Darumaka (Pokémon)/Generation VI learnset

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By leveling up

Generation VI
Other generations:
V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
033 Rollout Rock Physical 03030 09090% 20 Cute 3 ♥♥♥ 0  
066 Incinerate Fire Special 06060 100100% 15 Tough 3 ♥♥♥ 0  
099 Rage Normal Physical 02020 100100% 20 Tough 1 3 ♥♥♥
1111 Fire Fang Fire Physical 06565 09595% 15 Cool 4 ♥♥♥♥ 0  
1414 Headbutt Normal Physical 07070 100100% 15 Tough 4 ♥♥♥♥ 0  
1717 Uproar Normal Special 09090 100100% 10 Cute 2 ♥♥ 1
1919 Facade Normal Physical 07070 100100% 20 Cute 2 ♥♥ 0  
2222 Fire Punch Fire Physical 07575 100100% 15 Tough 4 ♥♥♥♥ 0  
2525 Work Up Normal Status 0000 00——% 30 Tough 3 ♥♥♥ 0  
2727 Thrash Normal Physical 120120 100100% 10 Tough 6 ♥♥♥♥♥♥ 0  
3030 Belly Drum Normal Status 0000 00——% 10 Cute 6 ♥♥♥♥♥♥ 0  
3333 Flare Blitz Fire Physical 120120 100100% 15 Cool 6 ♥♥♥♥♥♥ 0  
3535 Taunt Dark Status 0000 100100% 20 Clever 2 ♥♥ 1
3939 Superpower Fighting Physical 120120 100100% 5 Tough 6 ♥♥♥♥♥♥ 0  
4242 Overheat Fire Special 130130 09090% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Darumaka
  • Italic indicates a move that gets STAB only when used by an evolution of Darumaka
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM05  TM05 Roar Normal Status 0000 00—}}—% 20 Cool 3 ♥♥♥ 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM12  TM12 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20 Cool 1 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM50  TM50 Overheat Fire Special 130130 090}}90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM59  TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15 Beautiful 3 ♥♥♥ 0  
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5 Cool 1 0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Darumaka
  • Italic indicates a move that gets STAB only when used by an evolution of Darumaka
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Encore Normal Status 100% 5 Cute 2 ♥♥ 0  
Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
Flame Wheel Fire Physical 60 100% 25 Beautiful 3 ♥♥♥ 0  
Focus Energy Normal Status —% 30 Cool 1 0  
Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
Hammer Arm Fighting Physical 100 90% 10 Tough 6 ♥♥♥♥♥♥ 0  
Sleep Talk Normal Status —% 10 Cute 1 0  
Snatch Dark Status —% 10 Clever 1 0  
Take Down Normal Physical 90 85% 20 Tough 6 ♥♥♥♥♥♥ 0  
Yawn Normal Status —% 10 Cute 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Darumaka in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Darumaka in that game.
  • Bold indicates a move that gets STAB when used by Darumaka
  • Italic indicates a move that gets STAB only when used by an evolution of Darumaka
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Heat Wave Fire Special 95 90% 10 Beautiful 2 ♥♥ 2 ♥♥
X Y OR AS Snatch Dark Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
X Y OR AS Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Darumaka can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Darumaka cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Darumaka
  • Italic indicates a move that gets STAB only when used by an evolution of Darumaka
  • Click on the generation numbers at the top to see Move Tutor moves from other generations