Catch rate: Difference between revisions

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* The health of the Pokémon (relative to its full health), which can reduce the probability to ⅓× at full health.
* The health of the Pokémon (relative to its full health), which can reduce the probability to ⅓× at full health.
* The type of [[Poké Ball]], which can augment by some ×.
* The type of [[Poké Ball]], which can augment by some ×.
* Any [[status ailment]] of the wild Pokémon (i.e. 2× increase for sleep or freeze, and 1.5× for others).
* Any [[status condition]] of the wild Pokémon (i.e. 2× increase for sleep or freeze, and 1.5× for others).
* Any active {{DL|Entralink|Pass Powers}} (in Generation V) or [[O-Power]] (in Generation VI).
* Any active {{DL|Entralink|Pass Powers}} (in Generation V) or [[O-Power]] (in Generation VI).


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