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(→Endless Dynamax Adventures: additional unlock requirement) |
(→In the games: added amount of Dynite Ore rewarded) |
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After each Dynamax Adventure, the player is rewarded with an amount of [[Dynite Ore]] dependant on four factors; | After each Dynamax Adventure, the player is rewarded with an amount of [[Dynite Ore]] dependant on four factors; | ||
*How far they progressed | *How far they progressed (one Dynite Ore for each Pokémon defeated, plus an additional two Ores for defeating the special Pokémon) | ||
*Whether or not a party Pokémon fainted | *Whether or not a party Pokémon fainted (two Dynite Ores) | ||
*Whether or not the player connected online | *Whether or not the player connected online (two Dynite Ores) | ||
*Whether or not the player caught the special Pokémon | *Whether or not the player caught the special Pokémon (three Dynite Ores) | ||
[[Shiny Pokémon]] found during Dynamax Adventures do not appear as Shiny until the Adventure is over. However, unlike other shiny encounters, the game has a chance to force the Pokémon to be shiny. This means that if one player's Pokémon is shiny, another's may not. Each Pokémon during a Dynamax Adventure has a 1 in 300 chance to be Shiny. Additionally, if the player has the [[Shiny Charm]] the odds are increased to 1 in 100. | [[Shiny Pokémon]] found during Dynamax Adventures do not appear as Shiny until the Adventure is over. However, unlike other shiny encounters, the game has a chance to force the Pokémon to be shiny. This means that if one player's Pokémon is shiny, another's may not. Each Pokémon during a Dynamax Adventure has a 1 in 300 chance to be Shiny. Additionally, if the player has the [[Shiny Charm]] the odds are increased to 1 in 100. |
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