Druddigon (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Leer Normal Status 0000 100100% 30
011 Scratch Normal Physical 04040 100100% 35
055 Hone Claws Dark Status 0000 00——% 15
099 Bite Dark Physical 06060 100100% 25
1313 Scary Face Normal Status 0000 100100% 10
1818 Dragon Rage Dragon Special 0000 100100% 10
2121 Slash Normal Physical 07070 100100% 20
2525 Crunch Dark Physical 08080 100100% 15
2727 Dragon Claw Dragon Physical 08080 100100% 15
3131 Chip Away Normal Physical 07070 100100% 20
3535 Revenge Fighting Physical 06060 100100% 10
4040 Night Slash Dark Physical 07070 100100% 15
4545 Dragon Tail Dragon Physical 06060 09090% 10
4949 Rock Climb Normal Physical 09090 08585% 20
5555 Superpower Fighting Physical 120120 100100% 5
6262 Outrage Dragon Physical 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Druddigon
  • Italic indicates a move that gets STAB only when used by an evolution of Druddigon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM91  TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
TM95  TM95 Snarl Dark Special 05555 095}}95% 15
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Druddigon
  • Italic indicates a move that gets STAB only when used by an evolution of Druddigon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
  Crush Claw* Normal Physical 75 95% 10
     Feint Attack Dark Physical 60 —% 20
      
  
Fire Fang Fire Physical 65 95% 15
     Glare Normal Status 100% 30
    Iron Tail Steel Physical 100 75% 15
    Metal Claw Steel Physical 50 95% 35
    Poison Tail Poison Physical 50 100% 25
      Pursuit Dark Physical 40 100% 20
  Snatch* Dark Status —% 10
   Sucker Punch* Dark Physical 70 100% 5
     Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Druddigon in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Druddigon in that game.
  • Bold indicates a move that gets STAB when used by Druddigon
  • Italic indicates a move that gets STAB only when used by an evolution of Druddigon
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Draco Meteor Dragon Special 130 90% 5
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Druddigon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Druddigon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Druddigon
  • Italic indicates a move that gets STAB only when used by an evolution of Druddigon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Cut Normal Physical 05050 095}}95% 30
V VI Dig Ground Physical 08080 100}}100% 10
V VI Incinerate Fire Special 06060 100}}100% 15
V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
V VI Retaliate Normal Physical 07070 100}}100% 5
V VI Rock Smash Fighting Physical 04040 100}}100% 15
V VI Secret Power Normal Physical 07070 100}}100% 20
V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Druddigon
  • Italic indicates a move that gets STAB only when used by an evolution of Druddigon
  • Click on the generation numbers at the top to see transfer-only moves for other generations