Farfetch'd (Pokémon)/Generation VII learnset

← Farfetch'd Farfetch'd

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Brave Bird Flying Physical 120120 100100% 15
011 Poison Jab Poison Physical 08080 100100% 20
011 Peck Flying Physical 03535 100100% 35
011 Sand Attack Ground Status 0000 100100% 15
011 Leer Normal Status 0000 100100% 30
011 Fury Cutter Bug Physical 04040 09595% 20
077 Fury Attack Normal Physical 01515 08585% 20
099 Aerial Ace Flying Physical 06060 00——% 20
1313 Knock Off Dark Physical 06565 100100% 20
1919 Slash Normal Physical 07070 100100% 20
2121 Air Cutter Flying Special 06060 09595% 25
2525 Swords Dance Normal Status 0000 00——% 20
3131 Agility Psychic Status 0000 00——% 30
3333 Night Slash Dark Physical 07070 100100% 15
3737 Acrobatics Flying Physical 05555 100100% 15
4343 Feint Normal Physical 03030 100100% 10
4545 False Swipe Normal Physical 04040 100100% 40
4949 Air Slash Flying Special 07575 09595% 15
5555 Brave Bird Flying Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Farfetch'd
  • Italic indicates a move that gets STAB only when used by an evolution of Farfetch'd
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM19  TM19 Roost Flying Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Farfetch'd
  • Italic indicates a move that gets STAB only when used by an evolution of Farfetch'd
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
      
     
Covet Normal Physical 60 100% 25
      Curse Ghost Status —% 10
      
      
    
Feather Dance Flying Status 100% 15
      Final GambitUSUM Fighting Special 100% 5
  First ImpressionUSUM Bug Physical 90 100% 10
      
      
      
Flail Normal Physical 100% 15
      
     
Foresight Normal Status —% 40
      
     
Gust Flying Special 40 100% 35
      
    
Leaf Blade Grass Physical 90 100% 15
      
     
Mirror Move Flying Status —% 20
      
      
      
 
Mud-Slap Ground Special 20 100% 10
      
      
     
Night Slash Dark Physical 70 100% 15
      
      
      
      
      
      
      
      
      
      
  
Quick Attack Normal Physical 40 100% 30
       Revenge Fighting Physical 60 100% 10
      
      
      
      
 
Roost Flying Status —% 10
      Simple Beam* Normal Status 100% 15
     Steel Wing Steel Physical 70 90% 25
  Trump Card Normal Special —% 5
  • Moves marked with an asterisk (*) must be chain bred onto Farfetch'd in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Farfetch'd in that game.
  • Bold indicates a move that gets STAB when used by Farfetch'd
  • Italic indicates a move that gets STAB only when used by an evolution of Farfetch'd
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Defog Flying Status —% 15
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Helping Hand Normal Status —% 20
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Farfetch'd can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Farfetch'd cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Farfetch'd
  • Italic indicates a move that gets STAB only when used by an evolution of Farfetch'd
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Baton Pass Normal Status 0000 00—}}—% 40
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Captivate Normal Status 0000 100}}100% 20
I II III IV V VI Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Ominous Wind Ghost Special 06060 100}}100% 5
I II III IV V VI Pluck Flying Physical 06060 100}}100% 20
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Razor Wind Normal Special 08080 100}}100% 10
I II III IV V VI Retaliate Normal Physical 07070 100}}100% 5
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Swift Normal Special 06060 00—}}—% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Twister Dragon Special 04040 100}}100% 20
I II III IV V VI Whirlwind Normal Status 0000 00—}}—% 20
I II III IV V VI Wish Normal Status 0000 00—}}—% 10
I II III IV V VI Yawn Normal Status 0000 00—}}—% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Farfetch'd
  • Italic indicates a move that gets STAB only when used by an evolution of Farfetch'd
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Mirror Move Flying Status 0000 00——% 20
011 Quick Attack Normal Physical 04040 100100% 30
011 Poison Jab Poison Physical 08080 100100% 20
011 Peck Flying Physical 03535 100100% 35
011 Sand Attack Ground Status 0000 100100% 15
011 Leer Normal Status 0000 100100% 30
011 Feint Normal Physical 03030 100100% 10
044 Focus Energy Normal Status 0000 00——% 30
099 Cut Normal Physical 05050 09595% 30
1313 Razor Leaf Grass Physical 05555 09595% 25
1818 Fury Attack Normal Physical 01515 08585% 20
2222 Agility Psychic Status 0000 00——% 30
2727 Slash Normal Physical 07070 100100% 20
3131 Air Slash Flying Special 07575 09595% 15
3636 Swords Dance Normal Status 0000 00——% 20
4040 Sky Attack Flying Physical 200200 09090% 5
  • Bold indicates a move that gets STAB when used by Farfetch'd
  • Italic indicates a move that gets STAB only when used by an evolution of Farfetch'd
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM03  TM03 Helping Hand Normal Status 0000 00—}}—% 20
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM09  TM09 Reflect Psychic Status 0000 00—}}—% 20
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM14  TM14 Fly Flying Physical 09090 095}}95% 15
TM18  TM18 U-turn Bug Physical 07070 100}}100% 20
TM19  TM19 Iron Tail Steel Physical 100100 075}}75% 15
TM26  TM26 Poison Jab Poison Physical 08080 100}}100% 20
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM50  TM50 Roost Flying Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Farfetch'd
  • Italic indicates a move that gets STAB only when used by an evolution of Farfetch'd
  • Click on the generation numbers at the top to see TM moves from other generations