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(→Generation V: Added link to Pass Power) |
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[[Generation V]] follows the formula in Generation III-IV, with all divisions above rounded down to the nearest multiple of 1/4096. However, there are three alterations: | [[Generation V]] follows the formula in Generation III-IV, with all divisions above rounded down to the nearest multiple of 1/4096. However, there are three alterations: | ||
* bonus<sub>status</sub> is now 2.5 for sleep and freeze, instead of 2. | * bonus<sub>status</sub> is now 2.5 for sleep and freeze, instead of 2. | ||
* '''Capture Power factor''': The catch rate is multiplied by 1.1 if Capture Power ↑ is active, 1.2 if Capture Power ↑↑ is active, and 1.3 if Capture Power ↑↑↑, Capture Power S, or Capture Power MAX is active, rounded down to the nearest multiple of 1/4096. | * '''Capture Power factor''': The catch rate is multiplied by 1.1 if the [[Pass Power]] Capture Power ↑ is active, 1.2 if Capture Power ↑↑ is active, and 1.3 if Capture Power ↑↑↑, Capture Power S, or Capture Power MAX is active, rounded down to the nearest multiple of 1/4096. | ||
* '''{{DL|Tall grass|Dark grass}} factor''': This factor is multiplied into the HP factor (3 × HP<sub>max</sub> - 2 × HP<sub>current</sub> above) and then rounded to the nearest multiple of 1/4096. It depends on whether or not the battle occurs in dark grass (where [[Double Battle]]s may occur), and the number of Pokémon that have been caught in the Pokédex: if the battle is not in dark grass, this is 1. If it is, consult the table below. | * '''{{DL|Tall grass|Dark grass}} factor''': This factor is multiplied into the HP factor (3 × HP<sub>max</sub> - 2 × HP<sub>current</sub> above) and then rounded to the nearest multiple of 1/4096. It depends on whether or not the battle occurs in dark grass (where [[Double Battle]]s may occur), and the number of Pokémon that have been caught in the Pokédex: if the battle is not in dark grass, this is 1. If it is, consult the table below. | ||
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