Donphan (Pokémon)/Generation VI learnset

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← Donphan Donphan

By leveling up

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Fire Fang Fire Physical 06565 095}}95% 15 Cool 4 ♥♥♥♥ 0  
0011 0011 Thunder Fang Electric Physical 06565 095}}95% 15 Cool 4 ♥♥♥♥ 0  
0011 0011 Horn Attack Normal Physical 06565 100}}100% 25 Cool 4 ♥♥♥♥ 0  
0011 0011 Growl Normal Status 0000 100}}100% 40 Cute 2 ♥♥ 0  
0011 0011 Defense Curl Normal Status 0000 —}}—% 40 Cute 2 ♥♥ 0  
0011 0011 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
0066 0066 Rapid Spin Normal Physical 02020 100}}100% 40 Cool 1 0  
01515 01010 Rollout Rock Physical 03030 090}}90% 20 Cute 3 ♥♥♥ 0  
03131 01515 Assurance Dark Physical 06060 100}}100% 10 Clever 1 0  
01010 01919 Knock Off Dark Physical 06565 100}}100% 25 Clever 2 ♥♥ 3 ♥♥♥
02424 02424 Slam Normal Physical 08080 075}}75% 20 Tough 4 ♥♥♥♥ 0  
02525 02525 Fury Attack Normal Physical 01515 085}}85% 20 Cool 1 0  
01919 03030 Magnitude Ground Physical 0000 100}}100% 30 Tough 1 0  
03939 03737 Scary Face Normal Status 0000 100}}100% 10 Tough 3 ♥♥♥ 0  
04646 04343 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
05454 05050 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM05  TM05 Roar Normal Status 0000 —}}—% 20 Cool 3 ♥♥♥ 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5 Beautiful 1 0  
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17  TM17 Protect Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 —}}—% 15 Cool 1 0  
TM37  TM37 Sandstorm Rock Status 0000 —}}—% 10 Tough 2 ♥♥ 1
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 —}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM69  TM69 Rock Polish Rock Status 0000 —}}—% 20 Tough 3 ♥♥♥ 0  
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5 Tough 3 ♥♥♥ 0  
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5 Cool 1 0  
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20 Tough 4 ♥♥♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100  TM100 Confide Normal Status 0000 —}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Ancient Power Rock Special 60 100% 5 Tough 1 0  
Body Slam Normal Physical 85 100% 15 Tough 1 4 ♥♥♥♥
Counter Fighting Physical 100% 20 Tough 2 ♥♥ 0  
Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
Fissure Ground Physical —% 5 Tough 2 ♥♥ 1
Focus Energy Normal Status —% 30 Cool 1 0  
Head Smash Rock Physical 150 80% 5 Tough 6 ♥♥♥♥♥♥ 0  
Heavy Slam Steel Physical 100% 10 Tough 3 ♥♥♥ 0  
Ice Shard Ice Physical 40 100% 30 Beautiful 3 ♥♥♥ 0  
Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥ 0  
Play Rough Fairy Physical 90 90% 10 Cute 3 ♥♥♥ 0  
Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Donphan in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Donphan in that game.
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Block Normal Status —% 5 Cute 2 ♥♥ 0  
X Y OR AS Bounce Flying Physical 85 85% 5 Cute 1 0  
X Y OR AS Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Gunk Shot Poison Physical 120 80% 5 Tough 2 ♥♥ 1
X Y OR AS Hyper Voice Normal Special 90 100% 10 Cool 2 ♥♥ 2 ♥♥
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Knock Off Dark Physical 65 100% 25 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Last Resort Normal Physical 140 100% 5 Cute 1 0  
X Y OR AS Seed Bomb Grass Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Donphan can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Donphan cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Odor Sleuth Normal Status —% 40 Clever 2 ♥♥ 0  
  Tackle Normal Physical 50 100% 35 Tough 4 ♥♥♥♥ 0  
  Flail Normal Physical 100% 15 Cute 1 0  
  Take Down Normal Physical 90 85% 20 Tough 6 ♥♥♥♥♥♥ 0  
  Natural Gift Normal Physical 100% 15 Clever 1 0  
  Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
  Charm Fairy Status 100% 20 Cute 2 ♥♥ 1
  Last Resort Normal Physical 140 100% 5 Cute 1 0  
  Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see moves from other generations