Dratini (Pokémon)/Generation V learnset

Revision as of 11:08, 6 October 2013 by SnorlaxMonster (talk | contribs) (Created page with "{{Pokelinkback|147|{{subst:Num2N|147}}|5}} ====By leveling up==== {{learnlist/levelh|Dratini|Dragon|Dragon|5|1}} {{learnlist/level5|Start|Wrap|Normal|Physical|15|90|...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

← Dratini Dratini

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Wrap Normal Physical 01515 09090% 20
00Start Leer Normal Status 0000 100100% 30
055 Thunder Wave Electric Status 0000 100100% 20
1111 Twister Dragon Special 04040 100100% 20
1515 Dragon Rage Dragon Special 0000 100100% 10
2121 Slam Normal Physical 08080 07575% 20
2525 Agility Psychic Status 0000 —% 30
3131 Dragon Tail Dragon Physical 06060 09090% 10
3535 Aqua Tail Water Physical 09090 09090% 10
4141 Dragon Rush Dragon Physical 100100 07575% 10
4545 Safeguard Normal Status 0000 —% 25
5151 Dragon Dance Dragon Status 0000 —% 20
5555 Outrage Dragon Physical 120120 100100% 10
6161 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Dratini
  • Italic indicates a move that gets STAB only when used by an evolution of Dratini
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM07 Hail Ice Status 0000 —}}—% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM16 Light Screen Psychic Status 0000 —}}—% 30
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM20 Safeguard Normal Status 0000 —}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM25 Thunder Electric Special 120120 070}}70% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM35 Flamethrower Fire Special 09595 100}}100% 15
  TM38 Fire Blast Fire Special 120120 085}}85% 5
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM59 Incinerate Fire Special 03030 100}}100% 15
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  HM03 Surf Water Special 09595 100}}100% 15
  HM05 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Dratini
  • Italic indicates a move that gets STAB only when used by an evolution of Dratini
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Jet Water Physical 40 100% 20
DragonBreath Dragon Special 60 100% 20
Dragon Dance Dragon Status —% 20
Dragon Pulse Dragon Special 90 100% 10
Dragon Rush Dragon Physical 100 75% 10
ExtremeSpeed Normal Physical 80 100% 5
Haze Ice Status —% 30
Iron Tail* Steel Physical 100 75% 15
Mist Ice Status —% 30
Supersonic Normal Status 55% 20
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Dratini in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Dratini in that game.
  • Bold indicates a move that gets STAB when used by Dratini
  • Italic indicates a move that gets STAB only when used by an evolution of Dratini
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Draco Meteor Dragon Special 140 90% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Dratini can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Dratini cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Dratini
  • Italic indicates a move that gets STAB only when used by an evolution of Dratini
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Sparkling Sea DragonBreath Dragon Special 60 100% 20
Sparkling Sea Water Pulse Water Special 60 100% 20
  • A superscript level indicates that Dratini can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Dratini
  • Italic indicates a move that gets STAB only when used by an evolution of Dratini
  • Click on the generation numbers at the top to see event moves from other generations