Dark (type): Difference between revisions

1,373 bytes added ,  10 December 2019
(→‎Moves: Gen 8)
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{{movelist/battle|4|Embargo|Status|Clever|—|100|15|anyadjacent|This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.}}
{{movelist/battle|4|Embargo|Status|Clever|—|100|15|anyadjacent|This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.}}
{{movelist/battle|3|Fake Tears|Status|Cute|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}
{{movelist/battle|3|Fake Tears|Status|Cute|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}
{{movelist/battle|8|False Surrender|Physical||80|—|10|anyadjacent|The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.}}
{{movelist/battle|2|Feint Attack|Physical|Clever|60|—|20|anyadjacent|The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.}}
{{movelist/battle|2|Feint Attack|Physical|Clever|60|—|20|anyadjacent|The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.}}
{{movelist/battle|3|Flatter|Status|Clever|—|100|15|anyadjacent|Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.}}
{{movelist/battle|3|Flatter|Status|Clever|—|100|15|anyadjacent|Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.}}
{{movelist/battle|4|Fling|Physical|Cute|Varies|100|10|anyadjacent|The user flings its held item at the target to attack. This move's power and effects depend on the item.}}
{{movelist/battle|4|Fling|Physical|Cute|Varies|100|10|anyadjacent|The user flings its held item at the target to attack. This move's power and effects depend on the item.}}
{{movelist/battle|5|Foul Play|Physical|Clever|95|100|15|anyadjacent|The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.}}
{{movelist/battle|5|Foul Play|Physical|Clever|95|100|15|anyadjacent|The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.}}
{{movelist/battle|8|G-Max Snooze|Physical||—|—|3|adjacentfoes|A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn.}}
{{movelist/battle|8|G-Max Snooze|Special||—|—|3|adjacentfoes|A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn.}}
{{movelist/battle|5|Hone Claws|Status|Cute|—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}
{{movelist/battle|5|Hone Claws|Status|Cute|—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}
{{movelist/battle|6|Hyperspace Fury|Physical|Tough|100|—|5|anyadjacent|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.}}
{{movelist/battle|6|Hyperspace Fury|Physical|Tough|100|—|5|anyadjacent|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.}}
{{movelist/battle|8|Jaw Lock|Physical||80|100|10|anyadjacent|This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.}}
{{movelist/battle|3|Knock Off|Physical|Clever|65|100|20|anyadjacent|The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.}}
{{movelist/battle|3|Knock Off|Physical|Clever|65|100|20|anyadjacent|The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.}}
{{movelist/battle|7|Malicious Moonsault|Physical||180|—|1|anyadjacent|The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force.}}
{{movelist/battle|7|Malicious Moonsault|Physical||180|—|1|anyadjacent|The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force.}}
{{movelist/battle|8|Max Darkness|Physical||—|—|3|adjacentfoes|This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.}}
{{movelist/battle|8|Max Darkness|Special||—|—|3|adjacentfoes|This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.}}
{{movelist/battle|3|Memento|Status|Tough|—|100|10|anyadjacent|The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.}}
{{movelist/battle|3|Memento|Status|Tough|—|100|10|anyadjacent|The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.}}
{{movelist/battle|4|Nasty Plot|Status|Clever|—|—|20|self|The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.}}
{{movelist/battle|4|Nasty Plot|Status|Clever|—|—|20|self|The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.}}
{{movelist/battle|5|Night Daze|Special|Cool|85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.}}
{{movelist/battle|5|Night Daze|Special|Cool|85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.}}
{{movelist/battle|4|Night Slash|Physical|Cool|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}
{{movelist/battle|4|Night Slash|Physical|Cool|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}
{{movelist/battle|8|Obstruct|Status||—|100|10|self|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat.}}
{{movelist/battle|6|Parting Shot|Status|Cool|—|100|20|anyadjacent|With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.}}
{{movelist/battle|6|Parting Shot|Status|Cool|—|100|20|anyadjacent|With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.}}
{{movelist/battle|4|Payback|Physical|Tough|50|100|10|anyadjacent|The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.}}
{{movelist/battle|4|Payback|Physical|Tough|50|100|10|anyadjacent|The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.}}
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