Deerling (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 05050 100100% 35
011 Camouflage Normal Status 0000 00——% 20
044 Growl Normal Status 0000 100100% 40
077 Sand-Attack Ground Status 0000 100100% 15
1010 Double Kick Fighting Physical 03030 100100% 30
1313 Leech Seed Grass Status 0000 09090% 10
1616 Faint Attack Dark Physical 06060 00——% 20
2020 Take Down Normal Physical 09090 08585% 20
2424 Jump Kick Fighting Physical 100100 09595% 10
2828 Aromatherapy Grass Status 0000 00——% 5
3232 Energy Ball Grass Special 08080 100100% 10
3636 Charm Normal Status 0000 100100% 20
4141 Nature Power Normal Status 0000 00——% 20
4646 Double-Edge Normal Physical 120120 100100% 15
5151 SolarBeam Grass Special 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Deerling
  • Italic indicates a move that gets STAB only when used by an evolution of Deerling
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM16 Light Screen Psychic Status 0000 00—}}—% 30
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM20 Safeguard Normal Status 0000 00—}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM83 Work Up Normal Status 0000 00—}}—% 30
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM93 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Deerling
  • Italic indicates a move that gets STAB only when used by an evolution of Deerling

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Baton Pass Normal Status —% 40
Fake Tears Dark Status 100% 20
GrassWhistle Grass Status 55% 15
Natural Gift Normal Physical 100% 15
Odor Sleuth Normal Status —% 40
Sleep Talk Normal Status —% 10
Synthesis Grass Status —% 5
Worry Seed* Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Deerling in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Deerling in that game.
  • Bold indicates a move that gets STAB when used by Deerling
  • Italic indicates a move that gets STAB only when used by an evolution of Deerling

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Worry Seed Grass Status 100% 10
  • A black abbreviation in a colored box indicates that Deerling can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Deerling cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Deerling
  • Italic indicates a move that gets STAB only when used by an evolution of Deerling