fly to different places on the map}}
{{fdmv/a|Psy Power|Psy Power 3|None|Open psychically sealed doors}}
{{fdmv/a|Recharge|Recharge 5|{{p|Ampharos}}|Restore the HP of the styler}}
{{fdmv/a|Soak|Soak 3|None|Shoot water}}
{{fdmv/a|{{m|Tackle}}|Tackle 4|None|Push an object}}
{{fdmv/a|{{m|Teleport}}|Teleport -|None|Return to the entrance of a location}}
|}
==In the manga==
===Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic===
{{movemanga|type=SoA|gen=The user manipulates the environment.|image1=Kellyn Blastoise Rain Dance Field Move PRB.png|image1p=Blastoise<br>(Rain Dance)|image2=Kellyn Togekiss Cut Field Move PRB.png|image2p=Togekiss<br>(Cut)|image3=Kellyn Huntail Crush Field Move PRB.png|image3p=Huntail<br>(Crush)}}
{{movep|type=SoA|ms=009|pkmn=Blastoise|method=Blastoise creates a rainstorm.}}
{{movemid|type=SoA|user=Kellyn|user1=Kellyn's Blastoise|startcode=PRV1|startname=A Fresh Start|notes=Debut<br>Rain Dance Field Move}}
{{movep|type=SoA|ms=468|pkmn=Togekiss|method=Togekiss cuts an object.}}
{{movemid|type=SoA|user=Kellyn|user1=Kellyn's Togekiss|startcode=PRV2|startname=Altru Inc. Mystery|notes=Cut Field Move}}
{{movep|type=SoA|ms=367|pkmn=Huntail|method=Huntail crashes into an opponent.}}
{{movebtmManga|type=SoA|user=Kellyn|user1=Kellyn's Huntail|startcode=PRV3|startname=Team Dim Sun|notes=Crush Field Move}}
===Pokémon Ranger the Comic: Double Mission===
{{movemanga|type=ranger|gen=The user manipulates the environment.|image1=Lunick Heracross Tackle Field Move PR.png|image1p=Heracross<br>(Tackle)|image2=Lunick Tangela Cross Field Move PR.png|image2p=Tangela<br>(Cross)|image3=Billy Tyranitar Crush Field Move PR.png|image3p=Tyranitar<br>(Crush)|image4=Tiffany Camerupt Burn Field Move PR.png|image4p=Camerupt<br>(Burn)}}
{{movep|type=ranger|ms=214|pkmn=Heracross|method=Heracross tackles a tree, causing it to fall over.}}
{{movemid|type=ranger|user=Lunick|user1=Lunick's Heracross|startcode=PR1|startname=Pokémon Ranger the Comic: Double Mission Episode One|notes=Debut<br>Tackle Field Move}}
{{movep|type=ranger|ms=114|pkmn=Tangela|method=Tangela uses its vines to move people or objects across gaps.}}
{{movemid|type=ranger|user=Lunick|user1=Lunick's Tangela|startcode=PR1|startname=Pokémon Ranger the Comic: Double Mission Episode One|notes=Cross Field Move}}
{{movep|type=ranger|ms=159|pkmn=Croconaw|method=Croconaw fires water on an area.}}
{{movemid|type=ranger|user=Lunick|user1=Lunick's Croconaw|startcode=PR1|startname=Pokémon Ranger the Comic: Double Mission Episode One|notes=Soak Field Move}}
{{movep|type=ranger|ms=248|pkmn=Tyranitar|method=Tyranitar crushes an object with its foot.}}
{{movemid|type=ranger|user=Go-Rock Quads|user1=Billy's Tyranitar|startcode=PR3|startname=Pokémon Ranger the Comic: Double Mission Episode Three|notes=Crush Field Move}}
{{movep|type=ranger|ms=323|pkmn=Camerupt|method=Camerupt fires a steam of fire from its mouth, burning nearby objects.}}
{{movebtmManga|type=ranger|user=Go-Rock Quads|user1=Tiffany's Camerupt|startcode=PR3|startname=Pokémon Ranger the Comic: Double Mission Episode Three|notes=Burn Field Move}}
==In other languages==
{{Langtable|color={{ranger color light}}|bordercolor={{ranger color dark}}
|fr=Capacité Terrain
|de=Fähigkeit
|it=Mossa
|pt=Movimento de campo
|es=Movimiento de campo
}}
{{-}}
{{Pokémon Ranger}}
{{Pokémon Ranger}}
{{Project Sidegames notice}}
[[Category:Pokémon Ranger]]


{{gamestub}}
[[de:Fähigkeit (Ranger)]]
[[Category:Pokémon Ranger]]
[[es:Movimiento de campo]]
[[fr:Capacité Terrain]]
[[it:Mossa (Ranger)]]
[[ja:ターゲットクリア]]
[[zh:场地招式]]