Major appearances
Marina owned a Croconaw named Wani-Wani that was used in a fair few battles as well as against Attila and Hun . As revealed in A Stand-Up Sit-Down! , it became a Feraligatr.
Khoury 's Totodile evolved in Bagged Then Tagged! during a Tag Battle against Ash's Monferno and Dawn's Cyndaquil alongside Lyra 's Chikorita .
Other
Ranger Mason , a Forest Ranger of Mt. Silver, had a Croconaw in Mother Of All Battles .
A Croconaw was used by one of two twin brothers in The Champ Twins! in a battle against Ash and Dawn . The other twin used Quilava .
A Croconaw appeared in The Pirates of Decolore! . It was shown in a flashback that Croconaw's Trainer had abandoned the Big Jaw Pokémon complaining that he lost another Gym battle because of Croconaw. Croconaw seemed to be the leader of the pirates. After losing in a Double Battle between Ash, Snivy , and Pignite , Croconaw and the other pirates stopped stealing and joined Officer Jenny's coast guard after apologizing to everybody they stole from.
Minor appearances
In the beginning of Celebi: Voice of the Forest , Ash battled against a Pokémon Trainer who had a Croconaw.
A Croconaw appeared in the opening of Destiny Deoxys .
A Croconaw made a small appearance in The Rise of Darkrai as one of the Pokémon Darkrai hit with a Dark Void .
A Croconaw appeared in Camping It Up! .
Pokédex entries
Episode
Pokémon
Source
Entry
DP029
Croconaw
Dawn's Pokédex
Croconaw, the Big Jaw Pokémon, and the evolved form of Totodile . It opens its mouth wide and attacks, and if it loses its teeth, they regrow quickly.
DP147
Croconaw
Lyra's Pokédex
Croconaw, the Big Jaw Pokémon, and the evolved form of Totodile . Once it bites down on something, it won't let go until it loses its fangs. But new fangs grow back quickly.
DP147
Croconaw's attacks
Khoury's Pokédex
The moves Croconaw is able to use are: Bite , Aqua Tail , Superpower , and Hydro Pump .
Pokédex entries
This Pokémon was unavailable prior to Generation II.
Generation II
Gold
If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
Silver
It opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
Crystal
The tips of its fangs are slanted backward. Once those fangs clamp down, the prey has no hope of escape.
Stadium 2
If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
Generation III
Ruby
Once Croconaw has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
Sapphire
Emerald
Once its jaws clamp down on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like fishhooks, they become irremovably embedded.
FireRed
It opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
LeafGreen
If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
Generation IV
Diamond
Once it bites down, it won't let go until it loses its fangs. New fangs quickly grow into place.
Pearl
Platinum
HeartGold
If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
SoulSilver
It opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
Generation V
Black
Once it bites down, it won't let go until it loses its fangs. New fangs quickly grow into place.
White
Black 2
Once it bites down, it won't let go until it loses its fangs. New fangs quickly grow into place.
White 2
Generation VI
X
If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
Y
Once it bites down, it won't let go until it loses its fangs. New fangs quickly grow into place.
Omega Ruby
Once Croconaw has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
Alpha Sapphire
Game locations
This Pokémon was unavailable prior to Generation II.
In side games
This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Held items
Stats
Base stats
Stat
Range
At Lv. 50
At Lv. 100
65
125 - 172
240 - 334
80
76 - 145
148 - 284
80
76 - 145
148 - 284
59
57 - 122
110 - 238
63
61 - 126
117 - 247
58
56 - 121
108 - 236
Total:
405
Other Pokémon with this total
Minimum stats are calculated with 0 EVs , IVs of 0, and (if applicable) a hindering nature .
Maximum stats are calculated with 252 EVs , IVs of 31, and (if applicable) a helpful nature .
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
Learnset
Bold indicates a move that gets STAB when used by Croconaw
Italic indicates a move that gets STAB only when used by an evolution of Croconaw
Click on the generation numbers at the top to see level-up moves from other generations
Bold indicates a move that gets STAB when used by Croconaw
Italic indicates a move that gets STAB only when used by an evolution of Croconaw
Click on the generation numbers at the top to see TM moves from other generations
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Ancient Power
| style="background:#AFA981; border:1px solid #726E54;" align="center" | Rock
| style="background:#375AB2; border:1px solid #243B74;" align="center" | Special
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 60
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 5
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Aqua Jet
| style="background:#2980EF; border:1px solid #1B539B;" align="center" | Water
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 40
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Block
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 5
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Crunch
| style="background:#624D4E; border:1px solid #403233;" align="center" | Dark
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 80
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Dragon Dance
| style="background:#5060E1; border:1px solid #343E92;" align="center" | Dragon
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Fake Tears *
| style="background:#624D4E; border:1px solid #403233;" align="center" | Dark
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Flatter
| style="background:#624D4E; border:1px solid #403233;" align="center" | Dark
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Hydro Pump
| style="background:#2980EF; border:1px solid #1B539B;" align="center" | Water
| style="background:#375AB2; border:1px solid #243B74;" align="center" | Special
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 110
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 80%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 5
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Ice Punch
| style="background:#3DCEF3; border:1px solid #28869E;" align="center" | Ice
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 75
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Metal Claw
| style="background:#60A1B8; border:1px solid #3E6978;" align="center" | Steel
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 50
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 95%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 35
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Mud Sport
| style="background:#915121; border:1px solid #5E3515;" align="center" | Ground
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Thrash
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 120
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 10
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Water Pulse
| style="background:#2980EF; border:1px solid #1B539B;" align="center" | Water
| style="background:#375AB2; border:1px solid #243B74;" align="center" | Special
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 60
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; border:1px solid #D8D8D8;" |
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Water Sport
| style="background:#2980EF; border:1px solid #1B539B;" align="center" | Water
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | —%
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15
|}
|-
| class="roundybottom" style="background:#74ACF5; font-size: 90%; line-height:10px;" |
Moves marked with an asterisk (*) must be chain bred onto Croconaw in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Croconaw in that game.
Bold indicates a move that gets STAB when used by Croconaw
Italic indicates a move that gets STAB only when used by an evolution of Croconaw
Click on the generation numbers at the top to see Egg moves from other generations
|}
A black or white abbreviation in a colored box indicates that Croconaw can be tutored the move in that game
A colored abbreviation in a white box indicates that Croconaw cannot be tutored the move in that game
Bold indicates a move that gets STAB when used by Croconaw
Italic indicates a move that gets STAB only when used by an evolution of Croconaw
Click on the generation numbers at the top to see Move Tutor moves from other generations
Bold indicates a move that gets STAB when used by Croconaw
Italic indicates a move that gets STAB only when used by an evolution of Croconaw
Click on the generation numbers at the top to see moves from other generations
TCG -only moves
Side game data
Pokémon Ranger
Group:
Poké Assist:
Field move:
(Soak ×2)
Loops: 5
Min. exp.: 30
Max. exp.: 55
Browser entry R-000
Croconaw attacks with globs of water. Beware of puddles on the ground, too!
Pokémon Ranger: Guardian Signs
Group:
Poké Assist:(present)
Field move:(present)
(Crush ×3)
Poké Assist:(past)
Field move:(past)
(Crush ×1)
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It shoots orbs of water to attack.
Evolution
Sprites
This Pokémon was unavailable prior to Generation II.