Cry: Difference between revisions

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Some Pokémon's cries are entirely unrelated to their names in any language. For example, {{p|Victreebel}} screeches loudly, {{p|Staryu}} quickly yells "Heah!" in an echoing male voice, and {{p|Starmie}} says "Hoo!" in a breathy, echoing female voice. Most Legendary Pokémon that cannot speak to humans instead roar, screech, or make other sounds. Some of these cries are derived from other media, such as {{wp|Kaiju|Kaiju films}}.
Some Pokémon's cries are entirely unrelated to their names in any language. For example, {{p|Victreebel}} screeches loudly, {{p|Staryu}} quickly yells "Heah!" in an echoing male voice, and {{p|Starmie}} says "Hoo!" in a breathy, echoing female voice. Most Legendary Pokémon that cannot speak to humans instead roar, screech, or make other sounds. Some of these cries are derived from other media, such as {{wp|Kaiju|Kaiju films}}.


Junichi Masuda revealed in an interview that the reason Pokémon did not say their names in the game was because of hardware limitations. Despite advances, the cries were kept for realism. Newer cries were based on habitat of Pokémon.<ref>[https://www.gamnesia.com/news/game-freak-explains-why-pokemon-dont-say-their-names-in-the-games]</ref>
Junichi Masuda revealed in an interview that the reason Pokémon did not say their names in the game was because of hardware limitations. Despite advances, the cries were kept for realism. Newer cries are based on habitats of Pokémon.<ref>[https://www.gamnesia.com/news/game-freak-explains-why-pokemon-dont-say-their-names-in-the-games]</ref>


The Pokémon in the promotional game trailers, [[Pokémon Origins]], and [[Pokémon Generations]] make realistic, animal-like cries that differ from both their in-game and anime cries.
The Pokémon in the promotional game trailers, [[Pokémon Origins]], and [[Pokémon Generations]] make realistic, animal-like cries that differ from both their in-game and anime cries.
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