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==In [[Generation I]]==
==In [[Generation I]]==
In {{game|Red and Blue|s}}, there are several error codes that appear when the game is not functioning correctly. These error codes are generally tied to the object ID that is currently in use, though severe memory corruption could change the error number to garbage data. These are some of the generally-accepted codes:
In {{game|Red and Blue|s}}, there are several error codes that appear when the game is not functioning correctly. These error codes are read from the memory location $FF8C. In the overworld, this value is used to store the current object (a category including NPCs, warps, and interactable objects, among other things). When displaying [[Game Corner]] prizes, it is used to store the current window. Heavy memory corruption can destroy this value, producing garbage error codes. These are some of the generally-accepted codes:


{| align="center" style="background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}"
{| align="center" style="background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}"
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