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They typically have a [[List of notable ID numbers|special OT and ID number]], indicating their authenticity, and usually a {{DL|List of Ribbons in the games|Classic Ribbon|special promotional Ribbon}} from Generation III onward. In Generation IV, most event Pokémon were distributed in {{DL|Poké Ball|Cherish Ball}}s, special [[Poké Ball]]s that exist solely for event distribution. Event Pokémon are usually desired because they are hard or impossible to find in the games, holding a rare item, and/or know at least one special move that would otherwise be impossible to have via leveling up, TMs, HMs, Move Tutors, or even breeding. | They typically have a [[List of notable ID numbers|special OT and ID number]], indicating their authenticity, and usually a {{DL|List of Ribbons in the games|Classic Ribbon|special promotional Ribbon}} from Generation III onward. In Generation IV, most event Pokémon were distributed in {{DL|Poké Ball|Cherish Ball}}s, special [[Poké Ball]]s that exist solely for event distribution. Event Pokémon are usually desired because they are hard or impossible to find in the games, holding a rare item, and/or know at least one special move that would otherwise be impossible to have via leveling up, TMs, HMs, Move Tutors, or even breeding. | ||
All of the Pokémon with specific | All of the Pokémon with specific Natures cannot have a different [[Nature]], [[gender]], [[Ability]] or {{Shiny}} condition. For Pokémon obtained in [[Generation IV]] onwards, the dates do not need to be the dates the events were held. This is because the date is based on the one set on the DS. | ||
Generation IV introduced the distribution of promotional events via [[Nintendo Wi-Fi Connection]]. At first, only [[key item]]s were distributed. These items allowed players to enter areas normally inaccessible. In June 2009, Pokémon began being distributed via Wi-Fi as well with the distribution of a [[List of Japanese Nintendo event Pokémon in 2009#Nintendo Zone Jirachi|Jirachi]]. Owners of the Japanese versions of the Sinnoh-based games, no matter where they are, may use Wi-Fi to receive the Pokémon. Later on, Japan began having distributions occurring simultaneously via events and over Wi-Fi. In March 2010, the [[Pikachu-colored Pichu]] became available for North American and PAL versions of {{game2|Diamond|Pearl|Platinum}}. This became the first event Pokémon to be available to non-Japanese games via Wi-Fi. Games subsequent to the Sinnoh-based games too are able to obtain Pokémon through this method. | Generation IV introduced the distribution of promotional events via [[Nintendo Wi-Fi Connection]]. At first, only [[key item]]s were distributed. These items allowed players to enter areas normally inaccessible. In June 2009, Pokémon began being distributed via Wi-Fi as well with the distribution of a [[List of Japanese Nintendo event Pokémon in 2009#Nintendo Zone Jirachi|Jirachi]]. Owners of the Japanese versions of the Sinnoh-based games, no matter where they are, may use Wi-Fi to receive the Pokémon. Later on, Japan began having distributions occurring simultaneously via events and over Wi-Fi. In March 2010, the [[Pikachu-colored Pichu]] became available for North American and PAL versions of {{game2|Diamond|Pearl|Platinum}}. This became the first event Pokémon to be available to non-Japanese games via Wi-Fi. Games subsequent to the Sinnoh-based games too are able to obtain Pokémon through this method. |
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