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'''Cheating''' is a frequently used | '''Cheating''' is a frequently used method of playing the [[Pokémon games]]. It can be used to duplicate rare and valuable [[item]]s and to obtain certain [[legendary Pokémon]] which would not be available until a [[Nintendo]] {{pkmn2|event}} otherwise. | ||
==Methods of cheating== | ==Methods of cheating== | ||
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Some will justify using cheating devices to get Pokémon when they cannot attend [[Nintendo]] [[List of Nintendo Pokémon promotional events|promotional event]]s, the only legitimate way to obtain some Pokémon. It can also be at times the only way to acquire a certain item, such as the [[Lock Capsule]], which in Pokémon Black and White contains [[TM95]], [[Snarl (move)|Snarl]]. It is a matter of opinion whether or not this is a valid excuse for cheating. | Some will justify using cheating devices to get Pokémon when they cannot attend [[Nintendo]] [[List of Nintendo Pokémon promotional events|promotional event]]s, the only legitimate way to obtain some Pokémon. It can also be at times the only way to acquire a certain item, such as the [[Lock Capsule]], which in Pokémon Black and White contains [[TM95]], [[Snarl (move)|Snarl]]. It is a matter of opinion whether or not this is a valid excuse for cheating. | ||
===Preventive measures=== | |||
To combat cheating, {{game|FireRed and LeafGreen|s}} have two measures to prevent cheating. Firstly, {{p|Mew}} and {{p|Deoxys}} were given special programming that prevents them from obeying the player if they were obtained illegitimately. However, this countermeasure fails if the player uses cheats to get to [[Faraway Island]] or [[Birth Island]], and then catches the Pokémon in a somewhat legitimate manner. The countermeasure is negated if the Pokémon is caught in FireRed or LeafGreen and is then transferred to a [[Generation IV]] game. Secondly, special programming called DMA (dynamic memory allocation) is used in [[Generation III]], and causes the data targeted by cheating devices to dynamically move around. However, this can be avoided by using codes to disable the DMA. | |||
==Related articles== | ==Related articles== |
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