Escape: Difference between revisions

27 bytes added ,  1 February 2013
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==Wild Pokémon==
==Wild Pokémon==
Certain wild Pokémon can escape from battle. Pokémon that are [[Legendary Pokémon|legendary]] or found in the region's [[Safari Zone]] are the only ones who flee.
Certain wild Pokémon can escape from battle. Pokémon that are [[Legendary Pokémon|legendary]] or found in the region's [[Safari Zone]] are the only ones who flee.


[[Roaming Pokémon]] attempt to flee every turn, and trapping moves can be used to prevent this.
[[Roaming Pokémon]] attempt to flee every turn, and trapping moves can be used to prevent this.


In the [[Safari Zone]]-type areas, Pokémon that are encountered will escape from battle if "angered". In all of these games, the rate of escape is lowered by throwing Bait{{sup/1|RBY}}{{sup/3|FRLG}}{{sup/4|DPPt}}{{sup/4|HGSS}} or [[Pokéblock]]s{{sup/3|RSE}} (while the [[catch rate]] is also lowered), and the rate of escape is raised by throwing Rocks{{sup/1|RBY}}{{sup/3|FRLG}}, Mud{{sup/4|DPPt}}{{sup/4|HGSS}}, or by "going near"{{sup/3|RSE}} (while the catch rate is also raised).
In the [[Safari Zone]]-type areas, Pokémon can escape from battle. In all of these games, the rate of escape is lowered by throwing Bait{{sup/1|RBY}}{{sup/3|FRLG}}{{sup/4|DPPt}}{{sup/4|HGSS}} or [[Pokéblock]]s{{sup/3|RSE}} (while the [[catch rate]] is also lowered), and the rate of escape is raised by throwing Rocks{{sup/1|RBY}}{{sup/3|FRLG}}, Mud{{sup/4|DPPt}}{{sup/4|HGSS}}, or by "going near"{{sup/3|RSE}} (while the catch rate is also raised).


In {{3v|Gold|Silver|Crystal}}, only a few species of wild Pokémon can escape from battle.
In {{game2|Gold|Silver|Crystal}}, a few species of wild Pokémon can escape from battle. These Pokémon are more likely to be caught in a {{ball|Fast}}.


Low probability:
Low probability:
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* {{p|Raikou}}
* {{p|Raikou}}
* {{p|Entei}}
* {{p|Entei}}
* {{p|Suicune}} (except in {{v|Crystal}})
* {{p|Suicune}} (except in {{v2|Crystal}})


[[Category:Game mechanics]]
[[Category:Game mechanics]]