Donphan (Pokémon)/Generation V learnset

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← Donphan Donphan

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Fire Fang Fire Physical 06565 09595% 15
00Start Thunder Fang Electric Physical 06565 09595% 15
00Start Horn Attack Normal Physical 06565 100100% 25
00Start Growl Normal Status 0000 100100% 40
00Start Defense Curl Normal Status 0000 —% 40
00Start Bulldoze Ground Physical 06060 100100% 20
066 Rapid Spin Normal Physical 02020 100100% 40
1010 Knock Off Dark Physical 02020 100100% 20
1515 Rollout Rock Physical 03030 09090% 20
1919 Magnitude Ground Physical 0000 100100% 30
2424 Slam Normal Physical 08080 07575% 20
2525 Fury Attack Normal Physical 01515 08585% 20
3131 Assurance Dark Physical 05050 100100% 10
3939 Scary Face Normal Status 0000 100100% 10
4646 Earthquake Ground Physical 100100 100100% 10
5454 Giga Impact Normal Physical 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM37 Sandstorm Rock Status 0000 —}}—% 10
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM69 Rock Polish Rock Status 0000 —}}—% 20
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
AncientPower Rock Special 60 100% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 100% 20
Endeavor Normal Physical 100% 5
Fissure Ground Physical —% 5
Focus Energy Normal Status —% 30
Head Smash Rock Physical 150 80% 5
Heavy Slam Steel Physical 100% 10
Ice Shard Ice Physical 40 100% 30
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 40 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Donphan in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Donphan in that game.
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Block Normal Status —% 5
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Gunk Shot Poison Physical 120 70% 5
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Donphan can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Donphan cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Odor Sleuth Normal Status —% 40
  Tackle Normal Physical 50 100% 35
  Flail Normal Physical 100% 15
  Take Down Normal Physical 90 85% 20
  Natural Gift Normal Physical 100% 15
  Endure Normal Status —% 10
  Charm Normal Status 100% 20
  Last ResortBW Normal Physical 140 100% 5
  Double-Edge Normal Physical 120 100% 15
  Seed BombBW Grass Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see moves from other generations