Contact: Difference between revisions

8,776 bytes added ,  5 October 2018
m
m (Bot: Adding es:Movimiento#Contacto)
(44 intermediate revisions by 26 users not shown)
Line 1: Line 1:
'''Contact''' or '''direct attack''' is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage with a move.
'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]].


Contact is distinct from whether a move is [[physical move|physical]] or [[special move|special]] in nature, but most moves that make contact are physical moves, while most special moves do not make contact; [[status move]]s do not make contact in any case.
Whether a move makes contact is independent of its [[damage category]]. Most [[physical move]]s do make contact and make up the majority of contact moves. Most [[special move]]s do not make contact (with only 6 moves that do), and no [[status move]]s make contact. Prior to [[Generation VII]], all moves that make contact only target a single Pokémon.


The use of contact-based moves can trigger various [[Ability|Abilities]] of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}. It can also trigger certain [[item]]s, and can be used to spread [[Pokérus]].
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact. If a Pokémon is immune to a move, the move will not make contact with the Pokémon.


Hitting a {{m|substitute}} does not make contact with the Pokémon behind it.
==Moves involving contact==
In Generation III only, {{m|AncientPower}} and {{m|Overheat}} make contact, while {{m|Covet}}, {{m|Faint Attack}}, and {{m|Fake Out}} do not.


Note that {{m|Ancient Power}} and {{m|Overheat}} make contact in [[Generation III]] only.
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;"
 
==List of physical moves that do not make contact==
These are physical moves that '''do not''' make contact.  (This does not include moves such as {{m|Hyper Beam}}, which belonged to physical-based types before [[Generation IV]] reclassified them as special.)
 
{| class="roundy" style="margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};"
|-
|-
|
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{physical color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #{{physical color light}};"
|- style="background: #ddf;"
! {{color2|000000|Move}}
! {{color2|000|Move}}
! {{color2|000000|Type}}
! {{color2|000|Type}}
{{movelist|Attack Order|Bug}}
! {{color2|000|Damage category|Category}}
{{movelist|Barrage|Normal}}
{{movelist|Accelerock|Rock|cat=Physical}}
{{movelist|Beat Up|Dark}}
{{movelist|Acrobatics|Flying|cat=Physical}}
{{movelist|Bonemerang|Ground}}
{{movelist|Aerial Ace|Flying|cat=Physical}}
{{movelist|Bone Club|Ground}}
{{movelist|Anchor Shot|Steel|cat=Physical}}
{{movelist|Bone Rush|Ground}}
{{movelist|Aqua Jet|Water|cat=Physical}}
{{movelist|Bulldoze|Ground}}
{{movelist|Aqua Tail|Water|cat=Physical}}
{{movelist|Bullet Seed|Grass}}
{{movelist|Arm Thrust|Fighting|cat=Physical}}
{{movelist|Earthquake|Ground}}
{{movelist|Assurance|Dark|cat=Physical}}
{{movelist|Egg Bomb|Normal}}
{{movelist|Astonish|Ghost|cat=Physical}}
{{movelist|Explosion|Normal}}
{{movelist|Avalanche|Ice|cat=Physical}}
{{movelist|Feint|Normal}}
{{movelist|Bide|Normal|cat=Physical}}
{{movelist|Fissure|Ground}}
{{movelist|Bind|Normal|cat=Physical}}
{{movelist|Fling|Dark}}
{{movelist|Bite|Dark|cat=Physical}}
{{movelist|Freeze Shock|Ice}}
{{movelist|Blaze Kick|Fire|cat=Physical}}
{{movelist|Fusion Bolt|Electric}}
{{movelist|Body Slam|Normal|cat=Physical}}
{{movelist|Gear Grind|Steel}}
{{movelist|Bolt Strike|Electric|cat=Physical}}
{{movelist|Gunk Shot|Poison}}
{{movelist|Bounce|Flying|cat=Physical}}
{{movelist|Ice Shard|Ice}}
{{movelist|Brave Bird|Flying|cat=Physical}}
{{movelist|Icicle Crash|Ice}}
{{movelist|Brick Break|Fighting|cat=Physical}}
{{movelist|Icicle Spear|Ice}}
{{movelist|Brutal Swing|Dark|cat=Physical}}
{{movelist|Magnet Bomb|Steel}}
{{movelist|Bug Bite|Bug|cat=Physical}}
{{movelist|Magnitude|Ground}}
{{movelist|Bullet Punch|Steel|cat=Physical}}
{{movelist|Metal Burst|Steel}}
{{movelist|Catastropika|Electric|cat=Physical}}
{{movelist|Natural Gift|Normal}}
{{movelist|Chip Away|Normal|cat=Physical}}
{{movelist|Pay Day|Normal}}
{{movelist|Circle Throw|Fighting|cat=Physical}}
{{movelist|Poison Sting|Poison}}
{{movelist|Clamp|Water|cat=Physical}}
{{movelist|Pin Missile|Bug}}
{{movelist|Close Combat|Fighting|cat=Physical}}
{{movelist|Present|Normal}}
{{movelist|Comet Punch|Normal|cat=Physical}}
{{movelist|Psycho Cut|Psychic}}
{{movelist|Constrict|Normal|cat=Physical}}
{{movelist|Razor Leaf|Grass}}
{{movelist|Counter|Fighting|cat=Physical}}
{{movelist|Rock Blast|Rock}}
{{movelist|Covet|Normal|cat=Physical}}
{{movelist|Rock Slide|Rock}}
{{movelist|Crabhammer|Water|cat=Physical}}
{{movelist|Rock Throw|Rock}}
{{movelist|Cross Chop|Fighting|cat=Physical}}
{{movelist|Rock Tomb|Rock}}
{{movelist|Cross Poison|Poison|cat=Physical}}
{{movelist|Rock Wrecker|Rock}}
{{movelist|Crunch|Dark|cat=Physical}}
{{movelist|Sacred Fire|Fire}}
{{movelist|Crush Claw|Normal|cat=Physical}}
{{movelist|Sand Tomb|Ground}}
{{movelist|Crush Grip|Normal|cat=Physical}}
{{movelist|Secret Power|Normal}}
{{movelist|Cut|Normal|cat=Physical}}
{{movelist|Seed Bomb|Grass}}
{{movelist|Darkest Lariat|Dark|cat=Physical}}
{{movelist|Self-Destruct|Normal}}
{{movelist|Dig|Ground|cat=Physical}}
{{movelist|Sky Attack|Flying}}
{{movelist|Dive|Water|cat=Physical}}
{{movelist|Spike Cannon|Normal}}
{{movelist|Dizzy Punch|Normal|cat=Physical}}
{{movelist|Smack Down|Rock}}
{{movelist|Double Hit|Normal|cat=Physical}}
{{movelist|Stone Edge|Rock}}
{{movelist|Double Kick|Fighting|cat=Physical}}
{{movelist|Twineedle|Bug}}
{{movelist|Double Slap|Normal|cat=Physical}}
{{movelist|Double-Edge|Normal|cat=Physical}}
{{movelist|Dragon Ascent|Flying|cat=Physical}}
{{movelist|Dragon Claw|Dragon|cat=Physical}}
{{movelist|Dragon Hammer|Dragon|cat=Physical}}
{{movelist|Dragon Rush|Dragon|cat=Physical}}
{{movelist|Dragon Tail|Dragon|cat=Physical}}
{{movelist|Drain Punch|Fighting|cat=Physical}}
{{movelist|Draining Kiss|Fairy|cat=Special}}
{{movelist|Drill Peck|Flying|cat=Physical}}
{{movelist|Drill Run|Ground|cat=Physical}}
{{movelist|Dual Chop|Dragon|cat=Physical}}
{{movelist|Dynamic Punch|Fighting|cat=Physical}}
{{movelist|Endeavor|Normal|cat=Physical}}
{{movelist|Extreme Speed|Normal|cat=Physical}}
{{movelist|Facade|Normal|cat=Physical}}
{{movelist|Fake Out|Normal|cat=Physical}}
{{movelist|False Swipe|Normal|cat=Physical}}
{{movelist|Feint Attack|Dark|cat=Physical}}
{{movelist|Fell Stinger|Bug|cat=Physical}}
{{movelist|Fire Fang|Fire|cat=Physical}}
{{movelist|Fire Lash|Fire|cat=Physical}}
{{movelist|Fire Punch|Fire|cat=Physical}}
{{movelist|First Impression|Bug|cat=Physical}}
{{movelist|Flail|Normal|cat=Physical}}
{{movelist|Flame Charge|Fire|cat=Physical}}
{{movelist|Flame Wheel|Fire|cat=Physical}}
{{movelist|Flare Blitz|Fire|cat=Physical}}
{{movelist|Fly|Flying|cat=Physical}}
{{movelist|Flying Press|Fighting|cat=Physical}}
{{movelist|Focus Punch|Fighting|cat=Physical}}
{{movelist|Force Palm|Fighting|cat=Physical}}
{{movelist|Foul Play|Dark|cat=Physical}}
{{movelist|Frustration|Normal|cat=Physical}}
{{movelist|Fury Attack|Normal|cat=Physical}}
{{movelist|Fury Cutter|Bug|cat=Physical}}
{{movelist|Fury Swipes|Normal|cat=Physical}}
{{movelist|Gear Grind|Steel|cat=Physical}}
{{movelist|Giga Impact|Normal|cat=Physical}}
{{movelist|Grass Knot|Grass|cat=Special}}
{{movelist|Guillotine|Normal|cat=Physical}}
{{movelist|Gyro Ball|Steel|cat=Physical}}
{{movelist|Hammer Arm|Fighting|cat=Physical}}
{{movelist|Head Charge|Normal|cat=Physical}}
{{movelist|Head Smash|Rock|cat=Physical}}
{{movelist|Headbutt|Normal|cat=Physical}}
{{movelist|Heart Stamp|Psychic|cat=Physical}}
{{movelist|Heat Crash|Fire|cat=Physical}}
{{movelist|Heavy Slam|Steel|cat=Physical}}
{{movelist|High Horsepower|Ground|cat=Physical}}
{{movelist|High Jump Kick|Fighting|cat=Physical}}
{{movelist|Hold Back|Normal|cat=Physical}}
{{movelist|Horn Attack|Normal|cat=Physical}}
{{movelist|Horn Drill|Normal|cat=Physical}}
{{movelist|Horn Leech|Grass|cat=Physical}}
{{movelist|Hyper Fang|Normal|cat=Physical}}
{{movelist|Ice Ball|Ice|cat=Physical}}
{{movelist|Ice Fang|Ice|cat=Physical}}
{{movelist|Ice Hammer|Ice|cat=Physical}}
{{movelist|Ice Punch|Ice|cat=Physical}}
{{movelist|Infestation|Bug|cat=Special}}
{{movelist|Iron Head|Steel|cat=Physical}}
{{movelist|Iron Tail|Steel|cat=Physical}}
{{movelist|Jump Kick|Fighting|cat=Physical}}
{{movelist|Karate Chop|Fighting|cat=Physical}}
{{movelist|Knock Off|Dark|cat=Physical}}
{{movelist|Last Resort|Normal|cat=Physical}}
{{movelist|Leaf Blade|Grass|cat=Physical}}
{{movelist|Leech Life|Bug|cat=Physical}}
{{movelist|Let's Snuggle Forever|Fairy|cat=Physical}}
{{movelist|Lick|Ghost|cat=Physical}}
{{movelist|Liquidation|Water|cat=Physical}}
{{movelist|Low Kick|Fighting|cat=Physical}}
{{movelist|Low Sweep|Fighting|cat=Physical}}
{{movelist|Lunge|Bug|cat=Physical}}
{{movelist|Mach Punch|Fighting|cat=Physical}}
{{movelist|Malicious Moonsault|Dark|cat=Physical}}
{{movelist|Mega Kick|Normal|cat=Physical}}
{{movelist|Mega Punch|Normal|cat=Physical}}
{{movelist|Megahorn|Bug|cat=Physical}}
{{movelist|Metal Claw|Steel|cat=Physical}}
{{movelist|Meteor Mash|Steel|cat=Physical}}
{{movelist|Multi-Attack|Normal|cat=Physical}}
{{movelist|Needle Arm|Grass|cat=Physical}}
{{movelist|Night Slash|Dark|cat=Physical}}
{{movelist|Nuzzle|Electric|cat=Physical}}
{{movelist|Outrage|Dragon|cat=Physical}}
{{movelist|Payback|Dark|cat=Physical}}
{{movelist|Peck|Flying|cat=Physical}}
{{movelist|Petal Dance|Grass|cat=Special}}
{{movelist|Phantom Force|Ghost|cat=Physical}}
{{movelist|Plasma Fists|Electric|cat=Physical}}
{{movelist|Play Rough|Fairy|cat=Physical}}
{{movelist|Pluck|Flying|cat=Physical}}
{{movelist|Poison Fang|Poison|cat=Physical}}
{{movelist|Poison Jab|Poison|cat=Physical}}
{{movelist|Poison Tail|Poison|cat=Physical}}
{{movelist|Pound|Normal|cat=Physical}}
{{movelist|Power Trip|Dark|cat=Physical}}
{{movelist|Power Whip|Grass|cat=Physical}}
{{movelist|Power-Up Punch|Fighting|cat=Physical}}
{{movelist|Psychic Fangs|Psychic|cat=Physical}}
{{movelist|Pulverizing Pancake|Normal|cat=Physical}}
{{movelist|Punishment|Dark|cat=Physical}}
{{movelist|Pursuit|Dark|cat=Physical}}
{{movelist|Quick Attack|Normal|cat=Physical}}
{{movelist|Rage|Normal|cat=Physical}}
{{movelist|Rapid Spin|Normal|cat=Physical}}
{{movelist|Razor Shell|Water|cat=Physical}}
{{movelist|Retaliate|Normal|cat=Physical}}
{{movelist|Return|Normal|cat=Physical}}
{{movelist|Revenge|Fighting|cat=Physical}}
{{movelist|Reversal|Fighting|cat=Physical}}
{{movelist|Rock Climb|Normal|cat=Physical}}
{{movelist|Rock Smash|Fighting|cat=Physical}}
{{movelist|Rolling Kick|Fighting|cat=Physical}}
{{movelist|Rollout|Rock|cat=Physical}}
{{movelist|Sacred Sword|Fighting|cat=Physical}}
{{movelist|Scratch|Normal|cat=Physical}}
{{movelist|Searing Sunraze Smash|Steel|cat=Physical}}
{{movelist|Seismic Toss|Fighting|cat=Physical}}
{{movelist|Shadow Claw|Ghost|cat=Physical}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Shadow Punch|Ghost|cat=Physical}}
{{movelist|Shadow Sneak|Ghost|cat=Physical}}
{{movelist|Skull Bash|Normal|cat=Physical}}
{{movelist|Sky Drop|Flying|cat=Physical}}
{{movelist|Sky Uppercut|Fighting|cat=Physical}}
{{movelist|Slam|Normal|cat=Physical}}
{{movelist|Slash|Normal|cat=Physical}}
{{movelist|Smart Strike|Steel|cat=Physical}}
{{movelist|Smelling Salts|Normal|cat=Physical}}
{{movelist|Solar Blade|Grass|cat=Physical}}
{{movelist|Soul-Stealing 7-Star Strike|Ghost|cat=Physical}}
{{movelist|Spark|Electric|cat=Physical}}
{{movelist|Spectral Thief|Ghost|cat=Physical}}
{{movelist|Steamroller|Bug|cat=Physical}}
{{movelist|Steel Wing|Steel|cat=Physical}}
{{movelist|Stomp|Normal|cat=Physical}}
{{movelist|Stomping Tantrum|Ground|cat=Physical}}
{{movelist|Storm Throw|Fighting|cat=Physical}}
{{movelist|Strength|Normal|cat=Physical}}
{{movelist|Struggle|Normal|cat=Physical}}
{{movelist|Submission|Fighting|cat=Physical}}
{{movelist|Sucker Punch|Dark|cat=Physical}}
{{movelist|Sunsteel Strike|Steel|cat=Physical}}
{{movelist|Super Fang|Normal|cat=Physical}}
{{movelist|Superpower|Fighting|cat=Physical}}
{{movelist|Tackle|Normal|cat=Physical}}
{{movelist|Tail Slap|Normal|cat=Physical}}
{{movelist|Take Down|Normal|cat=Physical}}
{{movelist|Thief|Dark|cat=Physical}}
{{movelist|Thrash|Normal|cat=Physical}}
{{movelist|Throat Chop|Dark|cat=Physical}}
{{movelist|Thunder Fang|Electric|cat=Physical}}
{{movelist|Thunder Punch|Electric|cat=Physical}}
{{movelist|Triple Kick|Fighting|cat=Physical}}
{{movelist|Trop Kick|Grass|cat=Physical}}
{{movelist|Trump Card|Normal|cat=Special}}
{{movelist|U-turn|Bug|cat=Physical}}
{{movelist|V-create|Fire|cat=Physical}}
{{movelist|Vice Grip|Normal|cat=Physical}}
{{movelist|Vine Whip|Grass|cat=Physical}}
{{movelist|Vital Throw|Fighting|cat=Physical}}
{{movelist|Volt Tackle|Electric|cat=Physical}}
{{movelist|Wake-Up Slap|Fighting|cat=Physical}}
{{movelist|Waterfall|Water|cat=Physical}}
{{movelist|Wild Charge|Electric|cat=Physical}}
{{movelist|Wing Attack|Flying|cat=Physical}}
{{movelist|Wood Hammer|Grass|cat=Physical}}
{{movelist|Wrap|Normal|cat=Physical}}
{{movelist|Wring Out|Normal|cat=Special}}
{{movelist|X-Scissor|Bug|cat=Physical}}
{{movelist|Zen Headbutt|Psychic|cat=Physical}}
{{movelist|Zing Zap|Electric|cat=Physical}}
|}
|}
|}
|}


Also, while {{status|confusion}} damage is physical, it does not make contact.
These Shadow moves also make contact.
 
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;"
==List of special moves that make contact==
These are special moves that '''do''' make contact. (This does not include moves such as {{m|Fire Punch}}, which belonged to special-based types before [[Generation IV]] reclassified them as physical.)
 
{| class="roundy" style="margin:auto; background: #{{special color light}}; border: 5px solid #{{special color}};"
|-
|-
|
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{special color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #{{special color light}};"
|- style="background: #ddf;"
! {{color2|000000|Move}}
! {{color2|000|Move}}
! {{color2|000000|Type}}
! {{color2|000|Type}}
{{movelist|Draining Kiss|Fairy}}
! {{color2|000|Damage category|Category}}
{{movelist|Final Gambit|Fighting}}
{{movelist|Shadow Blitz|Shadow|cat=Physical}}
{{movelist|Grass Knot|Grass}}
{{movelist|Shadow Break|Shadow|cat=Physical}}
{{movelist|Infestation|Bug}}
{{movelist|Shadow End|Shadow|cat=Physical}}
{{movelist|Petal Dance|Grass}}
{{movelist|Shadow Rush|Shadow|cat=Physical}}
{{movelist|Trump Card|Normal}}
{{movelist|Wring Out|Normal}}
|}
|}
|}
|}
Line 95: Line 259:
|-
|-
|
|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;"
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #ddf;"
|- style="background: #ddf;"
! Name
! Name
! Effect
! Effect
|-
| {{m|Baneful Bunker}}
| {{status|Poison}}s an attacker if it attempts a contact move on the user.
|-
| {{m|Beak Blast}}
| {{status|Burn}}s an attacker if it uses a contact move on the user before executing the move.
|-
|-
| {{m|King's Shield}}
| {{m|King's Shield}}
| Decreases an attacker's {{stat|Attack}} two stages if it used a contact move on the defending Pokémon.
| Decreases an attacker's {{stat|Attack}} two stages if it attempts a contact move on the user.
|-
|-
| {{m|Spiky Shield}}
| {{m|Spiky Shield}}
| Damages an attacker for 1/8 of its max HP if it used a contact move on the defending Pokémon.
| Damages an attacker for 1/8 of its max HP if it attempts a contact move on the user.
|}
|}
|}
|}
Line 112: Line 282:
|-
|-
|
|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;"
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #ddf;"
|- style="background: #ddf;"
! Name
! Name
Line 118: Line 288:
|-
|-
| {{a|Aftermath}}
| {{a|Aftermath}}
| An attacker loses 1/4 of its max HP if the Pokémon with this Ability faints.
| An attacker that knocks out this Pokémon with a contact move takes damage equal to 1/4 of its own max HP.
|-
|-
| {{a|Cute Charm}}
| {{a|Cute Charm}}
Line 124: Line 294:
|-
|-
| {{a|Effect Spore}}
| {{a|Effect Spore}}
| Has a 30% chance of inducing one of {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} in an attacker on contact.
| Has a 30% chance of afflicting an attacker with {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} on contact.
|-
|-
| {{a|Flame Body}}
| {{a|Flame Body}}
| Has a 30% chance of {{status|burn}}ing an attacker on contact.
| Has a 30% chance of {{status|burn}}ing an attacker on contact.
|-
| {{a|Fluffy}}
| Halves damage taken from contact moves, but doubles damage taken from {{type|Fire}} [[move]]s.
|-
|-
| {{a|Gooey}}
| {{a|Gooey}}
| Lowers an attacker's {{stat|Speed}} by one stage on contact.
| Decreases an attacker's {{stat|Speed}} by one stage on contact.
|-
|-
| {{a|Iron Barbs}}
| {{a|Iron Barbs}}
| Damages an attacker for 1/8 of its max HP on contact.
| Damages an attacker for 1/8 of its max HP on contact.
|-
| {{a|Long Reach}}
| Contact moves from the user will not trigger effects caused by contact.
|-
|-
| {{a|Mummy}}
| {{a|Mummy}}
Line 145: Line 321:
|-
|-
| {{a|Poison Touch}}
| {{a|Poison Touch}}
| Each hit from a contact move from a Pokémon with this Ability has a 30% chance (20% chance in the Japanese versions of Black and White) of {{status|poisoning}} the target.
| Has a {{tt|30%|20% in the Japanese versions of Black and White}} chance of {{status|poisoning}} a target on contact.
|-
|-
| {{a|Rough Skin}}
| {{a|Rough Skin}}
| Damages an attacker for 1/8 of its max HP (1/16 of its max HP in Generation III) on contact.
| Damages an attacker for {{tt|1/8|1/16 in Generation III}} of its max HP on contact.
|-
|-
| {{a|Static}}
| {{a|Static}}
| Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact.
| Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact.
|-
| {{a|Tangling Hair}}
| Decreases an attacker's {{stat|Speed}} by one stage on contact.
|-
|-
| {{a|Tough Claws}}
| {{a|Tough Claws}}
| Boosts the power of contact moves used by this Pokémon by 33%.
| Boosts the power of contact moves used by this Pokémon by 30%.
|}
|}
|}
|}


===Items===
===Items===
{| class="roundy" style="margin:auto; background: #{{items color light}}; border: 5px solid #{{items color}};"
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;"
|-
|-
|
|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #{{items color light}}; border-collapse:collapse;"
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #{{items color light}};"
|- style="background: #ddf;"
!  
!  
! Name
! Name
Line 169: Line 348:
|-  
|-  
! [[File:Bag Rocky Helmet Sprite.png]]  
! [[File:Bag Rocky Helmet Sprite.png]]  
| {{DL|In-battle effect item|Rocky Helmet}}
| [[Rocky Helmet]]
| Damages an attacker for 1/6 of its max HP on contact.
| Damages an attacker for 1/6 of its max HP on contact.
|-  
|-  
! [[File:Bag Sticky Barb Sprite.png]]  
! [[File:Bag Sticky Barb Sprite.png]]  
| {{DL|In-battle effect item|Sticky Barb}}
| [[Sticky Barb]]
| Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact.
| Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact.
|-
! [[File:Bag Protective Pads Sprite.png]]
| [[Protective Pads]]
| Protects the holder from effects caused by using moves that make contact with the target.
|}
|}
|}
|}
Line 181: Line 364:
* In {{g|Colosseum}} and {{pkmn|XD: Gale of Darkness}}, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the {{pkmn|Stadium series}}, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.
* In {{g|Colosseum}} and {{pkmn|XD: Gale of Darkness}}, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the {{pkmn|Stadium series}}, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.


==See also==
==In other languages==
* [[Special move]]
{{langtable|color={{physical color light}}|bordercolor={{physical color dark}}
* [[Physical move]]
|zh_yue=接觸 ''{{tt|Jipjūk|Contact}}''
 
|zh_cmn=接觸 / 接触 ''{{tt|Jiēchù|Contact}}''
|cs=Kontakt
|fr=Contact
|de=Berührung
|hu=Érintkezés
|it=Contatto
|ko=접촉 ''Contact''
|es=Contacto
}}
{{-}}
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}


Line 190: Line 382:


[[de:Kontakt]]
[[de:Kontakt]]
[[es:Movimiento#Contacto]]
[[fr:Capacité directe]]
[[fr:Capacité directe]]
[[it:Contatto]]
[[it:Contatto]]
[[ja:直接攻撃]]
[[ja:直接攻撃]]
[[zh:接触类招式]]