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DarkSonicPT (talk | contribs) (added another pt word) |
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Defog lowers the target's {{stat|evasion}} one stage, even if the target is behind a {{m|substitute}}. It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. | Defog lowers the target's {{stat|evasion}} one stage, even if the target is behind a {{m|substitute}}. It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. | ||
Defog clears away any [[fog]] on the field, as well as {{m|Light Screen}}, {{m|Reflect}}, {{m|Safeguard}}, {{m|Mist}}, {{m|Spikes}}, {{m|Toxic Spikes}} and {{m|Stealth Rock}} on the target's side of the field. | Defog clears away any [[fog]] on the field, as well as {{m|Light Screen}}, {{m|Reflect}}, {{m|Safeguard}}, {{m|Mist}}, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{m|Stealth Rock}} on the target's side of the field. | ||
====Generation V==== | ====Generation V==== |
edits