Espeon (Pokémon)/Generation IV learnset

← Espeon Espeon

By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 DP   PtHGSS   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 011 Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
011 011 Tail Whip Normal Status 0000 100}}100% 30 Cute 2 ♥♥
011 011 Helping Hand Normal Status 0000 00—}}—% 20 Smart 1
088 088 Sand-Attack Ground Status 0000 100}}100% 15 Cute 2 ♥♥
1515 1515 Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
2222 2222 Quick Attack Normal Physical 04040 100}}100% 30 Cool 2 ♥♥
2929 2929 Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥
3636 3636 Psybeam Psychic Special 06565 100}}100% 20 Beauty 2 ♥♥
4343 4343 Future Sight Psychic Special 08080 090}}90% 15 Smart 2 ♥♥
5050 5050 Last Resort Normal Physical 130130 100}}100% 5 Cute 0  
5757 5757 Psych Up Normal Status 0000 00—}}—% 10 Smart 0  
6464 6464 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
7171 7171 Morning Sun Normal Status 0000 00—}}—% 5 Beauty 0  
N/AN/A 7878 Power Swap Psychic Status 0000 00—}}—% 10 Beauty 0  
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM04 Calm Mind Psychic Status —% 20 Smart 0  
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM28 Dig Ground Physical 80 100% 10 Smart 1
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM48 Skill Swap Psychic Status —% 10 Smart 0  
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
  TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Charm Normal Status 100% 20 Cute 2 ♥♥
Covet Normal Physical 40 100% 40 Cute 0  
Curse ??? Status —% 10 Tough 0  
DetectHGSS Fighting Status —% 5 Cool 0  
Endure Normal Status —% 10 Tough 2 ♥♥
Fake Tears Dark Status 100% 20 Smart 2 ♥♥
Flail Normal Physical 100% 15 Cute 2 ♥♥
Tickle Normal Status 100% 20 Cute 2 ♥♥
Wish* Normal Status —% 10 Cute 0  
Yawn Normal Status —% 10 Cute 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Espeon in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Espeon in that game.
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Heal Bell Normal Status —% 5 Beauty 0  
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Last Resort Normal Physical 130 100% 5 Cute 0  
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Espeon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Espeon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  Growl Normal Status 100% 40 Cute 2 ♥♥
  Bite Dark Physical 60 100% 25 Tough 3 ♥♥♥
  Baton Pass Normal Status —% 40 Cute 0  
  Take Down Normal Physical 90 85% 20 Tough 3 ♥♥♥
  Trump Card Normal Special —% 5 Cool 0  
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
III Nightmare Ghost Status 0000 100}}100% 15 Smart 2 ♥♥
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see transfer-only moves for other generations