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(→Modern system: Vitamins can now fully train a Pokémon's stat in Generation VIII.) |
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Pokémon are limited to 510 effort points in total. Since Generation III, because stats are calculated by dividing effort by 4 and disregarding the remainder, 252 effort points are required to maximize a stat. As a result, the maximum amount of additional stat points that can be acquired by EV-training for a given stat is 63 when the Pokémon is level 100, in comparison to an otherwise identical Pokémon that is uninvested in EVs (and ignoring natures). | Pokémon are limited to 510 effort points in total. Since Generation III, because stats are calculated by dividing effort by 4 and disregarding the remainder, 252 effort points are required to maximize a stat. As a result, the maximum amount of additional stat points that can be acquired by EV-training for a given stat is 63 when the Pokémon is level 100, in comparison to an otherwise identical Pokémon that is uninvested in EVs (and ignoring natures). | ||
[[Vitamin]]s add 10 effort points, | [[Vitamin]]s add 10 effort points. Prior to [[Generation VIII]], they could not raise a stat above 100 EVs. Vitamins cannot raise the total effort points above 510. These Vitamins can be found for [[File:PokémonDollar.png]]9,800 in [[department store]]s or in [[Laverre City]] in Generation VI, and for [[File:PokémonDollar.png]]10,000 at [[Mount Hokulani]] in Generation VII. The list of Vitamins include: | ||
{| class="roundy" style="float:left; text-align:center; border: 1px solid #{{firered color}}; background: #{{firered color}}; margin-right: 5px; margin-bottom: 5px;" | {| class="roundy" style="float:left; text-align:center; border: 1px solid #{{firered color}}; background: #{{firered color}}; margin-right: 5px; margin-bottom: 5px;" |
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