Close Combat (move)

Close Combat
インファイト Infight
Close Combat.png
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Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  120
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  2 ♥♥
Jam  0  
+3 if previous Pokémon reaches max judge voltage.
Condition  Smart
Appeal  2 ♥♥
Earn +3 if the Pokémon that just went hit max Voltage.
Condition  Smart
Appeal  0  
Jamming  0  

Close Combat (Japanese: インファイト Infight) is a damage-dealing Template:Type2 move introduced in Generation IV.

Effect

Close Combat inflicts damage and then lowers the user's Defense stat and Special Defense stat by one stage each.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
056   Mankey Fighting Fighting 49 49 ''''
057   Primeape Fighting Fighting 59 59 ''''
106   Hitmonlee Fighting Fighting 53 57 ''''
107   Hitmonchan Fighting Fighting 56 66 ''''
214   Heracross Bug Fighting 37 37 ''''
237   Hitmontop Fighting Fighting 51 55 ''''
296   Makuhita Fighting Fighting 40 40 ''''
297   Hariyama Fighting Fighting 52 52 ''''
335   Zangoose Normal Normal 53 53 '
391   Monferno Fire Fighting 36 36 ''''
392   Infernape Fire Fighting 41 41 ''''
398   Staraptor Normal Flying 34 34 '
448   Lucario Fighting Steel 42 55 ''''
475   Gallade Psychic Fighting 53 59 ''''
539   Sawk Fighting Fighting   49 ''''
638   Cobalion Steel Fighting   73 ''''
639   Terrakion Rock Fighting   73 ''''
640   Virizion Grass Fighting   73 ''''
647   Keldeo Water Fighting   73 ''''
648   Meloetta Normal Psychic   78 '''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Level
I II III IV V VI
056   Mankey Fighting Fighting              
058   Growlithe Fire Fire no       
066   Machop Fighting Fighting                   
127   Pinsir Bug Bug    
209   Snubbull Normal Normal              
216   Teddiursa Normal Normal              
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

The user gets close to its opponent and attacks fiercely.
Pokémon Method
User First Used In Notes
  Infernape repeatedly punches and kicks the opponent at a fast speed.
Allegra's Infernape The Rise of Darkrai Debut
Flint's Infernape Flint Sparks the Fire! None
  Staraptor repeatedly kicks, pecks, and hits the opponent with its wings at a fast speed.
Barry's Staraptor Barry's Busting Out All Over! None
Ash's Staraptor Pursuing a Lofty Goal! None
  Lucario repeatedly punches and kicks the opponent at a fast speed.
Riley's Lucario Steeling Peace of Mind! None
  Hitmonlee's eyes glow metallic red and it repeatedly kicks the opponent over and over again.
Barry's Hitmonlee Casting a Paul on Barry! None
  Sawk repeatedly punches and kicks the opponent over and over again.
Kenyan's Sawk BW041 None


In the manga

Pokémon Adventures


In other Generations

In other languages

Language Title
Mandarin Chinese 近身打 Jìn​shēn​dǎ​
  Dutch Nabijstrijd
  French Close Combat
  German Nahkampf
  Greek Ξέφρενη Πάλη
  Italian Zuffa
  Korean 인파이트 In-Fight
  Polish Bliska Walka
  Brazilian Portuguese Multisoco
  Serbian Borba Izbliza
  Spanish A Bocajarro


Variations of the move Superpower
  SuperpowerClose CombatDragon AscentHeadlong Rush
  Armor Cannon


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.