Cherrim (Pokémon)/Generation VI learnset

Revision as of 01:46, 14 November 2016 by CycloneGU (talk | contribs) (Created page with "{{pokelinkback|421|Cherrim|6}} ====By leveling up==== {{learnlist/levelh/6|Cherrim|Grass|Grass|4|xy=n}} {{learnlist/level6|1|Morning Sun|Normal|Status|—|&mdash...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

← Cherrim Cherrim

By leveling up

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Morning Sun Normal Status 0000 —% 5 Beautiful 1 0  
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Growth Normal Status 0000 —% 40 Beautiful 1 0  
077 Growth Normal Status 0000 —% 40 Beautiful 1 0  
1010 Leech Seed Grass Status 0000 09090% 10 Clever 1 0  
1313 Helping Hand Normal Status 0000 —% 20 Clever 4 ♥♥♥♥ 0  
1919 Magical Leaf Grass Special 06060 —% 20 Beautiful 2 ♥♥ 0  
2222 Sunny Day Fire Status 0000 —% 5 Beautiful 1 0  
2525 Petal Dance Grass Special 120120 100100% 10 Beautiful 6 ♥♥♥♥♥♥ 0  
3030 Worry Seed Grass Status 0000 100100% 10 Clever 2 ♥♥ 0  
3535 Take Down Normal Physical 09090 08585% 20 Tough 6 ♥♥♥♥♥♥ 0  
4343 Solar Beam Grass Special 120120 100100% 10 Cool 3 ♥♥♥ 0  
4848 Lucky Chant Normal Status 0000 —% 30 Cute 1 0  
5050 Petal Blizzard Grass Physical 09090 100100% 15 Beautiful 2 ♥♥ 2 ♥♥
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5 Beautiful 1 0  
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17  TM17 Protect Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
TM20  TM20 Safeguard Normal Status 0000 —}}—% 25 Beautiful 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 —}}—% 15 Cool 1 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 —}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70  TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM75  TM75 Swords Dance Normal Status 0000 —}}—% 20 Beautiful 1 0  
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM96  TM96 Nature Power Normal Status 0000 —}}—% 20 Beautiful 1 0  
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
XTM100  TM100 Confide Normal Status 0000 —}}—% 20 Cute 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Aromatherapy Grass Status —% 5 Clever 1 0  
Defense Curl Normal Status —% 40 Cute 2 ♥♥ 0  
Flower Shield Fairy Status —% 10 Beautiful 1 0  
Grass Whistle Grass Status 55% 15 Clever 2 ♥♥ 0  
Heal Pulse Psychic Status —% 10 Beautiful 2 ♥♥ 0  
Healing Wish Psychic Status —% 10 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
Natural Gift Normal Physical 100% 15 Clever 1 0  
Nature Power Normal Status —% 20 Beautiful 1 0  
Razor Leaf Grass Physical 55 95% 25 Cool 4 ♥♥♥♥ 0  
Rollout Rock Physical 30 90% 20 Cute 3 ♥♥♥ 0  
Seed Bomb Grass Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
Sweet Scent Normal Status 100% 20 Cute 2 ♥♥ 0  
Weather Ball Normal Special 50 100% 10 Beautiful 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Cherrim in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cherrim in that game.
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Seed Bomb Grass Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Synthesis Grass Status —% 5 Clever 1 0  
X Y OR AS Worry Seed Grass Status 100% 10 Clever 2 ♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Cherrim can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cherrim cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see moves from other generations