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(→Effect: First, missing heading and link template. Second, what type the user becomes is random, so I don't think a table is necessary. Proof: Using the move after a Normal move: one time got Rock, another time (same move used by foe) got Steel.) |
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==Effect== | ==Effect== | ||
Conversion 2 will change the user's current [[type]] to a type that either resists or is immune to the type of the last damaging move it was hit by. An example would be if the foe's Pokémon used | ===Generations I to IV=== | ||
Conversion 2 will change the user's current [[type]] to a type that either resists or is immune to the type of the last damaging move it was hit by. An example would be if the foe's Pokémon used {{m|Thunderbolt}} in which is an {{type|Electric}} move that was the last attack to hit the user's Pokémon, then that Pokémon will change to a {{type|Ground}} Pokémon. | |||
===Generation V=== | ===Generation V=== | ||
Conversion 2 now changes the user's type to make it resist the last move the target used. | Conversion 2 now changes the user's type to make it resist the last move the target used. | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} |
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