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[[File:ExpToNextLevel.png|300px|thumb|Graph showing experience needed to gain a single level, for each level up to 100. The nature of the Erratic and Fluctuating curves can be seen more clearly here.]] | [[File:ExpToNextLevel.png|300px|thumb|Graph showing experience needed to gain a single level, for each level up to 100. The nature of the Erratic and Fluctuating curves can be seen more clearly here.]] | ||
The amount of '''experience''' (Japanese: '''{{tt|経験|けいけん}}''' ''experience'') an individual Pokémon has is an indication of how much it has battled. In the games, it is quantified as '''Experience Points''' (Japanese: '''{{tt|経験値|けいけんち}}''' ''Experience Points''), which a Pokémon can gain in {{pkmn|battle}} by defeating an opponent Pokémon without fainting. After a certain amount of experience points have been gained, a Pokémon will grow a [[level]], all the way up to level 100, where a Pokémon will no longer gain experience (in | The amount of '''experience''' (Japanese: '''{{tt|経験|けいけん}}''' ''experience'') an individual Pokémon has is an indication of how much it has battled. In the games, it is quantified as '''Experience Points''' (Japanese: '''{{tt|経験値|けいけんち}}''' ''Experience Points''), which a Pokémon can gain in {{pkmn|battle}} by defeating an opponent Pokémon without fainting. After a certain amount of experience points have been gained, a Pokémon will grow a [[level]], all the way up to level 100, where a Pokémon will no longer gain experience (in [[Generation I|Generations I]] and {{gen|II}}, the game will still erroneously state that it has gained experience points). | ||
==In the core series== | ==In the core series== |
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