Burn (status condition): Difference between revisions

→‎Effect: pretty sure it is not end-of-turn, and German page supports this, as does the extra sentence here under Gen III
(→‎Effect: pretty sure it is not end-of-turn, and German page supports this, as does the extra sentence here under Gen III)
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{{redirect|Burn|the Field Move|Field Move (Ranger)}}
{{redirect|Burn|the Field Move|Field Move (Ranger)}}
[[File:Ursaring Burn status.png|thumb|250px|[[Paul's Ursaring]] burned]]
[[File:Ursaring Burn status.png|thumb|250px|[[Paul's Ursaring]] burned]]
'''Burn''' (Japanese: '''やけど''' ''Burn'') is one of the five major [[status condition]]s in the Pokémon games. Generally, if a Pokémon is burned, it will lose a set amount of {{stat|HP}} every turn, and its damage dealt by [[physical move]]s will be halved. The burn status is evidently associated closely with the {{t|Fire}} type, since most moves which can burn belong to this type, Pokémon of this type are immune to burns, and the Fire-type Pokémon exclusive {{a|Flame Body}} has a chance to burn on contact.
'''Burn''' (BRN) (Japanese: '''やけど''' ''Burn'') is one of the five major [[status condition]]s in the Pokémon games. Generally, if a Pokémon is burned, it will lose a set amount of {{stat|HP}} every turn, and its damage dealt by [[physical move]]s will be halved. The burn status is evidently associated closely with the {{t|Fire}} type, since most moves which can burn belong to this type, Pokémon of this type are immune to burns, and the Fire-type Pokémon exclusive Ability {{a|Flame Body}} has a chance to burn on contact.


==Effect==
==Effect==
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===Generation I===
===Generation I===
====Red, Blue, and Yellow====
====Red, Blue, and Yellow====
In {{3v|Red|Blue|Yellow}}, a Pokémon loses 1/16 of its total {{stat|HP}} every turn, after it attacks. Its {{stat|attack}} stat is also halved. If a burned Pokémon causes an opponent to faint, it will not take damage that turn.
In {{3v|Red|Blue|Yellow}}, a Pokémon loses 1/16 of its maximum {{stat|HP}} every turn, after it attacks, or at the end of the turn if it did not attack. Its {{stat|Attack}} stat is also halved. If a burned Pokémon causes an opponent to faint, it will not take damage that turn.


There are also two irregularities:
There are also three irregularities:
* If a burned Pokémon's Attack stat is modified (either up or down), the game will ignore the attack drop from the burn.
* If a burned Pokémon's Attack stat is modified (either up or down), the game will ignore the attack drop from the burn.
* The decrease in Attack doesn't disappear when the Pokémon is cured of the burn through {{m|Rest}}.
* The decrease in Attack doesn't disappear when the Pokémon is cured of the burn through {{m|Rest}}.
* A Pokémon will not lose HP on a turn it knocked out its opponent.


====Pokémon Stadium====
====Pokémon Stadium====
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===Generation II===
===Generation II===
Same as Generation I, but a burned Pokémon now loses 1/8 of its total HP each turn, after it attacks. All irregularities from Generation I were fixed.
Same as Generation I, but a burned Pokémon now loses 1/8 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. All irregularities from Generation I were fixed.


===Generations III and IV===
===Generations III to V===
Like in Generation II, a burned Pokémon has its damage dealt with a [[physical move]] halved, in addition to losing 1/8 of its total HP each turn, but burn damage now occurs at the end of the turn. If a burned Pokémon knocks out an opponent, it now will still take burn damage.
Instead of modifying the {{stat|Attack}} stat, a burn now technically halves the damage a burned Pokémon does with [[physical move]]s; it still does not reduce damage done by {{cat|moves that deal direct damage}}.


===Generation V===
A burn now depletes a burned Pokémon's health at the end of its turn. If a burned Pokémon knocks out an opponent, it will now take burn damage.
Same as Generation III and IV, but when a Pokémon is burned, it will glow red in battle.
 
If a burned Pokémon has the Ability {{a|Guts}}, burn's damage reduction is ignored (and its Attack is boosted by Guts).


===Generation VI===
===Generation VI===
A burned Pokémon no longer glows red in battle. Instead, small embers will occasionally erupt from the body of a brunt Pokémon. The Attack reduction is ignored when using the move {{m|Facade}}.
If a burned Pokémon uses {{m|Facade}}, burn's damage reduction is now ignored.
 
===Generation VII===
Same as Generation VI, but a burned Pokémon once again loses 1/16 of its maximum HP each turn at the end of each turn.


===Appearance===
===Appearance===
{{incomplete|section|Gen VI image}}
{{movegen
{{movegen
|type=fire
|type=fire
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|genIV=Burn DP
|genIV=Burn DP
|PtHGSS=Burn PtHGSS
|PtHGSS=Burn PtHGSS
|genV=Burn V}}
|genV=Burn V
 
}}
{{movegen
{{movegen
|type=fire
|type=fire
|Stad=Burn Stad
|Stad=Burn Stad
|Stad2=Burn Stad2
|Stad2=Burn Stad2
|Colo=Burn Colo}}
|Colo=Burn Colo
}}
{{movegen
|type=fire
|XD=Burn XD
|PBR=Burn PBR
|PMDRB=Burn PMD RB
}}


==Causes==
==Causes==
===Moves===
===Moves===
A Pokémon can be burned when struck by any of the following moves. There is only one move, {{m|Will-O-Wisp}}, whose primary effect is to burn the opponent; all other moves listed below burn as a secondary effect.
A Pokémon can be burned when struck by any of the following moves. There is only one move, {{m|Will-O-Wisp}}, whose primary effect is to burn the opponent; all other moves listed below burn as a secondary effect.
{| class="roundy" width="100%" style="background: #{{fire color}}; border: 5px solid #{{fire color light}};"
{| class="roundy" width="100%" style="background:#{{fire color}}; border:5px solid #{{fire color light}}"
|-
|
{| border=1 width="100%" class="sortable roundy" style="text-align:center; background:#FFF; border:1px solid #{{fire color}}; border-collapse:collapse"
|-
|-
|
{| border=1 width="100%" class="sortable roundy" style="text-align:center; background: #FFFFFF; border:1px solid #{{fire color}}; border-collapse:collapse;"
|-
! Move
! Move
! width="15%" | [[Type]]
! width="15%" | [[Type]]
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| {{tt|110|120 in Generations I-V}}
| {{tt|110|120 in Generations I-V}}
| 85%
| 85%
| class="l" | Had a 30% chance of burning in [[Generation I]].
| class="l" | Had a 30% chance of burning in [[Generation I]]
|-
|-
| class="l" | {{m|Fire Fang}}
| class="l" | {{m|Fire Fang}}
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| 120
| 120
| 100%
| 100%
| class="l" | 1/3 of the damage done is taken as [[recoil]] damage.
| class="l" | 1/3 of the damage done is taken as [[recoil]] damage
|-
|-
| class="l" | {{m|Fling}}
| class="l" | {{m|Fling}}
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| 30
| 30
| 100%
| 100%
| class="l" | If {{DL|In-battle effect item|Flame Orb}} is held by user.
| class="l" | If {{DL|In-battle effect item|Flame Orb}} is held by user
|-
|-
| class="l" | {{m|Heat Wave}}
| class="l" | {{m|Heat Wave}}
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| 110
| 110
| 95%
| 95%
|  
|
|-
|-
| class="l" | {{m|Tri Attack}}
| class="l" | {{m|Tri Attack}}
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===Other causes===
===Other causes===
A Pokémon has a 30% chance of being burned after making [[contact]] with one with the {{a|Flame Body}} Ability. If a Pokémon holds the {{DL|In-battle effect item|Flame Orb}}, it will be burned at the end of the turn. It can also be burned if it directly burns a Pokémon with {{a|Synchronize}}.
A Pokémon has a 30% chance of being burned after making [[contact]] with another Pokémon with the {{a|Flame Body}} Ability. If a Pokémon holds the {{DL|In-battle effect item|Flame Orb}}, it will be burned at the end of the turn. It can also be burned if it directly burns a Pokémon with {{a|Synchronize}}.


==Curing==
==Curing==
A burn can be cured with the use of a {{DL|Status condition healing item|Burn Heal}}, [[Kuo Berry]] ([[Generation III]] only), or a [[Rawst Berry]] ({{DL|Berry (Generation II)|Ice Berry}} in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Status condition healing item|Full Restore}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], {{DL|Berry (Generation II)|Miracle Berry}} (Generation II only), {{DL|Status condition healing item|Casteliacone}}, and [[Sacred Ash]]. {{m|Refresh}} and {{m|Rest}} also remove the burn status condition from the user, while {{m|Heal Bell}}{{tt|*|Unless the Pokémon has Soundproof as their Ability in Generation III and IV}} and {{m|Aromatherapy}} removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} Ability will be cured whilst it is [[rain]]ing, one with {{a|Shed Skin}} has a 30% chance of being cured every turn, and one with {{a|Healer}} has a 30% chance of healing allies of status conditions in [[Double Battle|Double]] and [[Triple Battle]]s.
A burn can be cured with the use of a {{DL|Status condition healing item|Burn Heal}}, [[Yago Berry]] ([[Generation III]] only), or a [[Rawst Berry]] ({{DL|Berry (Generation II)|Ice Berry}} in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Status condition healing item|Full Restore}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], {{DL|Berry (Generation II)|Miracle Berry}} (Generation II only), {{DL|Status condition healing item|Casteliacone}}, and [[Sacred Ash]]. {{m|Refresh}} and {{m|Rest}} also remove the burn status condition from the user, while {{m|Heal Bell}}{{tt|*|Unless the Pokémon has Soundproof as their Ability in Generation III and IV}} and {{m|Aromatherapy}} removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} Ability will be cured whilst it is [[rain]]ing, one with {{a|Shed Skin}} has a 30% chance of being cured every turn, and one with {{a|Healer}} has a 30% chance of healing allies of status conditions in [[Double Battle|Double]] and [[Triple Battle]]s.


==Prevention==
==Prevention==
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) will protect the party from status conditions for five turns. A Pokémon with the [[Ability]] {{a|Heatproof}} will only lose 1/16 of its HP each turn, instead of 1/8th, one with {{a|Leaf Guard}} will be protected from status conditions in [[intense sunlight]]. Those with {{a|Guts}} are immune to the damage-reducing side effect (in addition to the regular attack increase the ability grants), while Pokémon with {{a|Magic Guard}} are immune to the HP loss (but still suffer from the attack drop). {{type|Fire}} Pokémon are, for the most part, immune to being burned, although if their type is changed through a move like {{m|Soak}} and they are then burned and switched out (resetting to the {{type|Fire}}), the burn status will remain. Fire-type moves will inflict burn before {{a|Color Change}} takes effect, as well. Those with the {{a|Water Veil}} Ability are completely immune.
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) will protect the party from status conditions for five turns. A Pokémon with the [[Ability]] {{a|Heatproof}} will only lose 1/16 of its HP each turn, instead of 1/8, one with {{a|Leaf Guard}} will be protected from status conditions in [[harsh sunlight]]. Those with {{a|Guts}} are immune to the damage-reducing side effect (in addition to the regular attack increase the ability grants), while Pokémon with {{a|Magic Guard}} are immune to the HP loss (but still suffer from the attack drop). {{type|Fire}} Pokémon are, for the most part, immune to being burned, although if their type is changed through a move like {{m|Soak}} and they are then burned and switched out (resetting to the {{type|Fire}}), the burn status will remain. Fire-type moves will inflict burn before {{a|Color Change}} takes effect, as well. Those with the {{a|Water Veil}} or {{a|Comatose}} Ability are completely immune.


==Advantages==
==Advantages==
While a burn, like all major status conditions, has primarily negative effects, it can be advantageous to have it in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, {{a|Quick Feet}}, and {{a|Flare Boost}} will have their {{stat|Attack}}, {{stat|Defense}}, {{stat|Speed}}, and {{stat|Special Attack}} increased, respectively, when burned (or {{status|poisoned}} or {{status|paralyzed}} for the former three). In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with any of these three status conditions.
While a burn, like all major status conditions, has primarily negative effects, it can be advantageous to have it in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, {{a|Quick Feet}}, and {{a|Flare Boost}} will have their {{stat|Attack}}, {{stat|Defense}}, {{stat|Speed}}, and {{stat|Special Attack}} increased, respectively, when burned (or {{status|poisoned}} or {{status|paralyzed}} for the former three). In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with any of these three status conditions, and the Attack drop caused by burn is ignored.


The burn status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.
The burn status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.
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==Other game effects==
==Other game effects==
If a burnt Pokémon with the Ability {{a|Trace}} or {{m|Role Play}} gains the Ability {{a|Water Veil}} the burn will be removed, but once the Ability is lost, the burn will return.
If a burnt Pokémon with the Ability {{a|Trace}} or {{m|Role Play}} gains the Ability {{a|Water Veil}} the burn will be removed, but once the Ability is lost, the burn will return.
 
In {{game|Emerald}}, when the player is inside the {{DL|Battle Frontier (Generation III)|Battle Pyramid}}, the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that burn.
In {{game|Emerald}}, when the player is inside the {{DL|Battle Frontier (Generation III)|Battle Pyramid}}, the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that burn.


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==In the spin-off games==
==In the spin-off games==
===Pokémon Mystery Dungeon===
==={{pkmn|Mystery Dungeon series}}===
The Mystery Dungeon series introduces a new way for Pokémon to be burned, as well as a new way for it to be avoided. The Pokémon will lose 5 HP at the end of its next turn, and every 20 turns after that. Pokémon on water tiles cannot be burned. Burns can be healed by stepping on water tiles (even by Pokémon for which this would normally cause a warp). Conversely, lava tiles will cause a burn if the Pokémon stepping on them is not a [[Fire-type]].
The Mystery Dungeon series introduces a new way for Pokémon to be burned, as well as a new way for it to be avoided. The Pokémon will lose 5 HP at the end of its next turn, and every 20 turns after that. Pokémon on water tiles cannot be burned. Burns can be healed by stepping on water tiles (even by Pokémon for which this would normally cause a warp). Conversely, lava tiles will cause a burn if the Pokémon stepping on them is not {{type|Fire}}.


The effect of {{a|Guts}} also differs slightly, giving a 100% bonus to physical attack, provided that the Pokémon has a major status affliction. Pokémon with {{a|Natural Cure}} or {{a|Shed Skin}} will suffer the effects of a burn for up to five turns before being cured.
The effect of {{a|Guts}} also differs slightly, giving a 100% bonus to physical attack, provided that the Pokémon has a major status affliction. Pokémon with {{a|Natural Cure}} or {{a|Shed Skin}} will suffer the effects of a burn for up to five turns before being cured.
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===My Pokémon Ranch===
===My Pokémon Ranch===
One of the {{DL|My Pokémon Ranch|toys}} the player can place in their Ranch is called the ''Bonfire''. Pokémon, as well as Miis, that get too close to it are at risk of being burned. Fire-type Pokémon cannot be burned.
In [[My Pokémon Ranch]], one of the {{DL|My Pokémon Ranch|toys}} the player can place in their Ranch is called the ''Bonfire''. Pokémon, as well as Miis, that get too close to it are at risk of being burned. Fire-type Pokémon cannot be burned.
 
==={{pkmn|Rumble series}}===
<!--Checked in World only-->
Burn ('''Burned''' when inflicted in-game) is a negative status in the {{pkmn|Rumble series}}. When a Pokémon is affected by a burn, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon's Speed. Additionally, while burned, most of the Pokémon's attacks will have their damage reduced to about 60% of their normal values. While Burned, red smoke emanates from the affected Pokémon's head.
 
No types are immune to burn, but Pokémon with the Fire Boost or Steady [[Special Traits]] cannot be burned, and those with the Reflector Trait will cause the user of the burn-inflicting move to become burned instead if hit by one.


===Pokémon Conquest===
===Pokémon Conquest===
As in the main series, burned Pokémon suffer a penalty to their Attack, and take 1/8th their max HP as damage as the end of their army's turn, rounded down. This occurs even if the Pokémon took no action that turn. Pokémon can be burned by attacks, abilities, or the Pyro Nodes in [[Dragnor]]. Enemy Warriors who have their Pokémon defeated by burn damage are not treated as being defeated by the player and so cannot be recruited. Burned Pokémon can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon's turn in a hot spring or a water bucket.
As in the main series, burned Pokémon in [[Pokémon Conquest]] suffer a penalty to their Attack, and take damage equal to 1/8 of their maximum HP at the end of their army's turn, rounded down. This occurs even if the Pokémon took no action that turn. Pokémon can be burned by attacks, abilities, or the Pyro Nodes in [[Dragnor]]. Enemy Warriors who have their Pokémon defeated by burn damage are not treated as being defeated by the player and so cannot be recruited. Burned Pokémon can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon's turn in a hot spring or a water bucket.
 
===Pokémon Shuffle===
In [[Pokémon Shuffle]], a burned Pokémon takes 50% more damage from {{type|Fire}} Pokémon.
 
A burn can be inflicted by Pokémon with the Burn [[Skill]].
 
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}-type Pokémon are immune to burns.


==In the anime==
==In the anime==
[[File:Skyla Swanna Burn.png|thumb|200px|{{p|Swanna}} is burned]]
[[File:Skyla Swanna Burn.png|thumb|200px|{{TP|Skyla|Swanna}} is burned]]
There have been only a few appearances in the series.
There have been only a few appearances in the series.


The first appearance was in ''[[AG056|Going, Going, Yawn]]'' where [[Ash's Sceptile|Ash's Treecko]] is burned by [[Flannery]]'s {{p|Slugma}}'s {{m|Flamethrower}} during a Gym battle.
The first appearance was in ''[[AG056|Going, Going, Yawn]]'' where [[Ash's Treecko]] is burned by [[Flannery]]'s {{p|Slugma}}'s {{m|Flamethrower}} during a Gym battle.


The next occurrence is during ''[[DP132|Evolving Strategies!]]'', during a battle in which [[Ash's Pikachu]] was burned when using {{m|Quick Attack}} against [[Paul's Magmortar]] due to its {{a|Flame Body}} Ability.
The next occurrence is during ''[[DP132|Evolving Strategies!]]'', during a battle in which [[Ash's Pikachu]] was burned when using {{m|Quick Attack}} against [[Paul's Magmortar]] due to its {{a|Flame Body}} Ability.
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During the conclusion of the Full Battle between Ash and Paul at the Lily of the Valley Conference in ''[[DP188|Battling a Thaw in Relations!]]'', [[Ash's Gliscor]] managed to burn Paul's {{p|Drapion}} with its {{m|Fire Fang}}, causing it to faint due to the previous damage it had already sustained.
During the conclusion of the Full Battle between Ash and Paul at the Lily of the Valley Conference in ''[[DP188|Battling a Thaw in Relations!]]'', [[Ash's Gliscor]] managed to burn Paul's {{p|Drapion}} with its {{m|Fire Fang}}, causing it to faint due to the previous damage it had already sustained.


In ''[[BW067|Cilan Takes Flight!]]'', [[Skyla]]'s {{p|Swanna}} became burned after being drenched by {{an|Cilan}}'s {{TP|Cilan|Stunfisk}}'s {{m|Scald}}, causing its entire body to glow with a red hue. Its burn subsided when it used {{m|Aqua Ring}}.
In ''[[BW067|Cilan Takes Flight!]]'', [[Skyla's Swanna]] became burned after being drenched by [[Cilan's Stunfisk]]'s {{m|Scald}}, causing its entire body to glow with a red hue. Its burn subsided when it used {{m|Aqua Ring}}.


==In the manga==
==In the manga==
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In ''[[PS247|The Beginning of the End with Kyogre & Groudon IX]]'', [[Brawly]]'s {{p|Machoke}} was burned by the illusions created by [[Blaise]]'s {{p|Slugma}} when they were battling.
In ''[[PS247|The Beginning of the End with Kyogre & Groudon IX]]'', [[Brawly]]'s {{p|Machoke}} was burned by the illusions created by [[Blaise]]'s {{p|Slugma}} when they were battling.


In ''[[PS317|Sneaky Like Shedinja]]'', {{FB|Arena Tycoon|Greta}}'s {{p|Umbreon}} was burned by {{adv|Emerald}}'s {{p|Dusclops}}'s {{m|Will-O-Wisp}}.
In ''[[PS317|Sneaky Like Shedinja]]'', {{FB|Arena Tycoon|Greta}}'s {{p|Umbreon}} was burned by {{adv|Emerald}}'s {{TP|Emerald|Dusclops}}'s {{m|Will-O-Wisp}}.


In ''[[PS321|Cunning Kirlia]]'', Emerald's Dusclops burned {{adv|Ruby}}'s {{p|Kirlia}}, Rara, with {{m|Fire Punch}}. This, however, triggered Rara's {{a|Synchronize}} Ability, causing Dusclops to get burned as well.
In ''[[PS321|Cunning Kirlia]]'', Emerald's Dusclops burned {{adv|Ruby}}'s [[Rara]] with {{m|Fire Punch}}. This, however, triggered Rara's {{a|Synchronize}} Ability, causing Dusclops to get burned as well.


In ''[[PS514|The Tournament Continues]]'', the [[Colress|Hood Man]]'s {{p|Beheeyem}} got burned by [[Marlon]]'s {{p|Jellicent}}'s {{m|Scald}}.
In ''[[PS514|The Tournament Continues]]'', the [[Colress|Hood Man]]'s {{p|Beheeyem}} got burned by [[Marlon]]'s {{p|Jellicent}}'s {{m|Scald}}.
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In the [[GRT2|second chapter]] of [[Pokémon Mystery Dungeon: Ginji's Rescue Team]], [[Ginji]] and {{OBP|Mudkip|Ginji's Rescue Team}} encountered {{p|Xatu}} at the [[Hill of the Ancients]]. When they first approached him, however, he was in the process of viewing the future, and didn't respond to their calls. In an attempt to get his attention, Ginji launched a {{m|Flamethrower}} at Xatu, burning him. When Xatu's vision soon stopped, he finally felt the burn, yelling in pain.
In the [[GRT2|second chapter]] of [[Pokémon Mystery Dungeon: Ginji's Rescue Team]], [[Ginji]] and {{OBP|Mudkip|Ginji's Rescue Team}} encountered {{p|Xatu}} at the [[Hill of the Ancients]]. When they first approached him, however, he was in the process of viewing the future, and didn't respond to their calls. In an attempt to get his attention, Ginji launched a {{m|Flamethrower}} at Xatu, burning him. When Xatu's vision soon stopped, he finally felt the burn, yelling in pain.


<gallery perrow=3 widths=150px>
<gallery widths=150px>
File:Burn Adventures.png|[[Brawly]]'s {{p|Machoke}} burn in [[Pokémon Adventures]]
File:Burn Adventures.png|[[Brawly]]'s {{p|Machoke}}'s burn in [[Pokémon Adventures]]
File:P7 Burn.png|{{TP|Hiori|Lucario}}'s burn in [[Phantom Thief Pokémon 7]]
File:P7 Burn.png|{{TP|Hiori|Lucario}}'s burn in [[Phantom Thief Pokémon 7]]
File:GRT Burn.png|{{p|Xatu}}'s burn in [[Pokémon Mystery Dungeon: Ginji's Rescue Team]]
File:GRT Burn.png|{{p|Xatu}}'s burn in [[Pokémon Mystery Dungeon: Ginji's Rescue Team]]
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* Ember's secondary animation is the same as the {{status|burn}} animation from Generation III onwards.
* Ember's secondary animation is the same as the {{status|burn}} animation from Generation III onwards.


==In other languages==
{{langtable|color={{fire color}}|bordercolor={{fire color dark}}
|fr=Brûlure
|de=Verbrennung
|it=Scottato
|ko=화상 ''Hwasang''
|pt_br=Queimado
|es=Quemado
|vi=Bỏng
}}
{{-}}
{{StatusNav}}<br>
{{StatusNav}}<br>
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}
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[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[de:Verbrennung]]
[[fr:Brûlure]]
[[fr:Brûlure]]
[[ja:やけど]]
[[ja:やけど]]
[[zh:灼伤(状态)]]
[[zh:灼伤(状态)]]