C-Gear: Difference between revisions

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The '''C-Gear''' (Japanese: '''Cギア''' ''C-Gear'') is a watch introduced in {{game|Black and White|s}} used for various purposes. It was set up by [[Fennel]] in order to collate lots of different [[Saving|report]]s, and is obtained in [[Striaton City]] after assisting her. It is the successor to the [[Pokégear]] in [[Johto]], the [[PokéNav]] in [[Hoenn]], and the [[Pokétch]] in [[Sinnoh]].
[[File:Victini C-Gear skin.png|thumb|220px|A C-Gear in {{2v2|Black|White}} using the Victini skin]]
[[File:B2W2 C-Gear skin.png|thumb|220px|A C-Gear in {{2v2|Black|White|2}} using the default skin]]
The '''C-Gear''' (Japanese: '''Cギア''' ''C-Gear'') is a feature introduced in [[Generation V]], which is used for various purposes. It was set up by [[Fennel]] in order to collate lots of different [[Save|report]]s. In {{game|Black and White|s}}, the {{player}} obtains it in [[Striaton City]] after assisting Fennel. In {{game|Black and White|s|4=2}}, [[Bianca]] gives it away in [[Aspertia City]] after the player has defeated [[Cheren]]. Similar devices are the [[Pokégear]], the [[PokéNav]], and the [[Pokétch]].


While enabled, it maintains a list of players which are encountered using the DS's wireless capabilities, and various surveys can be conducted, which can lead to rewards at [[Castelia City]]'s [[Passerby Analytics HQ]].
While enabled, it maintains a list of players which are encountered using the DS's wireless capabilities, and various surveys can be conducted, which can lead to rewards at [[Castelia City]]'s [[Passerby Analytics HQ]].
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==Online==
==Online==
[[File:CGear Online.jpg|thumb|230px|left|Game Sync in Online feature of the C-Gear]]
[[File:CGear Online.png|thumb|230px|Game Sync in Online feature of the C-Gear]]
Known in Japanese as ''Wi-Fi'' rather than ''Online'', this option only allows players to use the Game Sync feature.
Known in Japanese and Korean as ''Wi-Fi'' rather than ''Online'', this option only allows players to use the Game Sync feature. With the closure of the Generation V [[Pokémon Global Link]] on January 14, 2014, this option is no longer functional.


===Game Sync===
===Game Sync===
The C-Gear can be used to synchronize the save file of the game card to the [[Pokémon Global Link]] site, which provides access to the {{pkmn|Dream World}}, in a procedure called the Game Sync. The player will be asked to select a Pokémon from their storage to put to sleep, which will then appear in the Global Link.  
{{main|Game Sync}}
The C-Gear can be used to synchronize the save file of the game card to the [[Pokémon Global Link]] site, which provides access to the {{pkmn|Dream World}}, in a procedure called the Game Sync. The player will be asked to select a Pokémon from the [[Pokémon Storage System]] to put to sleep, which will then appear in the Global Link.  


A Pokémon may only be put to sleep once a day (and can be awoken up to twice). Changing the DS clock or using the game in another DS will result in needing to wait 24 hours before a Pokémon can be put to sleep again.
A Pokémon may only be put to sleep once a day (and can be awoken up to twice). Changing the DS clock or using the game in another DS will result in needing to wait 24 hours before a Pokémon can be put to sleep again.
{{-}}
{{-}}
==Infrared==
==Infrared==
[[Infrared]]—or IR for short—is a faster method of communication between two consoles as opposed to wireless 'scan-and-search'. Players exchange data with each other via IR before wireless communications are launched.
[[Infrared]]—or IR for short—is a faster method of communication between two consoles as opposed to wireless 'scan-and-search'. Players exchange data with each other via IR before wireless communications are launched.
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===Battle===
===Battle===
There are four battle modes for two-player battles (''Singles'', ''[[Double battle|Doubles]]'', ''[[Triple battle|Triples]]'' and ''[[Rotation battle|Rotation]]'') and a ''Multi Battle'' mode for four-player battles. The rule set is fixed for all modes and they are as follows:
There are four battle modes for two-player battles (''Singles'', ''[[Double Battle|Doubles]]'', ''[[Triple Battle|Triples]]'' and ''[[Rotation Battle|Rotation]]'') and a ''Multi Battle'' mode for four-player battles. The rule set is fixed for all modes and they are as follows:


{| align="center" class="expandable" style="background: #{{white color}}; {{roundy}}; border: 3px solid #{{black color}}"
{| class="expandable" style="margin:auto; background: #{{white color}}; {{roundy}}; border: 3px solid #{{black color}}"
! style="background:#{{white color dark}}; color:#{{white color}}; {{roundytop|5px}}" | Rules for IR Battles
! style="background:#{{white color dark}}; color:#{{white color}}; {{roundytop|5px}}" | Rules for IR Battles
|-
|-
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===Feeling Check===
===Feeling Check===
In a Feeling Check, players are shown how compatible they are by performing the Rhythm Check and the Sync Check. Players are required to tap 10 times at the touch screen for the Rhythm Check, and press both their thumbs against the touch screen for the Sync Check. At the end, the player's compatibility is given a score and a ranking. Both players get [[Sweet Heart]]s which can be collected and exchanged for a {{DL|Exchangeable item|Heart Scale}} at [[Mistralton City]] (10 Sweet Hearts for 1 Heart Scale).
In a Feeling Check, players are shown how compatible they are by performing the Rhythm Check and the Sync Check. Players are required to tap 10 times at the touch screen for the Rhythm Check, and press both their thumbs against the touch screen for the Sync Check. At the end, the player's compatibility is given a score and a ranking. Both players get [[Sweet Heart]]s which can be collected and exchanged for a {{DL|Exchangeable item|Heart Scale}} at [[Mistralton City]] (10 Sweet Hearts for 1 Heart Scale); in Black 2 and White 2, on {{wp|Valentine's Day}} (February 14) and {{wp|White Day}} (March 14) the player can exchange 5 Sweet Hearts for 1 Heart Scale.


Players are also able to view the top 30 scores of their Feeling Checks at the "Ranking" section.
Players are also able to view the top 30 scores of their Feeling Checks at the "Ranking" section.
{| align="center" style="background: #{{red color}}; {{roundy}}; border: 3px solid #{{red color dark}}"
{| style="background: #{{red color}}; {{roundy}}; border: 3px solid #{{red color dark}}; margin:auto; text-align:center"
! style="background:#{{orange color}}; {{roundytl|5px}}" | Rank  
! style="background:#{{orange color}}; {{roundytl|5px}}" | Rank  
! style="background:#{{orange color}};" | Score  
! style="background:#{{orange color}};" | Score  
! style="background:#{{orange color}}; {{roundytr|5px}}" | Sweet Hearts obtained
! style="background:#{{orange color}}; {{roundytr|5px}}" | Sweet Hearts obtained
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}}"
| S || 100 || 3
| S
|- style="background:#{{orange color light}};" align="center"
| 100
| A || 90-99 || 2
| 3
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}}"
| B || 80-89 || 2
| A
|- style="background:#{{orange color light}};" align="center"
| 90-99
| C || 70-79 || 1
| rowspan="2" | 2
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}}"
| D || 60-69 || 1
| B
|- style="background:#{{orange color light}};" align="center"
| 80-89
| E || 50-59 || 1
|- style="background:#{{orange color light}}"
|- style="background:#{{orange color light}};" align="center"
| C
| F || 40-49 || 1
| 70-79
|- style="background:#{{orange color light}};" align="center"
| rowspan="8" style="{{roundybr|5px}}" | 1
| G || 30-39 || 1
|- style="background:#{{orange color light}}"
|- style="background:#{{orange color light}};" align="center"
| D
| H || 20-29 || 1
| 60-69
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}}"
| I || 10-19 || 1
| E
|- style="background:#{{orange color light}};" align="center"
| 50-59
| style="{{roundybl|5px}}" | J || 0-9 || style="{{roundybr|5px}}" | 1
|- style="background:#{{orange color light}}"
| F
| 40-49
|- style="background:#{{orange color light}}"
| G
| 30-39
|- style="background:#{{orange color light}}"
| H
| 20-29
|- style="background:#{{orange color light}}"
| I
| 10-19
|- style="background:#{{orange color light}}"
| style="{{roundybl|5px}}" | J
| 0-9
|}
|}


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==Tag Log==
==Tag Log==
At the bottom of the C-Gear is a bar called the Tag Log. The Tag Log keeps tracks of the people the player has passed by during the time the C-Gear is on, provided the other player has their C-Gear on as well. For every person that the player passes by, a colored marking will light up. Every time a different player passes by, the colored marking will shift to the right, and only up to 10 colored markings will be shown.
At the bottom{{sup/5|BW}}/center{{sup/5|B2W2}} of the C-Gear is a bar called the Tag Log. The Tag Log keeps tracks of the people the player has passed by during the time the C-Gear is on, provided the other player has their C-Gear on as well. For every person that the player passes by, a colored marking will light up. Every time a different player passes by, the colored marking will shift to the right, and only up to 10 colored markings will be shown.


[[File:TagLog 01.jpg|thumb|230px|The main screen of the Tag Log]]
[[File:TagLog 01.jpg|thumb|230px|The main screen of the Tag Log]]
When the Tag Log is selected, the details of the people that passed by will be shown in small boxes: their in-game name, the [[Trainer class]] the player has selected on their {{ga|Trainer card}}, and up to 5 orange dots that correspond to the player's [[Passerby Analytics HQ|statistician ranking]].  
When the Tag Log is selected, the details of the people that passed by will be shown in small boxes: their in-game name, the [[Trainer class]] the player has selected on their {{ga|Trainer Card}}, and up to 5 orange dots that correspond to the player's [[Passerby Analytics HQ|statistician ranking]].  


{| align="center" style="background: #{{red color}}; {{roundy}}; border: 3px solid #{{red color dark}}"
{| style="margin:auto; text-align:center; background: #{{red color}}; {{roundy}}; border: 3px solid #{{red color dark}}"
|- align="center"
|-  
! style="background:#{{orange color}}; {{roundytl|5px}}" | Number of orange dots
! style="background:#{{orange color}}; {{roundytl|5px}}" | Number of<br>orange dots
! style="background:#{{orange color}}; {{roundytr|5px}}" | Statistician Rank
! style="background:#{{orange color}}; {{roundytr|5px}}" | Statistician<br>Rank
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| None
| None
| N.A
| N/A
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| 1
| 1
| C
| C
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| 2
| 2
| B
| B
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| 3
| 3
| A
| A
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| 4
| 4
| S
| S
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| style="{{roundybl|5px}}" | 5
| style="{{roundybl|5px}}" | 5
| style="{{roundybr|5px}}" | S+
| style="{{roundybr|5px}}" | S+
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It may be interesting to note that when certain conditions are met, specific Pass Powers will activate:
It may be interesting to note that when certain conditions are met, specific Pass Powers will activate:
{| align="center" style="background: #{{red color}}; {{roundy}}; border: 3px solid #{{red color dark}}"
{| style="margin:auto; text-align:center; background: #{{red color}}; {{roundy}}; border: 3px solid #{{red color dark}}"
! style="background:#{{orange color}}; {{roundytl|5px}}" | Pass Power
! style="background:#{{orange color}}; {{roundytl|5px}}" | Pass Power
! style="background:#{{orange color}}; {{roundytr|5px}}" | Conditions
! style="background:#{{orange color}}; {{roundytr|5px}}" | Conditions
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"  
| Hatching Power S || Activates when passing by a copy of Black or White version in another language.
| Hatching Power S || Activates when passing by a copy of Black or White version in another language.
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| Bargain Power S || Activates when the total number of passers-by is a multiple of 100.
| Bargain Power S || Activates when the total number of passers-by is a multiple of 100.
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| Befriending Power S || Activates when 20 players of the opposite version have passed by.
| Befriending Power S || Activates when 20 players of the opposite version have passed by.
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| Exp. Point Power S || Activates when a total of 30 people have passed by.
| Exp. Point Power S || Activates when a total of 30 people have passed by.
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| Prize Money Power S || Activates when 20 players of the opposite gender have passed by.
| Prize Money Power S || Activates when 20 players of the opposite gender have passed by.
|- style="background:#{{orange color light}};" align="center"
|- style="background:#{{orange color light}};"
| style="{{roundybl|5px}}" | Capture Power S || style="{{roundybr|5px}}" | Activates when the total passed by is Kiriban between 111 and 99999.
| style="{{roundybl|5px}}" | Capture Power S || style="{{roundybr|5px}}" | Activates when the total passed by is a memorable number that is between 111 and 99999.
|}
|}
==Survey Radar==
In the bottom-left corner of the C-Gear is a pie chart icon which opens the Survey Radar.  In the Survey Radar, the player may select the active [[Passerby Analytics HQ|survey]], which they will receive answers to from players passing by.
The player may also analyze the previously collected results of the currently selected survey.  By tapping different text boxes on the touch screen, the player may switch between the questions in the survey, to analyze them all; switch between answers for the currently analyzed question, to see how many and what percentage of people gave that answer; and switch between viewing only answers from the people the player has met that day and viewing all the answers the player has collected for that question.


==Customization==
==Customization==
[[File:Victini C-Gear skin.png|thumb|230px|C-Gear using the Victini skin]]
[[File:Resolute Keldeo C-Gear skin.png|thumb|230px|A C-Gear in {{2v2|Black|White|2}} using the Keldeo skin]]
===Icons===
===Icons===
The C-Gear may be customized in a number of ways. By touching the C-Gear logo on the top of the screen, the style of the icons can be changed. The arrangement of the icons may also be changed by touching the wrench icon, then spaces on the screen to change the function of the icon.
The C-Gear may be customized in a number of ways. By touching the C-Gear logo on the top of the screen, the style of the icons can be changed. The arrangement of the icons may also be changed by touching the wrench icon, then spaces on the screen to change the function of the icon. The colors of the rings and the C-Gear may also be changed by touching the wrench icon, then tapping the rings or the C-Gear.


===Skins===
===Skins===
{{main|List of Pokémon Global Link promotions#C-Gear skins|List of downloadable C-Gear skins}}
{{main|List of Pokémon Global Link promotions/Skins#C-Gear skins|List of Pokémon Global Link promotions}}
By default, players start out with the Basic Skin for the C-Gear; however, additional C-Gear skins can be downloaded from the Global Link to further customize the C-Gear. Skins mainly feature a certain Pokémon. There are certain ones that don't necessarily feature a specific one though, such as the Pokémon Café skin.
By default, players start out with the Basic Skin for the C-Gear; however, additional C-Gear skins can be downloaded from the Global Link to further customize the C-Gear. Skins mainly feature a certain Pokémon. There are certain ones that don't necessarily feature a specific one though, such as the Pokémon Café skin. With the closure of the Generation V [[Pokémon Global Link]] on January 14, 2014, players are no longer able to change their C-Gear skin.


==Trivia==
==Trivia==
*If the C-Gear was on upon a player's last save, and the player turns the game on again with the C-Gear operating, the C-Gear will already be "on" once the game is accessed, as opposed to having the C-Gear "load" if the last save did not have the C-Gear active.
* If the C-Gear was on upon a player's last save, and the player turns the game on again with the C-Gear operating, the C-Gear will already be "on" once the game is accessed, as opposed to having the C-Gear "load" if the last save did not have the C-Gear active.


==Names==
==Names==
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[[de:C-Gear]]
[[de:C-Gear]]
[[es:C-Gear]]
[[fr:C-Gear]]
[[fr:C-Gear]]
[[it:C-Gear]]
[[it:C-Gear]]
[[ja:Cギア]]
[[ja:Cギア]]
[[zh:C装置]]
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