Catch rate (GO): Difference between revisions

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==Calculation==
==Calculation==
Upon throwing a Poké Ball, the game will calculate <code>P</code>, the probability of a successful capture.  
Upon a thrown Poké Ball successfully hitting a wild Pokémon, the game will calculate ''P'', the probability of a successful capture.<ref>[https://pokemongo.gamepress.gg/catch-mechanics Catch Mechanics]</ref>


[[File:GO Catch formula.png|x55px]]
[[File:GO Catch formula.png|x55px]]


* <code>baseCaptureRate</code> is the base capture rate specific to a Pokémon's species
where
* <code>CPM</code> is the CP multiplier of a Pokémon, which is dependent on the Pokémon's [[Power Up]] level
* ''baseCaptureRate'' is the [[List of Pokémon by catch rate (GO)|base capture rate of the wild Pokémon's species]]
* <code>multiplier</code> is the product of several possible bonus multipliers, which may include:
* ''CPM'' is the CP multiplier of the wild Pokémon's [[Power Up]] level
** Type of [[Poké Ball]]
** Throwing technique
** [[Berry|Berries]] used
** Type-specific [[List of Medals in Pokémon GO|medals]] currently earned


===Bonus multipliers===
and ''multiplier'' is
Bonus multipliers are a means for {{player}}s to better their odds of a successful capture, since the base capture rate and CP multiplier are outside of the players' control.


{| class="roundy" style="margin:auto; background:#{{blue color light}}; border:3px solid #{{night color}}"
[[File:GO Catch multiplier.png|x22px]]
|-
! colspan=3|Bonus Multipliers
|-
! colspan=3 style="background:#{{Poké Balls color light}} | {{color2|000|Poké Ball|Poké Balls}}
|- style="background:#fff"
| [[Image:GO Poké Ball.png|40px]] || {{i|Poké Ball}} || ×1.0
|- style="background:#fff"
| [[Image:GO Premier Ball.png|40px]] || [[Premier Ball]] || ×1.0
|- style="background:#fff"
| [[Image:GO Great Ball.png|40px]] || [[Great Ball]] || ×1.5
|- style="background:#fff"
| [[Image:GO Ultra Ball.png|40px]] || [[Ultra Ball]] || ×2.0
|-
! colspan=3 style="background:#{{berries color light}} | Berries
|- style="background:#fff"
| [[Image:GO Razz Berry.png|40px]] || [[Razz Berry]] || ×1.5
|- style="background:#fff"
| [[Image:GO Silver Pinap Berry.png|40px]] || Silver [[Pinap Berry]] || ×1.8
|- style="background:#fff"
| [[Image:GO Golden Razz Berry.png|40px]] || Golden Razz Berry || ×2.5
|-
! colspan=3 style="background:#{{power color light}}" | Throw
|- style="background:#fff"
| Nice!
| rowspan=3 style="text-align:center"| ×2.0 - ''r''<br>''r'' ∈ [0, 1]
| ×1.0 to 1.3
|- style="background:#fff"
| Great! || ×1.3 to 1.7
|- style="background:#fff"
| Excellent! || ×1.7 to 2.0
|- style="background:#fff"
| colspan=2 | Curveball
| 1.7×
|-
! colspan=3 style="background:#{{gold color light}}" | Type medals
|- style="background:#fff"
| [[File:No Medal Pokémon GO.png|40px]] || No type medal || ×1.0
|- style="background:#fff"
| [[File:Bronze Medal Pokémon GO.png|40px]] || Bronze type medal || ×1.1
|- style="background:#fff"
| [[File:Silver Medal Pokémon GO.png|40px]] || Silver type medal || ×1.2
|- style="background:#fff"
| [[File:Gold Medal Pokémon GO.png|40px]] || Gold type medal || ×1.3
|}
 
Only one Berry can be used at a time. A Berry's effect wears off after the wild Pokémon has broken out of a thrown Poké Ball.
 
A bonus multiplier is awarded for hitting the wild Pokémon within the colored target ring. The smaller the target ring becomes, the greater the bonus multiplier if hit. If the player hits outside the colored ring or the colored ring was too big when hit, then no bonus multiplier will be applied. A Curveball bonus is awarded for spinning the Poké Ball before throwing it, regardless of whether or not the ball hit inside the target ring.


Type medals, awarded based on how many Pokémon of a specific [[type]] was caught, apply a multiplier depending on the level of the medal. If a Pokémon is dual-typed, the multiplier will be the average of the type medal bonuses, including ×1.0 if no medal for one type.
where
* ''Ball'' is
** 1 if a [[Image:GO Poké Ball.png|24px]] {{i|Poké Ball}} or [[Image:GO Premier Ball.png|24px]] [[Premier Ball]] is thrown
** 1.5 if a [[Image:GO Great Ball.png|24px]] [[Great Ball]] is thrown
** 2 if an [[Image:GO Ultra Ball.png|24px]] [[Ultra Ball]] is thrown
* ''Berry'' is
** 1.5 if a [[Image:GO Razz Berry.png|24px]] [[Razz Berry]] is used
** 1.8 if a [[Image:GO Silver Pinap Berry.png|24px]] Silver [[Pinap Berry]] is used
** 2.5 if a [[Image:GO Golden Razz Berry.png|24px]] Golden Razz Berry is used
** 1 if otherwise
* ''Throw'' is ''2 - r'' if the Ball hits within the target ring, and 1 otherwise
** where ''r'' is ''target ring size / maximum ring size'', hence 0 ≤ ''r'' < 1
** for a Nice! Throw, 1 ≤ ''Throw'' < 1.3
** for a Great! Throw, 1.3 ≤ ''Throw'' < 1.7
** for an Excellent! Throw, 1.7 ≤ ''Throw'' < 2
* ''Curveball'' is 1.7 if the Ball is spun before being thrown, and 1 otherwise
* ''Medal'' is based on the player's [[List of Medals in Pokémon GO#Type-specific Medals|type-specific Medals]] pertaining to the wild Pokémon's type and is
** 1 if [[File:No Medal Pokémon GO.png|20px]] none
** 1.1 if [[File:Bronze Medal Pokémon GO.png|20px]] bronze
** 1.2 if [[File:Silver Medal Pokémon GO.png|20px]] silver
** 1.3 if [[File:Gold Medal Pokémon GO.png|20px]] gold
** if the wild Pokémon is dual-type, ''Medal'' will be the average of the above for each type


When using a [[Pokémon GO Plus]] or [[Poké Ball Plus]] device to capture Pokémon, a regular Poké Ball will be used, and no bonus multipliers will be applied, except from type medals if applicable.
When capturing Pokémon using a peripheral device, such as the [[Pokémon GO Plus]] or [[Poké Ball Plus]], a regular Poké Ball will always be used with no bonus multipliers applied, except from type medals if applicable.


The highest possible multiplier that can be attained is ×22.1, which includes:
The highest theoretical ''multiplier'' that can be attained is ×22.1, which includes:
* Using an Ultra Ball (×2.0)
* Using an Ultra Ball (×2.0)
* Feeding a Golden Razz Berry (×2.5)
* Feeding a Golden Razz Berry (×2.5)
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==Target ring colors==
==Target ring colors==
[[File:GO_Guide_Catch_4.png|150px|thumb|right|Colored target ring of Rattata at different sizes]]
[[File:GO_Guide_Catch_4.png|150px|thumb|right|Colored target ring of Rattata at different sizes]]
The color of the target ring allows players to gauge the probability of a successful capture, taking into account all bonus multipliers except from throws. Switching Poké Balls or feeding Berries may change the color of the ring. The more green the ring, the higher the catch rate; the more red it is, the lower the probability.   
The color of the target ring allows players to gauge the probability of a successful capture, factoring in all bonuses for ''multiplier'' except for ''Throw'' and ''Curveball''. Switching Poké Balls or feeding Berries may change the color of the ring. The more green the ring, the higher the catch rate; the more red it is, the lower the probability.   


{| class="roundy" style="margin:auto; text-align:center; background:#eef; border:3px solid #ccc; width:500px"
{| class="roundy" style="margin:auto; text-align:center; background:#eef; border:3px solid #ccc; width:500px"
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==Critical capture==
==Critical capture==
{{incomplete|section|Chance of critical capture?}}
{{incomplete|section|Chance of critical capture?}}<!-- Possibility of chance being 1%, but not yet empirically tested -->
A critical capture is a rare phenomenon that was introduced to Pokémon GO alongside the release of [[Generation II]] Pokémon. Once in a while, a thrown Poké Ball will bypass catch rate checks and guarantee a capture. Instead of shaking three times, a throw Poké Ball will only shake once and the Pokémon will be confirmed caught. No additional bonuses are awarded for critical captures.
A critical capture is a rare phenomenon that was first observed in Pokémon GO in February 2017, alongside the release of [[Generation II]] Pokémon. Occasionally, a thrown Poké Ball will bypass catch rate checks and guarantee a capture. Instead of shaking three times, a throw Poké Ball will only shake once, and the Pokémon will be confirmed caught. No additional XP bonuses are awarded for critical captures, but other bonuses, such as from a Great! Throw, will still be rewarded.


==Examples==
==Examples==
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! style=background:#{{electric color light}} | [[Image:GO Ultra Ball.png|40px|Ultra Ball]]
! style=background:#{{electric color light}} | [[Image:GO Ultra Ball.png|40px|Ultra Ball]]
|- style="background:#fff"
|- style="background:#fff"
| style="background:#{{electric color light}}; height:40px" |
| style="background:#{{electric color light}}" | [[Image:GO Pinap Berry.png|40px|link=Pinap Berry]]
| style="background:#FF6600"| 20.01%
| style="background:#FF6600"| 20.01%
| style="background:#FF9100"| 28.45%
| style="background:#FF9100"| 28.45%
| style="background:#FFB700"| 36.01%
| style="background:#FFB700"| 36.01%
|- style="background:#fff"
|- style="background:#fff"
| style=background:#{{electric color light}} | [[Image:GO Razz Berry.png|40px|Razz Berry]]
| style=background:#{{electric color light}} | [[Image:GO Razz Berry.png|40px|link=Razz Berry]]
| style="background:#FF9100"| 28.45%
| style="background:#FF9100"| 28.45%
| style="background:#FFC900"| 39.48%
| style="background:#FFC900"| 39.48%
| style="background:#FFF800"| 48.81%
| style="background:#FFF800"| 48.81%
|- style="background:#fff"
|- style="background:#fff"
| style=background:#{{electric color light}} | [[Image:GO Silver Pinap Berry.png|40px|Silver Pinap Berry]]
| style=background:#{{electric color light}} | [[Image:GO Silver Pinap Berry.png|40px|link=Pinap Berry|Silver Pinap Berry]]
| style="background:#FFA100"| 31.58%
| style="background:#FFA100"| 31.58%
| style="background:#FFDD00"| 43.40%
| style="background:#FFDD00"| 43.40%
| style="background:#EEFF00"| 53.18%
| style="background:#EEFF00"| 53.18%
|- style="background:#fff"
|- style="background:#fff"
| style=background:#{{electric color light}} | [[Image:GO Golden Razz Berry.png|40px|Golden Razz Berry]]
| style=background:#{{electric color light}} | [[Image:GO Golden Razz Berry.png|40px|link=Razz Berry|Golden Razz Berry]]
| style="background:#FFDA00"| 42.77%
| style="background:#FFDA00"| 42.77%
| style="background:#DCFF00"| 56.70%
| style="background:#DCFF00"| 56.70%
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|}
|}


==See also==
==References==
* [[List of Pokémon by catch rate (GO)]]
{{reflist}}
* [[Power Up]]
{{-}}
{{-}}
{{Project Sidegames notice|game mechanic}}
{{Project Sidegames notice|game mechanic}}