Experience: Difference between revisions

No change in size ,  12 December 2012
m
Line 15: Line 15:
All Pokémon fall into one of six experience groups, four of which were introduced in [[Generation I]] and two of which were introduced in [[Generation III]]. The main difference between these experience groups is the amount of experience points required to reach level 100, and thus, the amount required to reach each level. All those introduced in Generation I are only {{wp|polynomial}} {{wp|Function (mathematics)|functions}} of the level, while the two introduced in Generation III operate as {{wp|piecewise}} functions, changing the equation depending on the level range.
All Pokémon fall into one of six experience groups, four of which were introduced in [[Generation I]] and two of which were introduced in [[Generation III]]. The main difference between these experience groups is the amount of experience points required to reach level 100, and thus, the amount required to reach each level. All those introduced in Generation I are only {{wp|polynomial}} {{wp|Function (mathematics)|functions}} of the level, while the two introduced in Generation III operate as {{wp|piecewise}} functions, changing the equation depending on the level range.


All six functions are {{wp|cubic}} functions of the level, but Erratic and Fluctuating are designed to have a constantly changing multiplier of this cube. Erratic has this multiplier go from high (2.0) to low (0.6), while Fluctuation has this multiplier go from low (0.48) to high (1.64).
All six functions are {{wp|cubic}} functions of the level, but Erratic and Fluctuating are designed to have a constantly changing multiplier of this cube. Erratic has this multiplier go from high (2.0) to low (0.6), while Fluctuating has this multiplier go from low (0.48) to high (1.64).


The cubic nature of these formulas implies that the amount of experience points required to go from one level to the next is a {{wp|quadratic}} function.
The cubic nature of these formulas implies that the amount of experience points required to go from one level to the next is a {{wp|quadratic}} function.