Delta Stream (Ability): Difference between revisions

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When a Pokémon with Delta Stream enters the battle or a Pokémon gains the Ability Delta Stream, the Ability creates [[strong winds]], a unique weather condition. In a [[Rotation Battle]], Delta Stream will not activate if the Pokémon is sent out in a rotated-out position, nor will it activate if the Pokémon is rotated in. In addition, Delta Stream will not activate if strong winds are already present on the battlefield or if the Pokémon's Ability is suppressed prior to it gaining Delta Stream.
When a Pokémon with Delta Stream enters the battle or a Pokémon gains the Ability Delta Stream, the Ability creates [[strong winds]], a unique weather condition. In a [[Rotation Battle]], Delta Stream will not activate if the Pokémon is sent out in a rotated-out position, nor will it activate if the Pokémon is rotated in. In addition, Delta Stream will not activate if strong winds are already present on the battlefield or if the Pokémon's Ability is suppressed prior to it gaining Delta Stream.


Strong winds cause [[move]]s that would be [[Damage#Super effective|super effective]] against pure {{type|Flying}} Pokémon to instead deal neutral damage to all Flying-type Pokémon. Outside of [[Inverse Battle]]s, this causes {{t|Electric}}-, {{t|Ice}}-, and {{type|Rock}} moves to deal neutral damage to Flying-type Pokémon; during Inverse Battles, this causes {{t|Bug}}-, {{t|Fighting}}-, {{t|Grass}}-, and {{type|Ground}} moves to deal neutral damage to Flying-type Pokémon. If a move is not super effective against the Pokémon's other [[type]] (for dual-typed Pokémon), this no longer counts as a super effective hit (for the purposes of {{cat|damage-reducing Berries}}, etc.). Strong winds have no effect on {{m|Stealth Rock}} or {{a|Anticipation}}.
Strong winds cause [[move]]s that would be [[Damage#Super effective|super effective]] against pure {{type|Flying}} Pokémon to instead deal neutral damage to all Flying-type Pokémon (unless a Pokémon on the field has the {{a|Air Lock}} or {{a|Cloud Nine}} Ability). Outside of [[Inverse Battle]]s, this causes {{t|Electric}}-, {{t|Ice}}-, and {{type|Rock}} moves to deal neutral damage to Flying-type Pokémon; during Inverse Battles, this causes {{t|Bug}}-, {{t|Fighting}}-, {{t|Grass}}-, and {{type|Ground}} moves to deal neutral damage to Flying-type Pokémon. If a move is not super effective against the Pokémon's other [[type]] (for dual-typed Pokémon), this no longer counts as a super effective hit (for the purposes of {{cat|damage-reducing Berries}}, etc.). Strong winds have no effect on {{m|Stealth Rock}} or {{a|Anticipation}}.


Additionally, strong winds cause the weather modifying moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used, and cause the Abilities {{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail to activate.
Additionally, strong winds cause the weather modifying moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used, and cause the Abilities {{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail to activate.


The strong winds will dissipate if the Pokémon is removed from the field (and no other Pokémon with Delta Stream remain on the field), if the Pokémon is rotated out in a Rotation Battle, if the Pokémon has its Ability suppressed or replaced, or if the Abilities {{a|Desolate Land}} or {{a|Primordial Sea}} activate.
The strong winds will dissipate if the Pokémon is removed from the field (and no other Pokémon with Delta Stream remain on the field), if the Pokémon is rotated out in a Rotation Battle, if the Pokémon has its Ability suppressed or replaced, or if the {{a|Desolate Land}} or {{a|Primordial Sea}} Ability activates.


===Outside of battle===
===Outside of battle===
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