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→‎In Generation II: information from the program
(→‎In Generation II: information from the program)
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| 'Object Event'
| 'Object Event'
| This text appears when the player attempts to talk to a character who is supposed to start an event (e.g. Lance in the Hall of Fame room) through the use of a location warp code. [http://i4.photobucket.com/albums/y128/MithosYggdrasil/MissingNO/ObjectEvent.jpg]
| This text appears when the player attempts to talk to a character who normally cannot be talked to and thus has no talk event defined. [http://i4.photobucket.com/albums/y128/MithosYggdrasil/MissingNO/ObjectEvent.jpg]
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| 'No windows avail-able for popping.'
| 'No windows avail-able for popping.'
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| 'The window save area was exceeded.'
| 'The window save area was exceeded.'
| It is currently unknown when this may appear. A possible error regarding text which exceeds the number of letters allowed<!--this may appear in some glitch dialog?-->. [http://www.freewebs.com/tohjofalls/crysdump.txt]
| Theoretically would appear when too many overlapping popup windows are displayed. [http://www.freewebs.com/tohjofalls/crysdump.txt]
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| 'Corrupted Event!'  
| 'Corrupted Event!'  
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| 'BG Event'
| 'BG Event'
| It is currently unknown when this may appear. A possible error when attempting to force an event which changes the background to display text<!--May appear with a particular code to change a location's information?)-->.[http://www.freewebs.com/tohjofalls/crysdump.txt]
| Theoretically would appear when the player triggers a hidden event (such as leaving New Bark Town without a Pokémon) which has no script defined. [http://www.freewebs.com/tohjofalls/crysdump.txt]
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| 'The save file is corrupted!'
| 'The save file is corrupted!'
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