Celadon Game Corner

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Celadon Game Corner
Rocket Game Corner
タマムシゲームコーナー
Tamamushi Game Corner
"Wild Missingno. appeared!"
Celadon Game Corner HGSS.png
Map description: {{{mapdesc}}}
Location: Celadon City
Region: Kanto
Generations: I, II, III, IV, VII
Kanto Celadon City Map.png
Location of Celadon Game Corner in Kanto.
Pokémon world locations

The Celadon Game Corner (Japanese: タマムシゲームコーナー Tamamushi Game Corner) is a Game Corner located in the southeastern part of Celadon City in the Kanto region. In games in which it is run by Team Rocket, it is known as the Rocket Game Corner (Japanese: ロケットゲームコーナー Rocket Game Corner), and is the location of the Team Rocket Hideout.

While it seems to be a popular spot for travelers and tourists, the citizens take pride in the city's beauty and think the casino is bad for its image.

In the games

In the Generation I games, Pokémon FireRed and LeafGreen, and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the Game Corner is known as the Rocket Game Corner and is run by Team Rocket. It has the slogan "The playground for grown-ups!" The Team Rocket Hideout is located underneath the Rocket Game Corner, with a staircase leading to it revealed by pressing a hidden switch underneath a poster.

In Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver, the Game Corner is known as the Celadon Game Corner and is no longer run by Team Rocket. Team Rocket's hideout is now inaccessible, but several characters reference its existence three years prior. Its slogan mentions that it is a "fun place for everyone".

In the Generation I to IV games, the Game Corner consists of two adjacent buildings: the Game Corner proper (the larger building on the west) and the Prize Corner (the smaller building on the east). The main building contains the casino itself, where the player can earn coins; the Prize Corner is where the player can exchange coins for prizes, including Pokémon, TMs, and other items. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the Game Corner is one building with two entrances; the space on the west side contains the arcade while the space on the east side is just a sitting area.

In FireRed and LeafGreen, there is a Pokémon Printer in the corner of the main building. The Pokémon Printer takes a photo of the player's current party to put on the back of his or her Trainer Card.

In the Korean and Western releases of Pokémon HeartGold and SoulSilver, Game Corner is significantly different to the Japanese version. The main building has a very different layout, now housing the Voltorb Flip minigame, which is run by Mr. Game. This change was made due to changes in PEGI's classification standards,[1] which had previously impacted the European releases of Pokémon Platinum. As a lasting result of these regulations, the Game Corner in Let's Go, Pikachu! and Let's Go, Eevee! appears to be a more traditional arcade in all versions, and the machines are not playable.

The Celadon Gym guide can be found playing on one of the machines here, instead of in the Gym.

Service desk

The service desk appears in the Game Corner in all games except the international versions of Pokémon HeartGold and SoulSilver. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the service desk has run out of coins; in all other games in which it appears, once they have a Coin Case the player can purchase coins here at the following rates:

Coins


Games

A variety of games appear in the Game Corner, although the specific games that appear vary between generations. In Generations I to IV, the player can play these games as minigames. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the player is unable to play on the machines in the Game Corner.

Slot machines

Main article: Slot machine
Generation I

In the Generation I games, there are thirty slot machines in the Game Corner, with eight of them having people already seated at them, one that is labeled "out of order," one labeled "reserved," and one where someone left their keys.

Payouts
Series of icons Payout
 G   R   B   Y 
Celadon Game Corner Seven Green.pngCeladon Game Corner Seven Green.pngCeladon Game Corner Seven Green.png File:Celadon Game Corner 7 RGB.pngFile:Celadon Game Corner 7 RGB.pngFile:Celadon Game Corner 7 RGB.png Celadon Game Corner Seven Blue.pngCeladon Game Corner Seven Blue.pngCeladon Game Corner Seven Blue.png Celadon Game Corner 7 Y.pngCeladon Game Corner 7 Y.pngCeladon Game Corner 7 Y.png 300
Celadon Game Corner Bar Green.pngCeladon Game Corner Bar Green.pngCeladon Game Corner Bar Green.png File:Celadon Game Corner Bar RGB.pngFile:Celadon Game Corner Bar RGB.pngFile:Celadon Game Corner Bar RGB.png Celadon Game Corner Bar Blue.pngCeladon Game Corner Bar Blue.pngCeladon Game Corner Bar Blue.png Celadon Game Corner Bar Y.pngCeladon Game Corner Bar Y.pngCeladon Game Corner Bar Y.png 100
Celadon Game Corner Clefairy Green.pngCeladon Game Corner Clefairy Green.pngCeladon Game Corner Clefairy Green.png File:Celadon Game Corner Rat RGB.pngFile:Celadon Game Corner Rat RGB.pngFile:Celadon Game Corner Rat RGB.png Celadon Game Corner Jigglypuff Blue.pngCeladon Game Corner Jigglypuff Blue.pngCeladon Game Corner Jigglypuff Blue.png Celadon Game Corner Meowth Y.pngCeladon Game Corner Meowth Y.pngCeladon Game Corner Meowth Y.png 15
Celadon Game Corner Ghost Green.pngCeladon Game Corner Ghost Green.pngCeladon Game Corner Ghost Green.png File:Celadon Game Corner Bird RGB.pngFile:Celadon Game Corner Bird RGB.pngFile:Celadon Game Corner Bird RGB.png Celadon Game Corner Diglett Blue.pngCeladon Game Corner Diglett Blue.pngCeladon Game Corner Diglett Blue.png Celadon Game Corner Arbok Y.pngCeladon Game Corner Arbok Y.pngCeladon Game Corner Arbok Y.png 15
Celadon Game Corner Voltorb Green.pngCeladon Game Corner Voltorb Green.pngCeladon Game Corner Voltorb Green.png File:Celadon Game Corner Fish RGB.pngFile:Celadon Game Corner Fish RGB.pngFile:Celadon Game Corner Fish RGB.png Celadon Game Corner Poliwag Blue.pngCeladon Game Corner Poliwag Blue.pngCeladon Game Corner Poliwag Blue.png Celadon Game Corner Koffing Y.pngCeladon Game Corner Koffing Y.pngCeladon Game Corner Koffing Y.png 15
Celadon Game Corner Cherries Green.pngCeladon Game Corner Cherries Green.pngCeladon Game Corner Cherries Green.png File:Celadon Game Corner Cherry RGB.pngFile:Celadon Game Corner Cherry RGB.pngFile:Celadon Game Corner Cherry RGB.png Celadon Game Corner Cherries Blue.pngCeladon Game Corner Cherries Blue.pngCeladon Game Corner Cherries Blue.png Celadon Game Corner Cherry Y.pngCeladon Game Corner Cherry Y.pngCeladon Game Corner Cherry Y.png 8


Generation II

In the Generation II games, there are thirty slot machines in the Game Corner, with eight of them having people already seated at them. One of these people will give the player a single coin.

One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the A button is pressed.

Having two 7's line up on the first two reels of two symbols may cause something special to happen when stopping the third reel, which will either cause a third 7 to line up and pay out the jackpot, or end up one space away from lining up to tease the player. Very rarely, a Chansey may appear in this situation; it will use Egg Bomb on the third reel repeatedly until the last 7 falls in place for a jackpot.

The posters are still there, but there is nothing behind them.

Payouts
Series of icons Payout
Celadon Game Corner 7 GSC.pngCeladon Game Corner 7 GSC.pngCeladon Game Corner 7 GSC.png 300
Celadon Game Corner Poké Ball GSC.pngCeladon Game Corner Poké Ball GSC.pngCeladon Game Corner Poké Ball GSC.png 50
Celadon Game Corner Staryu GSC.pngCeladon Game Corner Staryu GSC.pngCeladon Game Corner Staryu GSC.png 15
Celadon Game Corner Squirtle GSC.pngCeladon Game Corner Squirtle GSC.pngCeladon Game Corner Squirtle GSC.png 10
Celadon Game Corner Pikachu GSC.pngCeladon Game Corner Pikachu GSC.pngCeladon Game Corner Pikachu GSC.png 8
Celadon Game Corner Cherry GSC.pngCeladon Game Corner Cherry GSC.pngCeladon Game Corner Cherry GSC.png 6


Generation III
Celadon Game Corner in Generation III

In Pokémon FireRed and LeafGreen, the only games available are slot machines, with non-player characters claiming that they are rigged. There are thirty slot machines, with eight of them already occupied, one labeled "out of order", one labeled "reserved," and one where someone left their keys.

One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the A button is pressed.

Payouts
Series of icons Payout
 FR   LG 
Celadon Game Corner 7 FRLG.pngCeladon Game Corner 7 FRLG.pngCeladon Game Corner 7 FRLG.png 300
Celadon Game Corner R FRLG.pngCeladon Game Corner R FRLG.pngCeladon Game Corner R FRLG.png 100
Celadon Game Corner Pikachu FRLG.pngCeladon Game Corner Pikachu FRLG.pngCeladon Game Corner Pikachu FRLG.png 15
Celadon Game Corner Psyduck FRLG.pngCeladon Game Corner Psyduck FRLG.pngCeladon Game Corner Psyduck FRLG.png Celadon Game Corner Slowpoke FRLG.pngCeladon Game Corner Slowpoke FRLG.pngCeladon Game Corner Slowpoke FRLG.png 15
Celadon Game Corner Magnemite FRLG.pngCeladon Game Corner Magnemite FRLG.pngCeladon Game Corner Magnemite FRLG.png Celadon Game Corner Voltorb FRLG.pngCeladon Game Corner Voltorb FRLG.pngCeladon Game Corner Voltorb FRLG.png 8
Celadon Game Corner Shellder FRLG.pngCeladon Game Corner Shellder FRLG.pngCeladon Game Corner Shellder FRLG.png Celadon Game Corner Staryu FRLG.pngCeladon Game Corner Staryu FRLG.pngCeladon Game Corner Staryu FRLG.png 8
Celadon Game Corner Cherry FRLG.pngCeladon Game Corner Cherry FRLG.png 6
Celadon Game Corner Cherry FRLG.png 2


Generation IV
Main article: Slot machine → HeartGold and SoulSilver
A slot machine in Japanese HeartGold and SoulSilver

Only the Japanese version of Pokémon HeartGold and SoulSilver has slot machines.

These slot machines play differently than in the Generation II games. Pressing A stops the reels from left to right; however, the Control Pad controls both coin insertion and reel starting. Additionally, slot machine payouts can actually vary per machine; they are more similar to the slot machines in Pokémon Diamond, Pearl, and Platinum than the slot machines in Pokémon Gold, Silver, and Crystal.

As players play on the slot machine, a Smeargle depicted on the top screen and seen painting can change the background of the top screen's monitor, and any change in background changes slot effects. A green background signals normal play, a red background signals that it's easier to obtain a 7 or Poké Ball, and a blue background signals that it's easier to obtain a Pikachu or Marill.

The jackpot for three 7's is 100 + 2x, while the jackpot for three Poké Balls is 100 + x, where x starts at 0, may increase whenever a non-jackpot symbol is lined up, and resets to 0 after every bonus game.

A bonus game is started by winning a jackpot. Lining up three 7's starts a 15-round bonus game, while three Poké Balls will trigger an 8-round bonus. In this bonus game, players attempt to perfectly line up a randomly chosen one of Johto's starter Pokémon, and the machine may provide some assistance. Bonus game payouts vary depending on success, as well as the slot machine's speed during bonus games. At the end of a bonus game, the background automatically becomes red. This lets players "chain" together jackpots and bonus games; however, the bonus game difficulty increases (up to a maximum) with each chained jackpot.

Payouts
Series of icons Payout
Goldenrod Corner 7.pngGoldenrod Corner 7.pngGoldenrod Corner 7.png 100
Goldenrod Corner Poke Ball.pngGoldenrod Corner Poke Ball.pngGoldenrod Corner Poke Ball.png 100
Goldenrod Corner Pikachu.pngGoldenrod Corner Pikachu.pngGoldenrod Corner Pikachu.png 15
Goldenrod Corner Marill.pngGoldenrod Corner Marill.pngGoldenrod Corner Marill.png 10
Goldenrod Corner Apricorn.png 2
Goldenrod Corner Replay.pngGoldenrod Corner Replay.pngGoldenrod Corner Replay.png Replay


Card flip

Main article: Card flip

The card flip minigame is exclusive to the Generation II games.

When playing card flip, players place bets on cards that may be flipped over. The deck used contains 24 cards: each one has both a number (between one and six) and a picture of a Pokémon (either Pikachu, Jigglypuff, Oddish, or Poliwag). Once twelve cards have been drawn, the deck is reshuffled. Bets can be placed on a single card, on a single column, on a single row, on a pair of columns, or on a pair of rows.

Voltorb Flip

Main article: Voltorb Flip

The Voltorb Flip minigame is exclusive to the Korean and Western releases of Pokémon HeartGold and SoulSilver, and is the only game available in the Game Corner in these versions.

The game features a five-by-five grid of tiles, underneath which are hidden numbers (which multiply the player's score if located) and Voltorb (which cause the player to lose all points). The player has a change to figure out where the Voltorb are located by using the clues provided: the number of coins and Voltorb in each line and column are noted at the sides of the playing field. If the player can find all of the 2× and 3× multipliers, they will be able to advance to harder levels. Winning at this game, as before, will earn the player Coins, which can be traded for prizes.

Items

Locations of hidden coins in Generation I
(click for higher resolution)
FRLG locations of hidden Coins
(click for further information and higher resolution)
Item Location Games
Coin Case 10 Coins One square west and one square south of the Gentleman (hidden)  R  B  Y 
Coin Case 20 Coins From the Gentleman  R  B  Y  FR  LG 
Coin Case 20 Coins From the Scientist  R  B  Y  FR  LG 
Coin Case 100 Coins Three squares north and one square east of the Scientist (hidden)  R  B  Y 
Coin Case 20 Coins Three squares east and four squares north of the woman in the center aisle (hidden)  R  B  Y 
Coin Case 20 Coins One square south and one square east of the woman in the center aisle (hidden)  R  B  Y 
Coin Case 10 Coins One square south and one square east of the Gym guide (hidden)  R  B  Y 
Coin Case 10 Coins Two squares south and two squares east from the Gym guide (hidden)  R  B  Y 
Coin Case 10 Coins Three squares south and one square west of the woman in the west aisle (hidden)  R  B  Y 
Coin Case 10 Coins One square south and one square east of the woman in the west aisle (hidden)  R  B  Y 
Coin Case 20 Coins Two squares west of the Fisherman (hidden)  R  B  Y 
Coin Case 10 Coins One square south and one square west of the Fisherman (hidden)  R  B  Y 
Coin Case 10 Coins From the Fisherman  R  B  Y  FR  LG 
Coin Case 10 Coins Between the counter and the west-most cluster of slot machines (hidden)  R  B  Y 
Coin Case 10 Coins Three squares south and two squares east of the old man (hidden)  FR  LG 
Coin Case 100 Coins Two squares to the west of the Pokémon Printer (hidden)  FR  LG 
Coin Case 10 Coins Two squares north and two squares east of the Scientist (hidden)  FR  LG 
Coin Case 40 Coins Two squares north and four squares east of the Scientist (hidden)  FR  LG 
Coin Case 10 Coins Four squares north of the Scientist (hidden)  FR  LG 
Coin Case 10 Coins Three squares north and three squares west of the Scientist (hidden)  FR  LG 
Coin Case 20 Coins One square east and three squares north of the woman in the center aisle (hidden)  FR  LG 
Coin Case 10 Coins Two squares south and one square west of the Gym guide (hidden)  FR  LG 
Coin Case 20 Coins One square east and three squares south of the woman in the west aisle (hidden)  FR  LG 
Coin Case 10 Coins One square west and one square south of the Fisherman (hidden)  FR  LG 
Coin Case 10 Coins One square east and two squares north of the man in the west aisle (hidden)  FR  LG 
Coin Case 18 Coins From the man playing a slot machine in the second cluster of slot machines from the west  G  S  C 
Coin Case Coin Case From Mr. Game, if not obtained at the Goldenrod Game Corner  HG  SS 

In Generation I, the hidden Coins on the ground cannot be detected with the Itemfinder and will not respond at all if the player attempts to pick them up without having a Coin Case (as opposed to telling the player that they need a Coin Case to receive the item).

Recurring items

In Generation VII, there are fixed spots on the floor where hidden items from the following list will appear. The item spots refill with new random items every day. More than one of each item can appear per day. The items are not fixed until they are picked up, so the item may be different after resetting.

The spots where the items can appear are:

  • Southwest corner of the building
  • In the fire extinguisher in the northwest of the building
  • In front of the northernmost game on the east side in easternmost row of arcade games
  • In front of the northernmost game on the west side in easternmost row of arcade games
  • In between the counters separating the west and east sides
  • South of the northeast couch on the east side
Item Location Games
Razz Berry Razz Berry Sometimes found on the floor (hidden)  P  E 
Nanab Berry Nanab Berry Sometimes found on the floor (hidden)  P  E 
Pinap Berry Pinap Berry Sometimes found on the floor (hidden)  P  E 
Bottle Cap Bottle Cap Sometimes found on the floor (hidden)  P  E 
Gold Bottle Cap Gold Bottle Cap Sometimes found on the floor (hidden)  P  E 
PP Up PP Up Sometimes found on the floor (hidden)  P  E 
PP Max PP Max Sometimes found on the floor (hidden)  P  E 
Health Candy Health Candy Sometimes found on the floor (hidden)  P  E 
Mighty Candy Mighty Candy Sometimes found on the floor (hidden)  P  E 
Tough Candy Tough Candy Sometimes found on the floor (hidden)  P  E 
Smart Candy Smart Candy Sometimes found on the floor (hidden)  P  E 
Courage Candy Courage Candy Sometimes found on the floor (hidden)  P  E 
Quick Candy Quick Candy Sometimes found on the floor (hidden)  P  E 
Health Candy L Health Candy L Sometimes found on the floor (hidden)  P  E 
Mighty Candy L Mighty Candy L Sometimes found on the floor (hidden)  P  E 
Tough Candy L Tough Candy L Sometimes found on the floor (hidden)  P  E 
Smart Candy L Smart Candy L Sometimes found on the floor (hidden)  P  E 
Courage Candy L Courage Candy L Sometimes found on the floor (hidden)  P  E 
Quick Candy L Quick Candy L Sometimes found on the floor (hidden)  P  E 
Health Candy XL Health Candy XL Sometimes found on the floor (hidden)  P  E 
Mighty Candy XL Mighty Candy XL Sometimes found on the floor (hidden)  P  E 
Tough Candy XL Tough Candy XL Sometimes found on the floor (hidden)  P  E 
Smart Candy XL Smart Candy XL Sometimes found on the floor (hidden)  P  E 
Courage Candy XL Courage Candy XL Sometimes found on the floor (hidden)  P  E 
Quick Candy XL Quick Candy XL Sometimes found on the floor (hidden)  P  E 

Trainers

The Rocket guarding the switch

In the Generation I, III, and VII games, a Team Rocket Grunt is guarding a poster. After the Grunt is defeated, the player will be able to push the button behind the poster that opens the entrance to the Team Rocket Hideout. In the Generation VII games, he will not battle the player until Cubone is kidnapped by Jessie and James in Lavender Town, which only happens after the player encounters Cubone on 3F of Pokémon Tower.

Generation I

Trainer Pokémon
Rocket
Rocket
Reward: $600
Raticate Raticate Lv.20
No item
Zubat Zubat Lv.20
No item


Generation III

The Game Corner's secret switch
Trainer Pokémon
Team Rocket Grunt
Team Rocket Grunt
Reward: $640
Raticate Raticate Lv.20
No item
Zubat Zubat Lv.20
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


Generation VII

Trainer Pokémon
After Cubone is kidnapped in Lavender Town
Team Rocket Grunt
Team Rocket Grunt
Reward: $812
Raticate Raticate Lv.29
No item
After becoming Champion
Master Trainer
Scientist Jordan
Scientist Jordan
ジュンイチ Jun'ichi
Porygon Porygon Lv.70
Iron Tail Conversion
Shadow Ball Thunderbolt


Prize corner

The Prize Corner is a small building located next to the main building in the Generation I to IV games. Here, the player can exchange coins for prizes.

In the Generation I, II, and IV games, only the booths are visible; in Pokémon FireRed and LeafGreen, the player can see the women behind the counter.

In Pokémon HeartGold and SoulSilver, there is a man here who can tell the player what type Hidden Power would be if the player's Pokémon knew it.

The prize corner being in a separate building is due to how pachinko parlours operate in Japan. In Japan, it is illegal to directly pay out cash for pachinko balls or tokens, but this regulation is often circumvented as (legally independent) exchange shops are set up nearby, where the players can redeem the prizes for cash.[2]

Generation I

Left Window Middle Window Right Window
Pokémon Red / Pocket Monsters Red

Pokémon Blue / Pocket Monsters Green

Pocket Monsters Blue

Pokémon Yellow

Pokémon Red / Pocket Monsters Red

Pokémon Blue / Pocket Monsters Green

Pocket Monsters Blue

Pokémon Yellow

All versions

Generation II

The Prize Corner next door
Left Window Right Window
All versions

Pokémon Gold and Silver

Pokémon Crystal

Generation III

Left Window Middle Window Right Window
All versions - Held items

Pokémon FireRed

Pokémon LeafGreen

All versions - TMs

Generation IV

Left Window Right Window
Items
Pokémon

Vending Machines

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, two Vending Machines appear in the east side of the building, in the area that the prize corner was located in previous games.


Layout

Interior

Version Main Building Prize Building
Red Celadon Game Corner Inside RGBY.png Celadon Game Prize Corner RGBY.png
Blue
Yellow
Gold File:Celadon Game Corner Inside GSC.png Prize Exchange 2.png
Silver
Crystal
FireRed Celadon Game Corner Inside FRLG.png Celadon Game Prize Corner FRLG.png
LeafGreen
HeartGold Celadon Game Corner Inside HGSS.png Celadon Game Prize Corner HGSS.png
SoulSilver
HeartGold (JP) Celadon Game Corner Inside HGSS J.png
SoulSilver (JP)
 

Exterior

Celadon Game Corner RBY.png Celadon Game Corner GSC.png Celadon Game Corner FRLG.png Celadon Game Corner HGSS.png
Generation I Generation II Generation III Generation IV

In the anime

In Pokémon Generations

The Celadon Game Corner in Pokémon Generations
The Celadon Game Corner interior in Pokémon Generations

The Celadon Game Corner made a brief appearance in The Chase. It was run by Team Rocket in order to produce income, until the International Police raided the building, arresting several members of Team Rocket and freeing the Pokémon held captive there.

In the manga

Rocket Game Corner in Pokémon Adventures

In the Pokémon Adventures manga

The Rocket Game Corner first appeared in Tauros the Tyrant and A Jynx Jinx. Like in the games, the Game Corner was shown to house the entrance to Team Rocket's hideout, opened by pressing a secret switch behind a poster. Red, disguised as a Team Rocket Grunt, infiltrated the hideout in order to find out about Green's whereabouts.

In A Tale of Ninetales, Blue exchanged a big pile of coins he had won from the Game Corner slot machines for a Porygon.

Trivia

  • Although the Goldenrod and Celadon Game Corners were changed in the non-Japanese releases of Pokémon HeartGold and SoulSilver, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to Voltorb Flip and Mr. Game are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy coins is functional and was translated. TM78 (Captivate) also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the slot machines in the leftover maps trigger Voltorb Flip in these versions.
  • While the player cannot play the slot minigame in Let's Go, Pikachu! and Let's Go, Eevee!, the leftmost row of cabinets makes reference to the slot machine game, referring to it as "a game in which you match three pictures", and that staring at it makes the player dizzy.

In other languages

Rocket Game Corner

Language Title
Chinese Cantonese 火箭遊戲城 Fójin Yàuhhei Sìhng *
火箭遊樂中心 Fójin Yàuhlohk Jūngsām *
火箭兵團遊戲中心 Fójin Bīngtyùhn Yàuhhei Jūngsām *
Mandarin 火箭遊戲城 / 火箭游戏城 Huǒjiàn Yóuxì Chéng *
火箭隊遊樂中心 / 火箭队游乐中心 Huǒjiàn Duì Yóulè Zhōngxīn *
Finland Flag.png Finnish Peliluola
France Flag.png French Salle d'arcade RocketPE
Casino RocketRBYFRLG
Germany Flag.png German Rocket-Gamer-ParadiesPE
Rocket SpielhalleRBYFRLG
Italy Flag.png Italian Sala Giochi RocketPE
Casinò RocketRBYFRLG
South Korea Flag.png Korean 로켓 게임코너 Rocket Game Corner
Brazil Flag.png Brazilian Portuguese Casino Rocket
Spain Flag.png Spanish Sala de Juegos RocketPE
Casino RocketRBYFRLG

Celadon Game Corner

Language Title
Chinese Cantonese 彩虹市遊戲中心 Chóihùhngsíh Yàuhhei Jūngsām *
彩虹市電子遊戲中心 Chóihùhngsíh Dihnjí Yàuhhei Jūngsām *
Mandarin 彩虹市遊樂中心 / 彩虹市游乐中心 Cǎihóngshì Yóulè Zhōngxīn *
彩虹市電動遊樂中心 Cǎihóngshì Diàndòng Yóulè Zhōngxīn *
Denmark Flag.png Danish Spillehjørnet
France Flag.png French Casino de Céladopole
Germany Flag.png German Prismania Spielhalle
Italy Flag.png Italian Casinò di Azzurropoli
South Korea Flag.png Korean 무지개 게임 코너 Mujigae Game Corner
Brazil Flag.png Brazilian Portuguese Esquina Game da Cidade Celadon
Spain Flag.png Spanish Casino de Ciudad Azulona
Vietnam Flag.png Vietnamese Khu trò chơi Thành phố Tamamushi

References



Kanto
Boulder Badge.png Cascade Badge.png Thunder Badge.png Rainbow Badge.png Soul Badge.png Marsh Badge.png Volcano Badge.png Earth Badge.png
Settlements
Pallet TownViridian CityPewter CityCerulean CityVermilion CityLavender Town
Celadon CitySaffron CityFuchsia CityCinnabar IslandIndigo Plateau
Routes
12345678910111213141516171819202122232425262728
Landmarks
Professor Oak's LaboratoryViridian ForestDiglett's CavePewter Museum of ScienceMt. Moon (Square) • Cerulean Cave
Underground Path (Kanto Routes 5–6)Underground Path (Kanto Routes 7–8)S.S. AnneS.S. AquaSea CottageRock Tunnel
Power PlantCycling Road/Pokémon RoadTeam Rocket HideoutSilph Co.Magnet TrainPokémon TowerSafari Zone/Pal Park
GO ParkSeafoam IslandsPokémon MansionCinnabar LabPokémon League Reception GateVictory RoadTohjo Falls
Access to
Sevii IslandsJohto


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.