Effort values: Difference between revisions

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[[Generation III]] completely overhauls the effort value structure. Effort points are now separate values from the base stats. Defeated Pokémon give out 1, 2 or 3 '''effort points''' to a particular stat, depending on species (see [[list of Pokémon by effort value yield]]). However, in battles that do not give any experience (such as in the [[Battle Tower]] or if the Pokémon is level 100), Pokémon will not gain any effort points. At level 100, a Pokémon's stats will be one stat point higher in a specific stat for every four effort points gained in that stat. For every Pokémon that has gained Effort Points in battle, stats will be recalculated upon leveling up, except for {{p|Deoxys}}, whose stats are recalculated after every battle instead.  Stats are also recalculated immediately if a [[Vitamin]] or stat-reducing Berry (see below) is used on the Pokémon.
[[Generation III]] completely overhauls the effort value structure. Effort points are now separate values from the base stats. Defeated Pokémon give out 1, 2 or 3 '''effort points''' to a particular stat, depending on species (see [[list of Pokémon by effort value yield]]). However, in battles that do not give any experience (such as in the [[Battle Tower]] or if the Pokémon is level 100), Pokémon will not gain any effort points. At level 100, a Pokémon's stats will be one stat point higher in a specific stat for every four effort points gained in that stat. For every Pokémon that has gained Effort Points in battle, stats will be recalculated upon leveling up, except for {{p|Deoxys}}, whose stats are recalculated after every battle instead.  Stats are also recalculated immediately if a [[Vitamin]] or stat-reducing Berry (see below) is used on the Pokémon.


Pokémon are limited to a total of 255 effort points per stat, and 510 effort points in total. However, since stats are calculated by dividing effort by 4, only 252 effort points are required to maximize a stat.
Pokémon are limited to a total of 255 effort points per stat, and 510 effort points in total. However, since stats are calculated by dividing effort by 4 and disregarding the remainder, only 252 effort points are required to maximize a stat.


[[Vitamin]]s add 10 effort points, but cannot raise a stat above 100, or raise the total above 510. A new vitamin, {{DL|Vitamin|Zinc}}, enhances Special Defense.
[[Vitamin]]s add 10 effort points, but cannot raise a stat above 100, or raise the total above 510. A new vitamin, {{DL|Vitamin|Zinc}}, enhances Special Defense.
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